Death; a minor annoyance or an invitation to play?
1. Death, a minor annoyance or an
invitation to play?
Dan Dixon
Pervasive Media Studio
(University of West England)
2. β’ Death in play and games
β’ Death penalties
β’ Phenomenology and the magic circle
β’ Heidegger and Being-in-the-game
β’ Sartre and Freedom
β’ Conclusions and some ideas to play with
3. Play and Games
β’ Death in play
β’ common in play
β’ in early childhood
β’ culturally seated
β’ Death in games
β’ not the same as in real life
β’ still has cultural signiο¬cance
β’ developed new symbolism
4. Death penalties
β’ Penalties of death
β’ emotional attachment and loss
β’ achievement/reward
β’ time
β’ Game as a system of chance
β’ risk, reward, penalty
β’ time as a universal currency
β’ Permadeath