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+Speed +Endurance +Power
+ Speed
+ Endurance
+ Power
Santiago Sauza
Drum Method
+Speed +Endurance +Power
01
+Speed +Endurance +Power
01
Ph.: @PaulaAndersen.ph
+ Speed
+ Endurance
+ Power
Santiago Sauza
Drum Method
©2019, Santiago Sauza
Translated by Brunella Bolocco Boye and Santiago Sauza
+Speed +Endurance +Power
02
+Speed +Endurance +Power
03
Acknowledgments
Everyone who contribuited in the creation of this book.
To my teachers for their patience.
To my drummer coleagues for the fellowship.
To my students, coleagues from bands and brands (Dream Cym-
bals, ZZ percusión, Harmonic Stop, ElPeñon Hardware, RB drums,
Bb drums, Horizont Drumheads, Crash Head) for trusting in my
work and giving your support.
To my parents, because without them this wouldn’t be possible.
THANK YOU.
+Speed +Endurance +Power
04
+Speed +Endurance +Power
Warm Up
05
The warm up is the most important tool to increase our perfor-
mance and diminish the possibilities of getting injured.
The blood vessels dilate. Why is this important? Because the blood
transports the nutrients and temperature rises in the zone, which
increases the elasticity of tendons and muscles.
For doing this we have to start an augmentation of the activity gra-
dually, avoiding the impact at first (using sticks and pad, jumping,
etc.) and then yes, using impact to finish with the body conditio-
ning.
The warm up mast be accomplished always, mostly if the activity
we have next is very demanding or the temperature of the place is
low.
What is it or what happens during
the warm up?
+Speed +Endurance +Power
06
+Speed +Endurance +Power
Speed
At the clinics I usually ask people what speed is. And the most
common answer is “how fast we can play”, and yes, that is partia-
lly correct, but talking about the execution of a movement, a most
accurate answer is:
So speed comes from our nervous system.
It is really common for drummers to get stuck with this issue and
end up frustrated as crashing with a wall, a limit, not knowing how
to overcome this.
The first thing we need to know is that speed is developed with
muscle memory, and that the nervous system, as the rest of the
body, suffers from stress, gets irritated, and therefore needs rest.
The speed is how fast our brain can
coordinate the muscles to perform an
action
07
+Speed +Endurance +Power
Let’s imagine that the part of our brain which controls our mo-
vements is one big library full of instructions, that every time we
move we generate a new book, and the librarian is very lazy: he
never looks up for the best version of every book, he just grabs the
first that he finds.
So every book it’s an order to coordinate muscles, for example the-
re’s the book “Strong hit right hand German grip”. If we have only
one edition of this hit, to the librarian will be very easy to find
always the same really fast, but… What if we had a lot of inefficient
editions? The librarian would give us any edition, just to bring us
the first that he finds, here’s where troubles begin.
08
+Speed +Endurance +Power
Different orders are sent to the muscles, therefore the tensions, the
obstacles, the hits badly done and possibly injuries. In exchange,
if we always go by the efficient order, and we save that same or-
der over and over again, the librarian will possibly always find the
same one and make it quicker every time, so the muscles will get
the correct order in a shorter time and be executed with no pro-
blems.
One very important detail regarding muscular memory, is that
the same, is lost, so in process of increasing our speed, or learning
a movement it is advised not to let more than 48 hours between
practices.
This lead us to an increase of our speed.
09
+Speed +Endurance +Power
Now, what if what we saved is wrong? Well, this generates a “move-
ment vice”, translation, a movement that is going to be made auto-
matically when we don’t want to, even if we’re trying to correct it.
For example, “Strong beat right hand German grip”, lets say a rota-
tion is produced and shouldn’t be present in that move, and if we
try to make it right, that rotation still goes on.
To correct this, we must practice the movement correctly, slowly,
and repetitive, with all of our attention focused in how we’re ma-
king it.
This is a movement vice, this won’t allow us
to make progress.
10
+Speed +Endurance +Power
11
+Speed +Endurance +Power
Exercises
R R R R L L L L R R R R R R R R L L L L R R R R L L L L L L L L
4- 4- 8
The 4-4-8 is an excelent exercise to develop and measure maxi-
mum speed. It is based in few repetitions with every hand (the 4’s)
and an augmentation in the number of repetitions of the moves in
the part of minimal demand in resistance (the 8). So we’re going to
be able to notice if we can actualy coordinate that movement at the
speed of our metronome, and also if we can keep it up for a period
of time.
This exercise is usefull to work our wrists or fingers separately.
12
+Speed +Endurance +Power
1 y 1
R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L
The 1-1 exercise serves as much for speed as for resistance. It must
be performed on a pad or a surface that hace a nice reboun, we’re
not working on power (capability) but muscular memory.
We’re performing the exercise with a continuity and very slowly,
simulating the movements we would do at higher speeds.
Then, we speed up gradually, until errors appear.
From then on we will only do one hand at a time, in
eighth notes so we can keep speeding up, because the problem is
not that we cannot go faster, but the fact that we cannot coordinate
both of our hands at that speed.
13
+Speed +Endurance +Power
The increase of speed must be gradual (3 to 5 bpm approximately
every augment, at very high speeds, even less).
By very high speeds is meant 230 bpm and above doing 16th notes
in 1 and 1 or 8th notes with only one hand.
Duration of the exercises: Approximately 30 seconds.
14
+Speed +Endurance +Power
Endurance
The resistance is the capacity of the body to keep one or more ac-
tivities during a period of time or performing a certain volume of
work.
This characteristic depends on various factors involved in the acti-
vity:
Motor unit + Energy + Metabolism + Rest + Work material
Motor unit: We’ll call this to the muscle or muscular group which
are used in the task to do. Every muscle has characteristics of it’s
own, being quantity and quality of it’s fibers, type of fibers, energy
reserve, elasticity, fatigue, time of recovery, etc.
And we’re not counting in the possibility of lesions or difficulties of
other kind, as for example shortened tendons.
15
+Speed +Endurance +Power
Energy: Fuel, disponibility and amount of it. Our body saves ener-
gy as glucose in blood, glycogen in the muscles and in the liver,
and fat in the fat cells.
Glucose is the basic source of energy and glycogen, a backup of
glucose, it is composed by ten thousand molecules of glucose.
When glucose diminishes glycogen is used to replace it. That’s why
to increase resistance it is recommended not to ingest other than
water during the activity and after at least half an hour later.
Glucose Glycogen Fat
16
+Speed +Endurance +Power
Glucose Glycogen Fat
As glucose decreases, the glycogen is degraded in molecules of glu-
cose and enters the stream of blood, so the muscle can use it.
And when the glycogen is low, the same effect occurs with fat.
17
+Speed +Endurance +Power
Glucose Glycogen Fat
And when we finish the activity, if we respect the fact that we
shouldn’t ingest any food (or sugars in general), the process will
end, stabilize and leave a value of glucose that is beneficial to us.
All of this talking about healthy people, with no problems regar-
ding sugar levels in blood, or problems with it, for example diabe-
tes. (If you have something like that, ask to a doctor). This fuels /
sources of energy, come from the food we ingest, that’s why you’ll
notice the importance of a good nutrition.
18
+Speed +Endurance +Power
Metabolism: It is composed by anabolism and catabolism. The ana-
bolism part is construction, creation of reserve, etc. The catabolism
part is destruction, generation of energy, etc. It is directly linked to
the energy / fuel part. For the muscles to receive energy, glucose is
catabolized. Then metabolic diseases have direct influence on our
efficiency, for example hypothyroidism.
Physical wear / Fatigue / Irritation: The activity doesn’t only pro-
duce an augmentation in the glucose consumption, but a wear and
tear of the physical part involved, discard creation and in the case
of not having rest the muscle fibers can get damaged in excess, or
irritating the nerves and producing injuries; achieving the opposite
effect. On average, the muscle needs 48 to 72 hours (or more) of
rest to regenerate, which is why once a week a rest is needed, most-
ly from impact repetition.
