2. Purpose
• Students will practice 1-2 days projects to learn basic elements and
principles of Design on their hands.
3. Objective
• 2D-3D Transforming Practice
- Create a paper craft to understand the process of transforming 2D to 3D
• Nature Inspired Sculpture
- Create a sculpture cutting/carving vegetables to engage in natural resources
• Collaborative Practice
- Create a collective art collaborating peers to learn a team work.
• Observative Practice
- Find a (small/large) problem and create a solution to practice brainstorming
4. Aug 25: 2D – 3D Exercise (Day 1)
Create a 3D form only using papers
Rules:
1. The work must self-stand *you may use paper to support
2. You may use tape to hold pieces together
3. You must include the process of cutting, folding, and joining
4. You must use more than 2 papers (can be the same kind)
5. the work must be more than 3 inches in each dimensions
(height, width, depth)
6. The work CAN NOT be Origami Crane
6. Aug 27: Natural Sculpture (Day 2)
Create a sculpture cutting/carving vegetables
Rules:
1. The work must self-stand *you may use bamboo stick or
spaghetti to support
2. The work must be more than 3 inches in each dimensions
(height, width, depth)
3. Use cutter, X-Acto, and knife after sanitizing them
4. The work must be edible; can’t use glue, metal like a nail, or
anything that you don’t usually use for food.
5. You cook the vegetables that you used. (if you document it and
submit, you will gain extra points!)
8. Sep 01-03: Collaborative Exercise (Day 3-4)
Take a screen shot as an collaborative art synchronizing gesture with peers to create a repetitive
image.
Rules:
1. The group (find your group on WebEX Team) meet on the WebEX Team on Sep 01 and
Sep 03 from 8:00 to 10:50am
2. You create repetitive images of screen shots that all group member gesture the same
thing.
1. The gesture must be that everone can do or show on the camera
ex. Holding a cubic object, draw a line on paper, etc… *See the examples next slides
1. Consider the principle of Design, Repetition and Unity
2. Each student must continue to take a screen shot until their images cover all elements of Design below:
Line, Shape, Texture, Scale, Color, Movement, Space, Value
3. Each Student must continue to take a screen shot until their images cover all Elements of
Design below:
Line, Shape, Texture, Scale/Proportion, Color, Movement, Space, Value
4. To protect privacy, do not include face, or any sexual parts of body in the work (other
parts of body like eyes, hands, or foot can be in the image)
9. Student Examples
The Element: Shape, Value and Space The Element: Color and Texture The Element: Movement, Line and Value
10. Design is to solve a problem. Art Design adds the aesthetics on it.
Day 5 is the time to brainstorm for the next project collaborating with
Theatre major students.
Rules:
1. Watch the PowerPoint of “the Collaboration project” on BB
2. Choose one character from the Theatre “THE BACCHAE”
https://www.youtube.com/watch?v=PLjRgt7ndb8
3. Draw sketches a design of a mask for the character
Day 5: Brain Storming Exercise
11. Sep 10: Critique @ Norman Hall room 113
Group A: 8:00-9:15pm Group B: 9:30-10:45pm
• Present your works for 3-4 min: Explain the process, examination,
final work answering the questions below. *Use PowerPoint.
1. Paper Art: What the difficulty to transform 2D to 3D and how did you solve?
2. Vege Art: How did you use Elements of Sculpture to design the natural
objects (Vegetables)?
3. Collaborative Art: Why did you choose the task, the composition? And what
Elements of Design did you use in your work? (line, color, scale, ect…)
4. Brainstorming Practice: Is your design functional or non-functional but
humorous approach? What is the benefit of the product? How does the
form of the design help to solve the problem?
*The PowerPoint must be more than 5 slides
12.
13. Day 5: Brain Storming Exercise
Design is to solve a problem. Art Design adds the aesthetics on it.
Take into consideration some (small/large) problems in our world and create
an (imaginary) product to alleviate or solve them.
Rules:
1. Make a list at least 5 problems in your living
2. Create an idea to solve or alleviate for each problems
3. Draw at least one product design for each problems
*If you cannot come up with any problems that you would like to consider,
Use the problems here: the difficulties of keeping social distance, physical
communication without infected, and working at home.