3. Objectives of proposed program
Letting kids learn FMS and age appropriate skills that will
eventually lead to them participating in Rugby with very
competent skills
Letting them challenge themselves and progress at their
own rate
Balanced focus on participation rates and elite success
(ARU strategic plan)
Attract, develop, contract & retrain quality players in
Australia (ARU Strategic plan)
Critical Athlete Development that leads to full potential
of athlete (ARU Strategic plan)
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5. Fundamental Movement Skills
Locomotor Non-locomotor Manipulative
Walking (all) Stretching (lineout) Rolling (scrumhalf)
Running (all) Twisting (offload) Throwing
Leaping Jumping Catching
Jumping (lineout) Spinning Dribbling
Hopping (sidestep) Pushing (fend off) Kicking
Rolling Pulling (tackling) Punting
Galloping Counter- balancing
(scrum)
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6. Movement Concepts (individual, partner,
group activities)
Body Awareness Space Awareness Effort Relationships
Parts Location Time – fast/ slow People
Shapes Direction Force –
strong/light
Objects
Actions Pathways Flow – bound/free Timing
Positions Equipment
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7. Sample Progression of example activity
Level 1 Level 2 Level 3 Level 4
Sitting down on
floor
Standing up Standing up Standing up, 3
different positions
Throw ball at the
wall
Throw ball at the
wall
Throwing ball at
wall at a specific
target
Throwing ball at
wall at a specific
target
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8. Youth Physical Development Model (Lloyd, Rhodri & Oliver, Jon. (2012). The Youth Physical
Development Model. Strength and Conditioning Journal. 34. 61-72. 10.1519/SSC.0b013e31825760ea. )
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10. Applying Principles of Games
to the activities (game
based)
How to score – eg. Only 1 person
Playing area – smaller,bigger
Number of players
Game rules – e.g balls can be sent
anywhere
Equipment – small, big equipment
Duration – time limit for scoring
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11. Ages 4-5 (LTAD- Long term Athlete Development Matrix)
FMS, Low structure
Children will learn basic fundamental skills
Progress based on ability level
Activities are fun and enjoyable for kids involved
Less talk, more action
Parents involved and taught how to keep it fun for the children
Games involved would involve the development of these skills as well
as incorporating these skills into the games
Eg. Obstacle courses that involve balancing etc.
Age, ability appropriate equipment if using any
Open to all
Unstructured activities for physical literacy
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12. Ages 6-10
FMS, Low structure
Fundamental Movement skills – basic, intermediate, advanced skills
Progress based on ability levels
Various ability levels paired together to provide a learning
environment
Overall motor skills development
Mastery of body movement – offload & ruck situations
Running technique development
Equal participation ensured by Coach
Simple rules and game concepts introduction
Games that involve problem solving skills
Basic game concepts introduction at 10, bigger sided games
Examples: 2 v 1, 1 v 1, 3 v 2Thiru
13. Ages 11-14
Moderate Structure, SSS
High level of enjoyment maintained through activities designed
Fun competitive elements introduced through games (inclusive)
Overall sports skills development, refining of FMS if needed
Advanced rules, game concepts – e.g offensive, defensive concepts for
invasion games
Athletes get involved in smaller sided games and bigger sided (if they
have reached required developmental levels)
Example: 6 vs 6, 7 vs 7
Athletes learn and swap around on duties of refereeing, scorekeeping
Seasonal teams could be used – Mixed ability groups
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14. Ages 15-16
High structure, SSS, Agility, Speed, Strength
Joy of sport is key and essential
Skill mastery will lead to self confidence
Participation will lead to joy of sport
Sport specific skills and concepts
Agility, speed & strength sessions incorporated
Smaller sided games still in to refine sport specific skills building up into
bigger sided games
Specific sports fitness concepts e.g nutrition, basic strength training
Intentional mix-up of skill sets and positions to ensure equal
participation
Competitive athletes could be identified for further specific
development
Recreational athletes continue participating and enjoying sport
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15. Ages 17-19
High to Very High structure
SSS, Agility, Speed, Strength
An appropriate level of fun maintained
Commitment to excel recognised
More knowledge about strength training, nutrition, doping, psychology
Specialisation – individualized and position specific training on skill
sets and other areas
Training will still involve games that will incorporate specific skills
Training for mental readiness
Competitive athletes recognised and being developed specifically
Recreational athletes continue to play games and being given
opportunities to continue playing
* Refer to sample levelsThiru
16. The relationship between coach leadership, the coach-
athlete relationship, team success, and the positive
developmental experiences of adolescent soccer players -
Vella, S. A., Oades, L. G. & Crowe, T. P. (2013).
Coach transformational leadership behaviour and the coach-athlete
relationship have a moderate positive correlation with developmental
experiences.
Team success has no relationship with overall developmental
experiences
The best predictor of developmental experiences is a combination of
coach transformational leadership behaviour and the quality of the
coach-athlete relationship
The most influential leadership behaviours are individual
consideration, intellectual stimulation, and appropriate role
modelling.
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17. Coaching Attitudes
Outcome VS Process
Example
Athlete asked to throw 10 successful throws to hit
target. Able – successful Unable- unsuccessful
Athlete asked to throw throws to hit target.
Watch athlete’s movements and correct the process
towards achieving the objective
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18. What do Coaches need to do?
(based on LTAD Matrix)
4-5
Display sportsmanship behaviour Encourage parent-led activities
Recognizing effort and rewarding it Model healthy behaviour
Focus on play and emphasize on
equal participation
Encourage and display good social
skills – establishing a sharing
environment
Show and encourage kids to put
away equipment after games
Embrace diversity
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19. What do Coaches need to do?
(based on LTAD Matrix)
6-10
Model good sportsmanship behaviour Positive Attitude
Legitimize feelings and challenges Display and demonstrate healthy
habits
Show and demonstrate athletes to
respect their surroundings and others
Encourage students to be responsible
for the equipment
Demonstrate a willingness to
constantly adopt a beginners
mentality
Ensure and allow equal participation
to all
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20. What do Coaches need to do?
(based on LTAD Matrix)
11-14
Display sportsmanship behaviors Encourage and display a strong work
ethic
Promote and display good ethical
choices
Highlight the good role models
Display and encourage respect
towards officials, parents, coaches
and friends and a positive interaction
Recognize and deal with emotions of
participants
Demonstrate and teach the value of
sportsmanship, honesty, work ethic
Encourage athletes to lead warmups
and take care of equipment -
Responsibility
Demonstrate and encourage to win
with dignity and lose with grace
Highlight importance of effort and
commitment
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21. What do Coaches need to do?
(based on LTAD Matrix)
15-19
Demonstrate and apply rules
consistently and fairly
Use and share motivational techniques
Display good sportsmanship behaviour Encourage and strive for good team
chemistry and positive interaction with
all
Display and encourage respect towards
officials, parents, coaches and friends
and a positive interaction
Teach coping mechanisms for physical
and mental challenges
Demonstrate and teach the value of
sportsmanship, honesty, work ethic
Encourage and show athletes how to
set personal & team goals
Demonstrate and encourage to win
with dignity and lose with grace
Encourage and be open to discussion
about tactical strategies
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