19
+Speed +Endurance +Power
Work material: Even if it doesn’t look like that, quality of sticks,
tension and configuration of our pedals, tension of patches and
the distribution of the drums, is also influential. For example, an
ergonomic distribution saves us from issues and unnecessary mo-
vements, and some bad quality sticks, vibrate and can injure ten-
dons, producing the well-known tendonitis.
With Nahuel Gauna, friend and colleague, at Dream Cymbals
showroom, Argentina.
20
+Speed +Endurance +Power
Exercises
R R R R R R R R L L L L L L L L R R R R R R R R R R R R R R R R
L L L L L L L L R R R R R R R R L L L L L L L L L L L L L L L L
8 - 8 - 16
As the 4-4-8, this exercise serves to measure what speed we are
comfortable at for a prolonged job and to increase bit by bit our
resistance at high speeds.
This must be done on a pad or a surface with a good rebound, me-
tronome, starting very slow, and gaining speed gradually until the
“16” starts having problems.
Maintain (minimum) for a minute.
21
+Speed +Endurance +Power
1 y 1
R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L
The 1 and 1 for resistance must be done with different surfaces of
rebound.
-In the air. Yes, the air.
-Then on something without any rebound, like a pillow.
-On the floor tom.
-On the snare drum or the pad.
Always stopping for a minute (per clock) between the different
possibilities of rebound. The speed of work must be comfortable,
approximately the 50% of the maximum speed we can handle. In
the case of the pad, work for a longer period, at 75% of maximum
speed on wrists and then at 75% of speed on fingers, allowing the
sticks to go up as much as possible. At a lower percentage of speed,
higher the amount of time of continuous work.
22
+Speed +Endurance +Power
Picture with Nicolas Della Vedova in his program Bateria TV.
“Metalhead’s face” Thanks Nico for the invitation!
23
+Speed +Endurance +Power
24
+Speed +Endurance +Power
Power
Power is a term not usually heard as an issue addressed by drum-
mers in general, but is something that is asked continually. Nowa-
days, playing fast and loud at the same time, is a basic requirement
to fulfill, and lots of drummers lose potency during the time pla-
ying.
This kind of job must be exercised after a good conditioning with
the speed and resistance exercises, especially the ones of resistance
of long duration. Meaning, after a few months of constantly exerci-
sing/practicing in a disciplined way.
Power would be the capacity of playing at a loud
volume, at high speed during a long period of
time.
25
+Speed +Endurance +Power
The exercises to be done would be the same ones for speed and
resistance, but always with the wider angle possible and at a high
volume.
The only difference with the ones for resistance, is that we can di-
minish the amount of time, but our speed must get higher trying to
get to our 100% of maximum speed.
It is recommended that we acknowledge our bodies very well to
avoid lesions, in the case of having a strange sensation, a minimum
pain, diminish the intensity and then stop. The ideal thing would
be not to get to the pain sensation, because pain is an indicator of
something injured, even if it is minimal.
26
+Speed +Endurance +Power
Cool Down
Cool down, is another thing we don’t talk about too much, but it’s
got to do with everything we’ve spoken about in this book.
Cooling down you avoid lesions, you stabilize and cleanse the
body… Basically you recondition the body for the repose state, af-
ter having a very intense activity.
A really easy example is, when we’re done playing, we feel tired,
heaviness, and then, after a while that sensation goes away, well,
that’s our kidneys filtrating every waste we had in our blood, and
our body stabilized the lack of, for instance, glucose. Now, I guess
this might have happened to you or someone you know, that after
playing, you threw yourself on a sofa, or any place, very badly ac-
commodated and when you “got cold” a pain appeared at that part
that was not comfortable. That happens because we lose some elas-
ticity and, when we’re still warm we feel this thing less.
27
+Speed +Endurance +Power
The easier way of cooling down is performing activity in a lower
proportion than done before, and diminishing its intensity gra-
dually, until we get to the point of repose. For example, keep wal-
king and moving our hands with the sticks but getting slower and
slower.
It is advised that this part of the activity is taken as seriously as the
Warm Up.
