Video streaming services account for the majority of today’s traffic on the Internet, and according to recent studies, this share is expected to continue growing. This implies that many people around the globe utilize video streaming services on a daily basis to fruit video content. Given this broad utilization, research in video streaming is recently moving towards energy-aware approaches, which aim at the minimization of the energy consumption of the devices involved. On the other side, the perception of quality delivered to the user plays an important role, and the advent of HTTP Adaptive Streaming (HAS) changed the way quality is perceived. The focus moved from the Quality of Service (QoS) towards the Quality of Experience (QoE) of the user taking part in the streaming session. Therefore video streaming services need to develop Adaptive BitRate (ABR) techniques to deal with different network environments on the client side or appropriate end-to-end strategies to provide high QoE to the users. The scope of this doctoral study is within the end-to-end environment with a focus on the end-users domain, referred to as the player environment, including video content consumption and interactivity. This thesis aims to investigate and develop different techniques to increase the delivered QoE to the users and reduce the energy consumption of the end devices in HAS context. We present four main research questions to target the related challenges in the domain of content consumption for HAS systems.
The Codex of Business Writing Software for Real-World Solutions 2.pptx
QoE- and Energy-aware Content Consumption for HTTP Adaptive Streaming - Poster
1. ABSTRACT
Video streaming services account for the majority of today’s traffic on the Internet and this share is expected to continue growing. Given this broad utilization, research in HTTP Adaptive
Streaming (HAS) is recently moving towards energy-aware approaches to reduce the energy consumption of the devices involved in the streaming process. On the other side, the perception of
quality delivered to the user plays an important role, and the advent of changed the way quality is perceived, towards the Quality of Experience (QoE) of the user. The scope of this doctoral study
is within the end-users domain, referred to as the player environment, including video content consumption and interactivity. This thesis aims to investigate and develop different techniques to
increase the delivered QoE to the users and minimize the energy consumption of the end devices.
NETWORK PARADIGMS
How to exploit features of
future/emerging network
paradigms/protocols to improve QoE?
QoE- and Energy-aware
Content Consumption for HAS
AUTHOR
Daniele
Lorenzi
AFFILIATIONS
Christian Doppler Laboratory ATHENA
Alpen-Adria-Universitat Klagenfurt,
Klagenfurt, Austria
ACKNOWLEDGMENT
The financial support of the Austrian Federal Ministry for Digital and Economic Af-
fairs, the National Foundation for Research, Technology and Development, and the
Christian Doppler Research Association, is gratefully acknowledged. Christian Doppler
Laboratory ATHENA: https://athena.itec.aau.at/.
CONTACT INFORMATION
Daniele Lorenzi, M.Sc. | daniele.lorenzi@aau.at
-
https://athena.itec.aau.at/2023/03/qoe-and-energy-aware-content-
consumption-for-http-adaptive-streaming/
[1] M. Nguyen, et. al. (2020) “H2BR: An HTTP/2-based Retransmission Technique to Improve the
QoE of Adaptive Video Streaming”. In Proceedings of the 25th Packet Video Workshop. 1–7.
[2] Perna, Gianluca et. al. (2022). “A first look at HTTP/3 adoption and performance”. Computer
Communications 187, 115–124.
[3] M. Nguyen, and D. Lorenzi, et. al. (2022). DoFP+: An HTTP/3-Based Adaptive Bitrate Approach
Using Retransmission Techniques. IEEE Access 10, 109565–109579.
HTTP/2 retransmission techniques [1]
HTTP/3 in default mode [2]
State-of-the-art:
HTTP/3 features' performance analysis [3]
HTTP/3 features for request next and
improve buffered segments [3]
Research gaps:
MULTI-CODEC
How to efficiently enable multi-codec
video streaming to improve QoE?
[4] Zabrovskiy, Anatoliy, et. al. (2018) “A Practical Evaluation of Video Codecs for Large-Scale HTTP
Adaptive Streaming Services.” In 2018 25th IEEE International Conference on Image Processing
(ICIP). 998–1002.
[5] Reznik, Yuriy A., et. al. (2019) “Optimal Multi-Codec Adaptive Bitrate Streaming”. In 2019 IEEE
International Conference on Multimedia Expo Workshops (ICMEW). 348–353.
[6] D. Lorenzi, et. al. "MCOM-Live: A Multi-Codec Optimization Model at the Edge for Live Streaming",
In 29th International Conference on Multimedia Modeling (MMM), Bergen, Norway, 2023.
Video codecs’ performances analysis [4]
Multi-codec bit. ladder optimization [5]
State-of-the-art:
Content analysis for multiple codecs and
video sequences (different complexity)
Dynamic switching over time [6]
Research gaps:
ENERGY-AWARE
How to design ABR techniques to
increase the QoE and reduce the energy
consumption of the end-device?
[7] Varghese, Benoy, et. al. (2017) “e-DASH: Modelling an energy-aware DASH player”. In IEEE 18th
International Symposium on A World of Wireless, Mobile and Multimedia Networks (WoWMoM).
[8] M. Uitto, et. al. (2018) “Towards Energy-Efficient Adaptive Mpeg-Dash Streaming Using Hevc”.
In IEEE International Conference on Multimedia Expo Workshops (ICMEW).
Segment selection based on bitrate and
video brightness [7]
Encode and deliver HEVC segments [8]
State-of-the-art:
Energy consumption factors analysis
Video relighting techniques to reduce
display brightness
Energy-aware ABR selection
Research gaps:
ML-ENHANCEMENT
How to exploit machine learning
techniques on the client to enhance
video content and improve the QoE?
[9] Robin Rombach et al. “High-Resolution Image Synthesis with Latent Diffusion Models”. In:
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR). 2022.
[10] Minh Nguyen, and Ekrem Çetinkaya, et. al. (2022) “Super-Resolution Based Bitrate Adaptation
for HTTP Adaptive Streaming for Mobile Devices”. In Proceedings of the 1st Mile-High Video
Conference (Denver, Colorado) (MHV ’22). Association for Computing Machinery, New York, NY,
USA, 70–76.
LDMs for T2I synthesis, in-paint
modification, and super-resolution [9]
SR in HAS for mobile devices [10]
State-of-the-art:
ML-based video frame interpolation for
HAS
Real-time SR on client/mobile phones
(HAS pipeline, RoI-based)
Research gaps: