This document outlines a study to quantify the effectiveness of different stress coping mechanisms by providing users with real-time feedback on fluctuating stress levels. The study involved:
1) User research to understand stress management behaviors
2) Developing prototypes including a watch for activities, phone for data visualization, and wearable for stress level visualization
3) A measurement strategy using sensors to detect stress and self-reports to validate sensors and collect details
Future work includes expanding the study and further refining the prototypes based on additional research and usability testing.
6. Notification
6
VISUAL DESIGN
Option to delay relaxation activities so
they do not intrude on the user’s
schedule.
Dismissing the notification eliminates
false positives and reduce invalidity
8. Long-Term Feedback
8
VISUAL DESIGN
Users recognize the difference in
short-term and long-term coping
strategies in managing stress.
A playful visualization of the user’s
past heart rate readings
21. Next Steps
21
▪ Expand research to general public
▪ Research stress management techniques
▪ Talk to professionals who work in stress management and biofeedback
▪ Expand self report to include source of stress
▪ Perform usability tests for both digital and hardware prototypes
Using our research findings, we determined 3 different behavior change challenges
When someone is stressed, deciding on stress management activity is challenging
If they do pick a activity, it can be unclear what the goal of doing the activity is
Furthermore, stress many feel like a very difficult task to to overcome presented on its own
In order to construct a behavior change strategy which helps overcome our identified challenges, we used the elephant and the rider framework from Switch.
One way we are doing this is by issuing a direct recommendation on what stress management activity to do and the exact steps to complete the activity.
In the context of the framework, we are shaping the path by giving exact steps to take and directing the rider by making it clearer what activity they should be doing.
We aim for these steps to overcome the challenges of indecision and the size of the task of stress management.
We also take an additional step to direct the rider by making a clear recommendation and give some justification on why they should do this activity to manage their stress.
Again, we help eliminate the difficulty of picking an activity to manage stress.
Our design also aims to motivate the elephant by reducing the task of stress management into smaller accomplishments.
When we recommend meditation in this screen, we also point at an immediately reachable task -- which is helping the user improve their concentration in the short term