SlideShare a Scribd company logo
Malik Majette
Data-driven Simulation and Evaluation of Virtual Social Environments
Advisor: Dr. Stephen Guy
Home Institution: North Carolina State University
Abstract: Modeling virtual humans in settings to intelligently interact and instinctively gesture is
an active research area with broad applications. In our research we focus on the combination of
virtual reality, facial animations, and architectural evaluation to present a realistic immersion in
ancient structures that have deteriorated, and no longer support the initial magnitude of
occupancy. Specifically, the Pnyx, an ancient Athens structure said to be the birthplace of
democratic assemblies, is currently unable to actualize these archaic events to tourists due to its
decay. We developed a virtual program to represent gatherings in the Pnyx that naturally
condense towards a speaker’s podium and make a variety of facial expressions in response to
each other. Constructing this model presented a computational challenge in large simulations
since the authenticity of human emotion is difficult to invoke in graphical simulations, and there
is no previous data of how the Athenians organized or to support the claim that the structure had
capacity for 16,000 men. We address these issues using a data-driven approach to simulate
intelligent agents in the Pnyx based on the concept of a universal power law governing
pedestrian behavior. In our model large crowds can enter into the structure while conforming to
natural behaviors such as avoiding collisions, natural dispersion, and social space. Furthermore,
in collaboration with doctors from the UMN Otolaryngology Department we collect and evaluate
facial features across a large sample, which is utilized to reproduce genuine emotions in virtual
agents. With real-world pedestrian interactions and data-driven facial animations our model
provides a convincing and accurate representation of democratic assemblies from the beginning
of human recording.

More Related Content

Similar to UM Abstract

Visualization as a New Media Literacy
Visualization as a New Media LiteracyVisualization as a New Media Literacy
Visualization as a New Media Literacy
Erin Brockette Reilly
 
Minds and Spaces by Prof. Shalini R. Urs
Minds and Spaces by Prof. Shalini R. UrsMinds and Spaces by Prof. Shalini R. Urs
Minds and Spaces by Prof. Shalini R. UrsNIFT
 
Cyber Worlds 2011 submission
Cyber Worlds 2011 submission Cyber Worlds 2011 submission
Cyber Worlds 2011 submission
Julian Stadon
 
Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...
Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...
Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...
Kimberly Williams
 
Cognitive aspects of design with the use of Mixed Reality systems
Cognitive aspects of design with the use of Mixed Reality systemsCognitive aspects of design with the use of Mixed Reality systems
Cognitive aspects of design with the use of Mixed Reality systems
Gulnaz Aksenova
 
Imageability today 2019
Imageability today 2019Imageability today 2019
Imageability today 2019
annet dekker
 
Handout09 mith
 Handout09 mith Handout09 mith
Handout09 mith
Katie King
 
Human-machine Inter-agencies
Human-machine Inter-agenciesHuman-machine Inter-agencies
Human-machine Inter-agencies
mo-seph
 
CyberWorlds 2011 Presentation
CyberWorlds 2011 PresentationCyberWorlds 2011 Presentation
CyberWorlds 2011 Presentation
Julian Stadon
 
ISEA 2011 Presentation
ISEA 2011 PresentationISEA 2011 Presentation
ISEA 2011 PresentationJulian Stadon
 
A_Paradigm_for_Systems_Thinking_Preprint_mjm
A_Paradigm_for_Systems_Thinking_Preprint_mjmA_Paradigm_for_Systems_Thinking_Preprint_mjm
A_Paradigm_for_Systems_Thinking_Preprint_mjmMelissa Mills
 
Designing Change; NeuroMedia As A Metanoic Practice
Designing Change; NeuroMedia As A Metanoic Practice Designing Change; NeuroMedia As A Metanoic Practice
Designing Change; NeuroMedia As A Metanoic Practice
SemiofestMumbai
 
Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense
Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common SenseDark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense
Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense
Boston Global Forum
 
IFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdrIFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdrEri Gentry
 
Koefoed vitual imaginaries of sustainability esa2010
Koefoed vitual imaginaries of sustainability esa2010Koefoed vitual imaginaries of sustainability esa2010
Koefoed vitual imaginaries of sustainability esa2010
Oleg Koefoed
 
Icm501 vasquez
Icm501 vasquezIcm501 vasquez
Icm501 vasquezroadvas
 
Kristine Deray - KristineDeray.com - Kristine Deray Website Biography
Kristine Deray - KristineDeray.com - Kristine Deray Website BiographyKristine Deray - KristineDeray.com - Kristine Deray Website Biography
Kristine Deray - KristineDeray.com - Kristine Deray Website Biography
Kristine Deray
 
Smart Data - How you and I will exploit Big Data for personalized digital hea...
Smart Data - How you and I will exploit Big Data for personalized digital hea...Smart Data - How you and I will exploit Big Data for personalized digital hea...
Smart Data - How you and I will exploit Big Data for personalized digital hea...
Amit Sheth
 
Sticky Data and Superstitious Patterns: Visualization beyond Cognitivism
Sticky Data and Superstitious Patterns: Visualization beyond CognitivismSticky Data and Superstitious Patterns: Visualization beyond Cognitivism
Sticky Data and Superstitious Patterns: Visualization beyond Cognitivism
Dietmar Offenhuber
 
Urban Hub 5 : Visions & WorldViews 1 - Thriveable Cities
Urban Hub 5 : Visions & WorldViews 1 - Thriveable CitiesUrban Hub 5 : Visions & WorldViews 1 - Thriveable Cities
Urban Hub 5 : Visions & WorldViews 1 - Thriveable Cities
Paul van Schaık
 

