PERICLES partner Anna Eggers (University of Göttingen) introduces a card game which has been invented to explain the Digital Ecosystem Model.
The modelling card game helps to model a scenario without having to write code or use modelling software.
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Modelling Game introduction
Anna Eggers UGOE
2. Modelling Game - Why?
● For model planning: The
game can be translated
into source code
● Enable you to model with
one of our ontologies,
without writing source
code
● The ontology - The Digital
Ecosystem Model - will be
presented afterwards
3. Modelling Game - What?
● We printed the ontology entities on game cards
● Further relations can be looked up a the overview diagram
4. Modelling Game - How?
1. Arrange the entities on a blank sheet of paper
2. Draw the relations between the entities
3. Add notes and attributes
4. Extend the ontology
1. [optional] Glue the cards on the paper
2. [optional] Map the cards to real ontology source code
5. Arrange entities and create relations
Use one of the common relations to connect the entities
6. Extend the ontology
Or create missing relations (or missing entities) on your own.
Ontologies give you the freedom of extendability!
8. Hand written adaptions
● Add hand written notes to
complete your ideas, and to add
entity attributes
● Cancel the corner notes, if you
need the corner for other
relations
9. Next step
● We will provide a short modelling example during
the ontology presentation
● You can use the model game to evaluate the
ontology after the presentation of the Digital
Ecosystem Model