2. Research that Matters
VEThack Labs is a cutting edge R&D lab whose sole purpose
is to create, modify, and improve technology to fully
address catastrophic limb loss, traumatic brain injury, and
posttraumatic stress
3. The Human Aftermath of Combat and War
Over 50,000 GWOT veterans who are polytrauma(multiple
traumatic injuries) patients
Over 1600 GWOT veterans have significant traumatic brain injuries
Over 1500 GWOT veterans are amputees
Over 1000 GWOT veterans are severely burned
Over 1200 civilians A MONTH are maimed and have lost limbs due
to improvised explosive devices and other unexploded ordnance
around the world
5. R&D Lab Initiative Overview
Direct end-user feedback from catastrophically wounded veterans and
comprehensive database of their specific ailments and needs
Collaboration between top R&D teams around the globe and our lab,
exponentially driving forward the relevant and poignant research that will
directly address the most critical needs of catastrophically wounded veterans
Team of top R&D advisors in various fields on staff in rotation, ranging from
Advanced BioMechatronics to Synthetic Neurobiology, with three technical
advisors on staff at any given time
VEThack Labs will be a “one-stop shop” of technological solutions for
the veteran service space and their respective technological needs
6. Our Primary Areas of Research
Advanced BioMechatronics – VEThack is working with Hugh Herr at the MIT Media Lab to
develop, improve, and create advanced bionics to help catastrophically wounded veterans
get back to their regular daily pre-injury routines
Tangible Media – VH is conducting proprietary research as well as fully sharing its resources
and lab equipment with top researchers in order to develop new and innovative ways to
interact with catastrophically wounded veterans, creating advanced visual, tactile, and
olfactory feedback systems to revolutionize PTSD therapy
Synthetic Neurobiology – VH labs and its select veteran cohorts are conducting research
alongside researchers with the synthetic neurobiology group at MIT in order to study and
pinpoint the unique granular effects of concussive injuries(i.e. IEDs and roadside bombs) on
the human brain, using neurobiological engineering to repair damaged circuits to fully heal
Traumatic Brain Injury and Post-Traumatic Stress
7. Educational and Economic Value
Our wounded veterans are fully invested in the R&D process, not only as an end-
user providing direct and poignant feedback, but also as a “researcher in training”
where they are fully immersed in the research and development process, learning
and assisting in the development of the technology that will help them as well as
their fellow veterans
Additional STEM skills gained throughout the R&D process by our select group of
veterans with STEM backgrounds which can then be transferred to the civilian
sector and beyond, creating an even larger positive and quantifiable impact on
those profoundly impacted by war across the globe
A high-touch, STEM-infused R&D process that will provide these STEM veterans
with “On-The-Job training” and invaluable and highly sought after advanced STEM
skillsets
8. VEThack Labs Ecosystem
The VEThack labs ecosystem will be a highly collaborative interdisciplinary effort where
select cohorts of catastrophically wounded veterans and tech-savvy veterans will learn and
conduct proprietary research alongside world class research scientists in a cutting-edge
laboratory setting, as well as become the direct beneficiary of the finished product or service
that stems from this advanced research.
The VEThack Labs initiative is a highly collaborative effort between VEThack, academic
institutions, corporate R&D teams, independent labs, and select government agencies that
will span all STEM disciplines, with the all-encompassing mission of fully healing the
wounds of war through technology.
9. Bionics
Collaborating with BioMechatronics
Research Group at MIT Media Lab
World class advisors and researchers in
the field like Dr. Hugh Herr
Next-Gen Bionics that allow
catastrophically wounded veterans to
walk, run, climb, swim, and bike like
they did before their injury
10. Professor Herr and the BioMechatronics Group at
the MIT Media Lab(click for video)
11. Tangible Media
Haptic feedback systems for true-to-life counseling
sessions
Touchable holography allowing for a “live” presence
during sessions with true touch feedback
Systems based on inFORM and ultrasonic radiation
pressure that will allow next-gen modes of interaction
for long-distance counseling and therapy sessions
Our goal is to revolutionize the ways and methods we
interact with veterans impacted by war and combat via
next-generation visual, auditory, haptic, and olfactory
feedback systems
13. Synthetic Neurobiology
Implantable brain-scanning/monitoring chips to monitor
and accurately assess affected brain circuits
Utilize tools to analyze and engineer/repair brain
circuits/cells in order to mitigate the devastating effects of
Traumatic Brain Injury and PTSD
Hyperbaric Oxygen Therapy research and how to improve its
efficacy
Our goal is to use existing and in-progress research/tools in
the field of synthetic neurobiology to repair the affected
brain circuits that will eventually completely heal PTSD and
TBI
15. Together We Can Fully Heal the Wounds of War
With your help, we can make physical and mental
disabilities obsolete for our nation’s warriors.
16. 3-year schedule of milestones
Official Lab Launch
with Cohort of
Veterans in October
2016
Expansion into
veteran population
heavy and
technology-enriched
cities in 2017(Boston,
San Francisco)
Continuously partner
with top R&D labs
and select institutions
around the globe that
will facilitate and push
the boundaries of
research and
development
International
expansion of lab
initiative to London
and Dubai in 2018