28
SauzaSantiago
@Sauza.Santiago
@Sauza.Santiago
+Speed +Endurance +Power
29
+Speed +Endurance +Power
+ Speed
+ Endurance
+ Power
Santiago Sauza
Drum Method
©2019, Santiago Sauza

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+Speed +Endurance +Power by Santiago Sauza

  • 1. +Speed +Endurance +Power + Speed + Endurance + Power Santiago Sauza Drum Method
  • 3. +Speed +Endurance +Power 01 Ph.: @PaulaAndersen.ph + Speed + Endurance + Power Santiago Sauza Drum Method ©2019, Santiago Sauza Translated by Brunella Bolocco Boye and Santiago Sauza
  • 5. +Speed +Endurance +Power 03 Acknowledgments Everyone who contribuited in the creation of this book. To my teachers for their patience. To my drummer coleagues for the fellowship. To my students, coleagues from bands and brands (Dream Cym- bals, ZZ percusión, Harmonic Stop, ElPeñon Hardware, RB drums, Bb drums, Horizont Drumheads, Crash Head) for trusting in my work and giving your support. To my parents, because without them this wouldn’t be possible. THANK YOU.
  • 7. +Speed +Endurance +Power Warm Up 05 The warm up is the most important tool to increase our perfor- mance and diminish the possibilities of getting injured. The blood vessels dilate. Why is this important? Because the blood transports the nutrients and temperature rises in the zone, which increases the elasticity of tendons and muscles. For doing this we have to start an augmentation of the activity gra- dually, avoiding the impact at first (using sticks and pad, jumping, etc.) and then yes, using impact to finish with the body conditio- ning. The warm up mast be accomplished always, mostly if the activity we have next is very demanding or the temperature of the place is low. What is it or what happens during the warm up?
  • 9. +Speed +Endurance +Power Speed At the clinics I usually ask people what speed is. And the most common answer is “how fast we can play”, and yes, that is partia- lly correct, but talking about the execution of a movement, a most accurate answer is: So speed comes from our nervous system. It is really common for drummers to get stuck with this issue and end up frustrated as crashing with a wall, a limit, not knowing how to overcome this. The first thing we need to know is that speed is developed with muscle memory, and that the nervous system, as the rest of the body, suffers from stress, gets irritated, and therefore needs rest. The speed is how fast our brain can coordinate the muscles to perform an action 07
  • 10. +Speed +Endurance +Power Let’s imagine that the part of our brain which controls our mo- vements is one big library full of instructions, that every time we move we generate a new book, and the librarian is very lazy: he never looks up for the best version of every book, he just grabs the first that he finds. So every book it’s an order to coordinate muscles, for example the- re’s the book “Strong hit right hand German grip”. If we have only one edition of this hit, to the librarian will be very easy to find always the same really fast, but… What if we had a lot of inefficient editions? The librarian would give us any edition, just to bring us the first that he finds, here’s where troubles begin. 08
  • 11. +Speed +Endurance +Power Different orders are sent to the muscles, therefore the tensions, the obstacles, the hits badly done and possibly injuries. In exchange, if we always go by the efficient order, and we save that same or- der over and over again, the librarian will possibly always find the same one and make it quicker every time, so the muscles will get the correct order in a shorter time and be executed with no pro- blems. One very important detail regarding muscular memory, is that the same, is lost, so in process of increasing our speed, or learning a movement it is advised not to let more than 48 hours between practices. This lead us to an increase of our speed. 09
  • 12. +Speed +Endurance +Power Now, what if what we saved is wrong? Well, this generates a “move- ment vice”, translation, a movement that is going to be made auto- matically when we don’t want to, even if we’re trying to correct it. For example, “Strong beat right hand German grip”, lets say a rota- tion is produced and shouldn’t be present in that move, and if we try to make it right, that rotation still goes on. To correct this, we must practice the movement correctly, slowly, and repetitive, with all of our attention focused in how we’re ma- king it. This is a movement vice, this won’t allow us to make progress. 10
