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HEALING THE WOUNDS OF WAR THROUGH TECHNOLOGY
Research that Matters
VEThack Labs is a cutting edge R&D lab whose sole purpose
is to create, modify, and improve technology to fully
address catastrophic limb loss, traumatic brain injury, and
posttraumatic stress
The Human Aftermath of Combat and War
 Over 50,000 GWOT veterans who are polytrauma(multiple
traumatic injuries) patients
 Over 1600 GWOT veterans have significant traumatic brain injuries
 Over 1500 GWOT veterans are amputees
 Over 1000 GWOT veterans are severely burned
 Over 1200 civilians A MONTH are maimed and have lost limbs due
to improvised explosive devices and other unexploded ordnance
around the world
Over 1 Million Veterans injured in Iraq and
Afghanistan
R&D Lab Initiative Overview
 Direct end-user feedback from catastrophically wounded veterans and
comprehensive database of their specific ailments and needs
 Collaboration between top R&D teams around the globe and our lab,
exponentially driving forward the relevant and poignant research that will
directly address the most critical needs of catastrophically wounded veterans
 Team of top R&D advisors in various fields on staff in rotation, ranging from
Advanced BioMechatronics to Synthetic Neurobiology, with three technical
advisors on staff at any given time
 VEThack Labs will be a “one-stop shop” of technological solutions for
the veteran service space and their respective technological needs
Our Primary Areas of Research
 Advanced BioMechatronics – VEThack is working with Hugh Herr at the MIT Media Lab to
develop, improve, and create advanced bionics to help catastrophically wounded veterans
get back to their regular daily pre-injury routines
 Tangible Media – VH is conducting proprietary research as well as fully sharing its resources
and lab equipment with top researchers in order to develop new and innovative ways to
interact with catastrophically wounded veterans, creating advanced visual, tactile, and
olfactory feedback systems to revolutionize PTSD therapy
 Synthetic Neurobiology – VH labs and its select veteran cohorts are conducting research
alongside researchers with the synthetic neurobiology group at MIT in order to study and
pinpoint the unique granular effects of concussive injuries(i.e. IEDs and roadside bombs) on
the human brain, using neurobiological engineering to repair damaged circuits to fully heal
Traumatic Brain Injury and Post-Traumatic Stress
Educational and Economic Value
 Our wounded veterans are fully invested in the R&D process, not only as an end-
user providing direct and poignant feedback, but also as a “researcher in training”
where they are fully immersed in the research and development process, learning
and assisting in the development of the technology that will help them as well as
their fellow veterans
 Additional STEM skills gained throughout the R&D process by our select group of
veterans with STEM backgrounds which can then be transferred to the civilian
sector and beyond, creating an even larger positive and quantifiable impact on
those profoundly impacted by war across the globe
 A high-touch, STEM-infused R&D process that will provide these STEM veterans
with “On-The-Job training” and invaluable and highly sought after advanced STEM
skillsets
VEThack Labs Ecosystem
The VEThack labs ecosystem will be a highly collaborative interdisciplinary effort where
select cohorts of catastrophically wounded veterans and tech-savvy veterans will learn and
conduct proprietary research alongside world class research scientists in a cutting-edge
laboratory setting, as well as become the direct beneficiary of the finished product or service
that stems from this advanced research.
The VEThack Labs initiative is a highly collaborative effort between VEThack, academic
institutions, corporate R&D teams, independent labs, and select government agencies that
will span all STEM disciplines, with the all-encompassing mission of fully healing the
wounds of war through technology.
Bionics
 Collaborating with BioMechatronics
Research Group at MIT Media Lab
 World class advisors and researchers in
the field like Dr. Hugh Herr
 Next-Gen Bionics that allow
catastrophically wounded veterans to
walk, run, climb, swim, and bike like
they did before their injury
Professor Herr and the BioMechatronics Group at
the MIT Media Lab(click for video)
Tangible Media
 Haptic feedback systems for true-to-life counseling
sessions
 Touchable holography allowing for a “live” presence
during sessions with true touch feedback
 Systems based on inFORM and ultrasonic radiation
pressure that will allow next-gen modes of interaction
for long-distance counseling and therapy sessions
 Our goal is to revolutionize the ways and methods we
interact with veterans impacted by war and combat via
next-generation visual, auditory, haptic, and olfactory
feedback systems
inFORM System
Synthetic Neurobiology
 Implantable brain-scanning/monitoring chips to monitor
and accurately assess affected brain circuits
 Utilize tools to analyze and engineer/repair brain
circuits/cells in order to mitigate the devastating effects of
Traumatic Brain Injury and PTSD
 Hyperbaric Oxygen Therapy research and how to improve its
efficacy
 Our goal is to use existing and in-progress research/tools in
the field of synthetic neurobiology to repair the affected
brain circuits that will eventually completely heal PTSD and
TBI
Engineering the brain to repair circuits
Together We Can Fully Heal the Wounds of War
With your help, we can make physical and mental
disabilities obsolete for our nation’s warriors.
