This thesis explores the implications of conceptualizing interfaces as vehicles for transcendence between different selves. The author conducted a case study in the form of a 4-week course at Konstfack University College of Arts called "Masters and Slaves" that explored immersion and the self using virtual reality technologies. Key findings from the course included that immersion can augment one's sense of self and perception of the world, that simultaneous multiple immersions are possible, and that enactment leads to immersion. The author argues that conceptualizing interfaces through a lens of transcendence between selves challenges the traditional notion of virtual reality as a sealed, immersive experience. Instead, interfaces that allow for open-ended adoption