Similar to UM Abstract (20)

Visualization as a New Media Literacy
Visualization as a New Media LiteracyVisualization as a New Media Literacy
Visualization as a New Media Literacy
 
Minds and Spaces by Prof. Shalini R. Urs
Minds and Spaces by Prof. Shalini R. UrsMinds and Spaces by Prof. Shalini R. Urs
Minds and Spaces by Prof. Shalini R. Urs
 
Cyber Worlds 2011 submission
Cyber Worlds 2011 submission Cyber Worlds 2011 submission
Cyber Worlds 2011 submission
 
Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...
Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...
Implications Of The Uncanny Valley Of Avatars And Virtual Characters For Huma...
 
Cognitive aspects of design with the use of Mixed Reality systems
Cognitive aspects of design with the use of Mixed Reality systemsCognitive aspects of design with the use of Mixed Reality systems
Cognitive aspects of design with the use of Mixed Reality systems
 
Imageability today 2019
Imageability today 2019Imageability today 2019
Imageability today 2019
 
Handout09 mith
 Handout09 mith Handout09 mith
Handout09 mith
 
Human-machine Inter-agencies
Human-machine Inter-agenciesHuman-machine Inter-agencies
Human-machine Inter-agencies
 
CyberWorlds 2011 Presentation
CyberWorlds 2011 PresentationCyberWorlds 2011 Presentation
CyberWorlds 2011 Presentation
 
ISEA 2011 Presentation
ISEA 2011 PresentationISEA 2011 Presentation
ISEA 2011 Presentation
 
A_Paradigm_for_Systems_Thinking_Preprint_mjm
A_Paradigm_for_Systems_Thinking_Preprint_mjmA_Paradigm_for_Systems_Thinking_Preprint_mjm
A_Paradigm_for_Systems_Thinking_Preprint_mjm
 
Designing Change; NeuroMedia As A Metanoic Practice
Designing Change; NeuroMedia As A Metanoic Practice Designing Change; NeuroMedia As A Metanoic Practice
Designing Change; NeuroMedia As A Metanoic Practice
 
Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense
Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common SenseDark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense
Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense
 
IFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdrIFTF_TH_OpenCitiesMap_rdr
IFTF_TH_OpenCitiesMap_rdr
 
Koefoed vitual imaginaries of sustainability esa2010
Koefoed vitual imaginaries of sustainability esa2010Koefoed vitual imaginaries of sustainability esa2010
Koefoed vitual imaginaries of sustainability esa2010
 
Icm501 vasquez
Icm501 vasquezIcm501 vasquez
Icm501 vasquez
 
Kristine Deray - KristineDeray.com - Kristine Deray Website Biography
Kristine Deray - KristineDeray.com - Kristine Deray Website BiographyKristine Deray - KristineDeray.com - Kristine Deray Website Biography
Kristine Deray - KristineDeray.com - Kristine Deray Website Biography
 
Smart Data - How you and I will exploit Big Data for personalized digital hea...
Smart Data - How you and I will exploit Big Data for personalized digital hea...Smart Data - How you and I will exploit Big Data for personalized digital hea...
Smart Data - How you and I will exploit Big Data for personalized digital hea...
 
Sticky Data and Superstitious Patterns: Visualization beyond Cognitivism
Sticky Data and Superstitious Patterns: Visualization beyond CognitivismSticky Data and Superstitious Patterns: Visualization beyond Cognitivism
Sticky Data and Superstitious Patterns: Visualization beyond Cognitivism
 
Urban Hub 5 : Visions & WorldViews 1 - Thriveable Cities
Urban Hub 5 : Visions & WorldViews 1 - Thriveable CitiesUrban Hub 5 : Visions & WorldViews 1 - Thriveable Cities
Urban Hub 5 : Visions & WorldViews 1 - Thriveable Cities
 

UM Abstract

  • 1. Malik Majette Data-driven Simulation and Evaluation of Virtual Social Environments Advisor: Dr. Stephen Guy Home Institution: North Carolina State University Abstract: Modeling virtual humans in settings to intelligently interact and instinctively gesture is an active research area with broad applications. In our research we focus on the combination of virtual reality, facial animations, and architectural evaluation to present a realistic immersion in ancient structures that have deteriorated, and no longer support the initial magnitude of occupancy. Specifically, the Pnyx, an ancient Athens structure said to be the birthplace of democratic assemblies, is currently unable to actualize these archaic events to tourists due to its decay. We developed a virtual program to represent gatherings in the Pnyx that naturally condense towards a speaker’s podium and make a variety of facial expressions in response to each other. Constructing this model presented a computational challenge in large simulations since the authenticity of human emotion is difficult to invoke in graphical simulations, and there is no previous data of how the Athenians organized or to support the claim that the structure had capacity for 16,000 men. We address these issues using a data-driven approach to simulate intelligent agents in the Pnyx based on the concept of a universal power law governing pedestrian behavior. In our model large crowds can enter into the structure while conforming to natural behaviors such as avoiding collisions, natural dispersion, and social space. Furthermore, in collaboration with doctors from the UMN Otolaryngology Department we collect and evaluate facial features across a large sample, which is utilized to reproduce genuine emotions in virtual agents. With real-world pedestrian interactions and data-driven facial animations our model provides a convincing and accurate representation of democratic assemblies from the beginning of human recording.