  • 14. +Speed +Endurance +Power Exercises R R R R L L L L R R R R R R R R L L L L R R R R L L L L L L L L 4- 4- 8 The 4-4-8 is an excelent exercise to develop and measure maxi- mum speed. It is based in few repetitions with every hand (the 4’s) and an augmentation in the number of repetitions of the moves in the part of minimal demand in resistance (the 8). So we’re going to be able to notice if we can actualy coordinate that movement at the speed of our metronome, and also if we can keep it up for a period of time. This exercise is usefull to work our wrists or fingers separately. 12
  • 15. +Speed +Endurance +Power 1 y 1 R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L The 1-1 exercise serves as much for speed as for resistance. It must be performed on a pad or a surface that hace a nice reboun, we’re not working on power (capability) but muscular memory. We’re performing the exercise with a continuity and very slowly, simulating the movements we would do at higher speeds. Then, we speed up gradually, until errors appear. From then on we will only do one hand at a time, in eighth notes so we can keep speeding up, because the problem is not that we cannot go faster, but the fact that we cannot coordinate both of our hands at that speed. 13
  • 16. +Speed +Endurance +Power The increase of speed must be gradual (3 to 5 bpm approximately every augment, at very high speeds, even less). By very high speeds is meant 230 bpm and above doing 16th notes in 1 and 1 or 8th notes with only one hand. Duration of the exercises: Approximately 30 seconds. 14
  • 17. +Speed +Endurance +Power Endurance The resistance is the capacity of the body to keep one or more ac- tivities during a period of time or performing a certain volume of work. This characteristic depends on various factors involved in the acti- vity: Motor unit + Energy + Metabolism + Rest + Work material Motor unit: We’ll call this to the muscle or muscular group which are used in the task to do. Every muscle has characteristics of it’s own, being quantity and quality of it’s fibers, type of fibers, energy reserve, elasticity, fatigue, time of recovery, etc. And we’re not counting in the possibility of lesions or difficulties of other kind, as for example shortened tendons. 15
  • 18. +Speed +Endurance +Power Energy: Fuel, disponibility and amount of it. Our body saves ener- gy as glucose in blood, glycogen in the muscles and in the liver, and fat in the fat cells. Glucose is the basic source of energy and glycogen, a backup of glucose, it is composed by ten thousand molecules of glucose. When glucose diminishes glycogen is used to replace it. That’s why to increase resistance it is recommended not to ingest other than water during the activity and after at least half an hour later. Glucose Glycogen Fat 16
  • 19. +Speed +Endurance +Power Glucose Glycogen Fat As glucose decreases, the glycogen is degraded in molecules of glu- cose and enters the stream of blood, so the muscle can use it. And when the glycogen is low, the same effect occurs with fat. 17
  • 20. +Speed +Endurance +Power Glucose Glycogen Fat And when we finish the activity, if we respect the fact that we shouldn’t ingest any food (or sugars in general), the process will end, stabilize and leave a value of glucose that is beneficial to us. All of this talking about healthy people, with no problems regar- ding sugar levels in blood, or problems with it, for example diabe- tes. (If you have something like that, ask to a doctor). This fuels / sources of energy, come from the food we ingest, that’s why you’ll notice the importance of a good nutrition. 18
  • 21. +Speed +Endurance +Power Metabolism: It is composed by anabolism and catabolism. The ana- bolism part is construction, creation of reserve, etc. The catabolism part is destruction, generation of energy, etc. It is directly linked to the energy / fuel part. For the muscles to receive energy, glucose is catabolized. Then metabolic diseases have direct influence on our efficiency, for example hypothyroidism. Physical wear / Fatigue / Irritation: The activity doesn’t only pro- duce an augmentation in the glucose consumption, but a wear and tear of the physical part involved, discard creation and in the case of not having rest the muscle fibers can get damaged in excess, or irritating the nerves and producing injuries; achieving the opposite effect. On average, the muscle needs 48 to 72 hours (or more) of rest to regenerate, which is why once a week a rest is needed, most- ly from impact repetition. 19
