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Simulation as deformation

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Simulation as deformation

  1. 1. Or, the role of agent based modeling in historical archaeology Shawn Graham, Carleton University @electricarchaeo “2”cc: t1ck, Flickr
  2. 2. “HUG?” cc, ~bassoonbuddy247, DeviantArt
  3. 3. Ein Augur erklärt Numa Pompilius nach dem Orakel des Vogelfluges zum König, Radierung von Bernhard Rode 1768-69, Wikicommons
  4. 4. Saul and the Witch of Endor, William Mount, 1807-1868. Wikicommons.
  5. 5. „Classic Romero Zombies‟ Cc Pedro Vezini, Flickr
  6. 6. •Not useful for literate societies •Tautological •Not a very good analogy, is it? Screencapture, Monty Python & The Holy Grail
  7. 7. http://wallpoper.com/wallpaper/pink-floyd-407858
  8. 8.  I‟m a one-man band.  My models need to be simple  in their aims  in their outputs
  9. 9. http://www.digitalstudies.org/ojs /index.php/digital_studies/article/ viewArticle/172 …bit of garbage in there. It‟s actually „2‟.
  10. 10. Smaller, more constrained models have bigger impacts …at least in the humanities… Roman Hispania, Road Network - Wikicommons
  11. 11. Hodder, Ian. Entangled: An archaeology of the relationships between humans and things. Wiley- Blackwell 2012. Pg 181, Figure 9.2 Entanglements of clay at Catalhoyuk.
  12. 12. Difficulty of teasing out the key relationships in complex models Human-thing Part of a relationships modular infinitely approach extensible ABM need to be small for historical archaeology One issue, one resistance model
  13. 13. Shawn Graham, Carleton University @electricarchaeo

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