Thayne Solcher is a game designer seeking a position. He has a BA in Arts and Technology from the University of Texas at Dallas, with skills in programming languages like C++ and Java, as well as design software such as Photoshop, Unity, and Maya. His previous work includes lifeguarding and intern work developing games at a small studio. He has strong technical abilities across computers, software, and game design principles.
1. Thayne Solcher
Portfolio (tms102020.wordpress.com)
713-858-0315
tmsolcher@gmail.com
SUMMARY OF QUALIFICATIONS:
Game designer with experience in multiple related and outside fields. Able to adapt to any role within project groups and
dedicated to producing work with quality. Highly experienced with computers, including knowledge of various types of
software and hardware.
EDUCATION
BA Arts and Technology: Game Design 2015
University of Texas at Dallas
Skills:
Highlights:
Technical Skills:
C++, Java, HTML, Processing
Photoshop, Premiere, Bridge, Excel, Pro Tools, Final Cut
Game Maker, Unity, Unreal 4, Maya, Twine, Celtx
WORK EXPERIENCE
Crystal Pool Services May 2008 to September 2008
Lifeguard
Duties included preparing the pool opening and closing, keeping the area and the pool cleaned as well
as testing the chemicals and ensuring the safety of every person present.
Was required to learn CPR and have a Lifeguard Certification.
Kingwood Country Club May 2009 to September 2009
Lifeguard
Mish-Mash Machine January 2015 to Ongoing
Intern/Coder
Worked closely with a small team of concept designers and coders to help progress towards new ideas
in development of games and business.
Highly Adaptable
Strong collaborative skills
Advanced design and programming skills
Computer Expert
Project Management
Trained in CPR
Game / Level Design
Design Principles
Computer Imaging
Digital Photography
Video Production
Sound Design
Modeling / Texturing
Prototyping
Computer Science
Fine Art