As millions of people move into the heart of urban centers, no industry influences the future of cities more than technology companies and their employees. Learn how designers and tech companies alike are taking advantage of this trend by making cities happier and healthier, and also how they are helping to overcome the challenges associated with density.
This is what the architectural drawing used to look like
Here is what our architectural drawings look like today
Population is projected to be over 9 billion people by 2050
Between 2014-2060 the U.S. population is projected to increase from 319 million to 417 million, reaching 400 million in 2051. (US Census Bureau)
Population is projected to be over 9 billion people by 2050
Between 2014-2060 the U.S. population is projected to increase from 319 million to 417 million, reaching 400 million in 2051. (US Census Bureau)
33% increase of population between 2015 and 2050
Today, 54% of work’s population lives in urban areas – expected to increase to 66% by 2050
Today, 54% of work’s population lives in urban areas – expected to increase to 66% by 2050
Full Stat:
(Today, 54% of work’s population lives in urban areas – expected to increase to 66% by 2050)
John Deere vs. Amazon
Other big companies moving into the city like GE
Startups moving from the garage in the suburbs to the loft in the city
NYC (#1) 28,056 people per square mile (2014)
SEA (#10) 7,962 people per square mile (2014)
Source: US Census Bureau
Systematically, the bigger the city, the more wages you can expect, the more educational institutions in principle, more cultural events, more patents are produced, it's more innovative and so on. Remarkably, all to the same degree. There was a universal exponent which turned out to be approximately 1.15 which translated to English says something like the following: If you double the size of a city from 50,000 to a hundred thousand, a million to two million, five million to ten million, it doesn't matter what, systematically, you get a roughly 15 percent increase in productivity, patents, the number of research institutions, wages and so on, and you get systematically a 15 percent saving in length of roads and general infrastructure.
Systematically, the bigger the city, the more wages you can expect, the more educational institutions in principle, more cultural events, more patents are produced, it's more innovative and so on. Remarkably, all to the same degree. There was a universal exponent which turned out to be approximately 1.15 which translated to English says something like the following: If you double the size of a city from 50,000 to a hundred thousand, a million to two million, five million to ten million, it doesn't matter what, systematically, you get a roughly 15 percent increase in productivity, patents, the number of research institutions, wages and so on, and you get systematically a 15 percent saving in length of roads and general infrastructure.
Stat on density negatives:
rates for psychosis (such as the major brain disorder schizophrenia) were 70% greater for the denser areas. There was also a 16% greater risk of developing depression
New Geography, “Health, Happiness, and Density” 9/19/2013
Sundquist, K., Golin, F., Sundquist, J., Urbanisation and incidence of psychosis and depression, British Journal of Psychiatry (2004), 184, 293-298.
Humans are not evolved for such density.
Over 99.8% of our existence has been spent outdoors
Brookings Institute:
“Half of the top metropolitan areas will need to build as much or more commercial and industrial space as existed on the ground in 2000”
Brookings Institute:
“Half of the top metropolitan areas will need to build as much or more commercial and industrial space as existed on the ground in 2000”
Brookings Institute:
“Half of the top metropolitan areas will need to build as much or more commercial and industrial space as existed on the ground in 2000”
Brookings Institute:
“Half of the top metropolitan areas will need to build as much or more commercial and industrial space as existed on the ground in 2000”
Brookings Institute:
“Half of the top metropolitan areas will need to build as much or more commercial and industrial space as existed on the ground in 2000”
Quick view of challenges – tools we have to face them
and they can do just about anything if it's with a brick in a vault or an arch
We’ll start panning through a “definition” from close up additions to see the whole thing
“At NBBJ we build models that react to changing parameters that affect design”
Fade to Video of UI interface
”we use these pioneered techniques to make interfaces for clients and designers to explore options together.”
Show how switching massing options and typing in values changes the 3d model.
“It allows architects to quickly sketch ideas and immediately see the quantitative implications of form.”
Show video of how we can export the results as drawings and legible spreadsheets to hand off
“Best of all, we also make sure we can immediately share the data and drawings automatically.”
Designing buildings that give back to their environment
Design computation tools, like computation daylight simulation, help to produce better performing buildings that give back to their environment.
Design computation brings access to sunlight in a dense city.
Moving from more conceptual applications to real world applications of design comp and brain science
Hangzhou Stadium
Transition – Let’s talk about the human science we are dealing with
Pink Room Story
We partner with people like John Medina
Evidence demonstrates contact with nature positively impacts blood pressure, cholesterol, outlook on life and stress-reduction These outcomes have particular relevance in areas of mental health and cardiovascular disease, categories that are set to be the two biggest contributors to disease worldwide by the year 2020
ulrich,et al
Design Computation:
- Construction, spheres: capability to do complex things because he have robust models. We were able to make sure that the pieces were constructible, despite - not difficult to