I am an advanced 3D artist with extensive experience in 3D modeling programs like 3D Studio Max and Maya. I have a strong background in environment and character creation, including skills in concept art, storyboarding, and character development. I also have experience with animation, shading, texturing, and creating objects, weapons, vehicles and more for games. I am a recent graduate looking to help bring fresh perspectives with my diverse experience to game studios and other creative work environments.