3-year schedule of milestones
Official Lab Launch
with Cohort of
Veterans in October
2016
Expansion into
veteran population
heavy and
technology-enriched
cities in 2017(Boston,
San Francisco)
Continuously partner
with top R&D labs
and select institutions
around the globe that
will facilitate and push
the boundaries of
research and
development
International
expansion of lab
initiative to London
and Dubai in 2018

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VH Deck-F

  • 1. HEALING THE WOUNDS OF WAR THROUGH TECHNOLOGY
  • 2. Research that Matters VEThack Labs is a cutting edge R&D lab whose sole purpose is to create, modify, and improve technology to fully address catastrophic limb loss, traumatic brain injury, and posttraumatic stress
  • 3. The Human Aftermath of Combat and War  Over 50,000 GWOT veterans who are polytrauma(multiple traumatic injuries) patients  Over 1600 GWOT veterans have significant traumatic brain injuries  Over 1500 GWOT veterans are amputees  Over 1000 GWOT veterans are severely burned  Over 1200 civilians A MONTH are maimed and have lost limbs due to improvised explosive devices and other unexploded ordnance around the world
  • 4. Over 1 Million Veterans injured in Iraq and Afghanistan
  • 5. R&D Lab Initiative Overview  Direct end-user feedback from catastrophically wounded veterans and comprehensive database of their specific ailments and needs  Collaboration between top R&D teams around the globe and our lab, exponentially driving forward the relevant and poignant research that will directly address the most critical needs of catastrophically wounded veterans  Team of top R&D advisors in various fields on staff in rotation, ranging from Advanced BioMechatronics to Synthetic Neurobiology, with three technical advisors on staff at any given time  VEThack Labs will be a “one-stop shop” of technological solutions for the veteran service space and their respective technological needs
  • 6. Our Primary Areas of Research  Advanced BioMechatronics – VEThack is working with Hugh Herr at the MIT Media Lab to develop, improve, and create advanced bionics to help catastrophically wounded veterans get back to their regular daily pre-injury routines  Tangible Media – VH is conducting proprietary research as well as fully sharing its resources and lab equipment with top researchers in order to develop new and innovative ways to interact with catastrophically wounded veterans, creating advanced visual, tactile, and olfactory feedback systems to revolutionize PTSD therapy  Synthetic Neurobiology – VH labs and its select veteran cohorts are conducting research alongside researchers with the synthetic neurobiology group at MIT in order to study and pinpoint the unique granular effects of concussive injuries(i.e. IEDs and roadside bombs) on the human brain, using neurobiological engineering to repair damaged circuits to fully heal Traumatic Brain Injury and Post-Traumatic Stress
  • 7. Educational and Economic Value  Our wounded veterans are fully invested in the R&D process, not only as an end- user providing direct and poignant feedback, but also as a “researcher in training” where they are fully immersed in the research and development process, learning and assisting in the development of the technology that will help them as well as their fellow veterans  Additional STEM skills gained throughout the R&D process by our select group of veterans with STEM backgrounds which can then be transferred to the civilian sector and beyond, creating an even larger positive and quantifiable impact on those profoundly impacted by war across the globe  A high-touch, STEM-infused R&D process that will provide these STEM veterans with “On-The-Job training” and invaluable and highly sought after advanced STEM skillsets
  • 8. VEThack Labs Ecosystem The VEThack labs ecosystem will be a highly collaborative interdisciplinary effort where select cohorts of catastrophically wounded veterans and tech-savvy veterans will learn and conduct proprietary research alongside world class research scientists in a cutting-edge laboratory setting, as well as become the direct beneficiary of the finished product or service that stems from this advanced research. The VEThack Labs initiative is a highly collaborative effort between VEThack, academic institutions, corporate R&D teams, independent labs, and select government agencies that will span all STEM disciplines, with the all-encompassing mission of fully healing the wounds of war through technology.
  • 9. Bionics  Collaborating with BioMechatronics Research Group at MIT Media Lab  World class advisors and researchers in the field like Dr. Hugh Herr  Next-Gen Bionics that allow catastrophically wounded veterans to walk, run, climb, swim, and bike like they did before their injury
  • 10. Professor Herr and the BioMechatronics Group at the MIT Media Lab(click for video)
  • 11. Tangible Media  Haptic feedback systems for true-to-life counseling sessions  Touchable holography allowing for a “live” presence during sessions with true touch feedback  Systems based on inFORM and ultrasonic radiation pressure that will allow next-gen modes of interaction for long-distance counseling and therapy sessions  Our goal is to revolutionize the ways and methods we interact with veterans impacted by war and combat via next-generation visual, auditory, haptic, and olfactory feedback systems
  • 13. Synthetic Neurobiology  Implantable brain-scanning/monitoring chips to monitor and accurately assess affected brain circuits  Utilize tools to analyze and engineer/repair brain circuits/cells in order to mitigate the devastating effects of Traumatic Brain Injury and PTSD  Hyperbaric Oxygen Therapy research and how to improve its efficacy  Our goal is to use existing and in-progress research/tools in the field of synthetic neurobiology to repair the affected brain circuits that will eventually completely heal PTSD and TBI
  • 14. Engineering the brain to repair circuits
  • 15. Together We Can Fully Heal the Wounds of War With your help, we can make physical and mental disabilities obsolete for our nation’s warriors.
  • 16. 3-year schedule of milestones Official Lab Launch with Cohort of Veterans in October 2016 Expansion into veteran population heavy and technology-enriched cities in 2017(Boston, San Francisco) Continuously partner with top R&D labs and select institutions around the globe that will facilitate and push the boundaries of research and development International expansion of lab initiative to London and Dubai in 2018