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Big Games and HipstersCool Capital in Pervasive Gaming Festivals
who am i_ Dan Dixonsenior lecturer - university of the west of englandresident at pervasive media studiomember of digital ...
what are pervasive games?
contested termAlternate reality games        Transmedial gamesAugmented reality games        Urban gamesMixed-reality game...
my project
street/urban gaming festivals
gentrification: the game
hipsters
hipsters and habitus
hipster aesthetic_ referential symbolism, intentionally ironic_ authenticity and difference_ inversions of childhood and a...
digital hipsters
(digital) hipster aesthetic_ highly referential (but not ironic)_ lo-fi and hand-made aesthetic_ childhood games with adul...
gentrification and irony
thanks for listening
Big Games and Hipsters: Cool Capital in Pervasive Gaming Festivals
Big Games and Hipsters: Cool Capital in Pervasive Gaming Festivals
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Big Games and Hipsters: Cool Capital in Pervasive Gaming Festivals

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Pervasive and street gamers are compared and contrasted with the infamous subculture known as hipsters, showing that although they are quite different social groups their aesthetics operate in similar ways. Specific attention is given to the emergent, socially relative nature of these aesthetics and the operation of ‘cool’ cultural capital. These findings are based on ethnographic field work carried out in 2010 at the Come Out and Play festival.

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Big Games and Hipsters: Cool Capital in Pervasive Gaming Festivals

  1. 1. Big Games and HipstersCool Capital in Pervasive Gaming Festivals
  2. 2. who am i_ Dan Dixonsenior lecturer - university of the west of englandresident at pervasive media studiomember of digital cultures research centre_ PhD - Playing with Realityan aesthetic framework for pervasive gamesethnography basedcritical, cultural, practice
  3. 3. what are pervasive games?
  4. 4. contested termAlternate reality games Transmedial gamesAugmented reality games Urban gamesMixed-reality games Street gamesUbiquitous computing games Smart street sportsUbicomp games New sportsLocative games Big gamesGPS games City-wide gamesMobile games Interesting gamesMassively multiplayer mobile games
  5. 5. my project
  6. 6. street/urban gaming festivals
  7. 7. gentrification: the game
  8. 8. hipsters
  9. 9. hipsters and habitus
  10. 10. hipster aesthetic_ referential symbolism, intentionally ironic_ authenticity and difference_ inversions of childhood and adult_ cool as cultural capital
  11. 11. digital hipsters
  12. 12. (digital) hipster aesthetic_ highly referential (but not ironic)_ lo-fi and hand-made aesthetic_ childhood games with adult complexity_ cool gaming as cultural capital
  13. 13. gentrification and irony
  14. 14. thanks for listening

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