  • 22. +Speed +Endurance +Power Work material: Even if it doesn’t look like that, quality of sticks, tension and configuration of our pedals, tension of patches and the distribution of the drums, is also influential. For example, an ergonomic distribution saves us from issues and unnecessary mo- vements, and some bad quality sticks, vibrate and can injure ten- dons, producing the well-known tendonitis. With Nahuel Gauna, friend and colleague, at Dream Cymbals showroom, Argentina. 20
  • 23. +Speed +Endurance +Power Exercises R R R R R R R R L L L L L L L L R R R R R R R R R R R R R R R R L L L L L L L L R R R R R R R R L L L L L L L L L L L L L L L L 8 - 8 - 16 As the 4-4-8, this exercise serves to measure what speed we are comfortable at for a prolonged job and to increase bit by bit our resistance at high speeds. This must be done on a pad or a surface with a good rebound, me- tronome, starting very slow, and gaining speed gradually until the “16” starts having problems. Maintain (minimum) for a minute. 21
  • 24. +Speed +Endurance +Power 1 y 1 R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L R L The 1 and 1 for resistance must be done with different surfaces of rebound. -In the air. Yes, the air. -Then on something without any rebound, like a pillow. -On the floor tom. -On the snare drum or the pad. Always stopping for a minute (per clock) between the different possibilities of rebound. The speed of work must be comfortable, approximately the 50% of the maximum speed we can handle. In the case of the pad, work for a longer period, at 75% of maximum speed on wrists and then at 75% of speed on fingers, allowing the sticks to go up as much as possible. At a lower percentage of speed, higher the amount of time of continuous work. 22
  • 25. +Speed +Endurance +Power Picture with Nicolas Della Vedova in his program Bateria TV. “Metalhead’s face” Thanks Nico for the invitation! 23
  • 27. +Speed +Endurance +Power Power Power is a term not usually heard as an issue addressed by drum- mers in general, but is something that is asked continually. Nowa- days, playing fast and loud at the same time, is a basic requirement to fulfill, and lots of drummers lose potency during the time pla- ying. This kind of job must be exercised after a good conditioning with the speed and resistance exercises, especially the ones of resistance of long duration. Meaning, after a few months of constantly exerci- sing/practicing in a disciplined way. Power would be the capacity of playing at a loud volume, at high speed during a long period of time. 25
  • 28. +Speed +Endurance +Power The exercises to be done would be the same ones for speed and resistance, but always with the wider angle possible and at a high volume. The only difference with the ones for resistance, is that we can di- minish the amount of time, but our speed must get higher trying to get to our 100% of maximum speed. It is recommended that we acknowledge our bodies very well to avoid lesions, in the case of having a strange sensation, a minimum pain, diminish the intensity and then stop. The ideal thing would be not to get to the pain sensation, because pain is an indicator of something injured, even if it is minimal. 26
  • 29. +Speed +Endurance +Power Cool Down Cool down, is another thing we don’t talk about too much, but it’s got to do with everything we’ve spoken about in this book. Cooling down you avoid lesions, you stabilize and cleanse the body… Basically you recondition the body for the repose state, af- ter having a very intense activity. A really easy example is, when we’re done playing, we feel tired, heaviness, and then, after a while that sensation goes away, well, that’s our kidneys filtrating every waste we had in our blood, and our body stabilized the lack of, for instance, glucose. Now, I guess this might have happened to you or someone you know, that after playing, you threw yourself on a sofa, or any place, very badly ac- commodated and when you “got cold” a pain appeared at that part that was not comfortable. That happens because we lose some elas- ticity and, when we’re still warm we feel this thing less. 27
  • 30. +Speed +Endurance +Power The easier way of cooling down is performing activity in a lower proportion than done before, and diminishing its intensity gra- dually, until we get to the point of repose. For example, keep wal- king and moving our hands with the sticks but getting slower and slower. It is advised that this part of the activity is taken as seriously as the Warm Up. 28 SauzaSantiago @Sauza.Santiago @Sauza.Santiago
  • 32. +Speed +Endurance +Power + Speed + Endurance + Power Santiago Sauza Drum Method ©2019, Santiago Sauza