SlideShare a Scribd company logo
1 of 8
Electric Signals In Second Life
Electric Signals Press Ctrl + B to open up the building tool.  Click the magic wand icon to create.  Choose the sphere prim. Figure 5.1
Electric Signals Click the wand onto the ground to create the sphere. Change the properties according to Figure 5.2 Figure 5.2
Electric Signals Go to http://www.cottonnoveltyfabrics.com/fabric/ye_lightning.jpg and save the image. Click Build at the top of the navigation bar and press Upload>Image (L$10).  Select the image that was just saved. Click Upload when the upload screen pops up as shown in Figure 5.3. Figure 5.3
Electric Signals In the building tool, go to the Texture tab and click the box on top of texture.  Click “My Inventory”>Texture>ye_lightning.  Click color and select the color yellow as shown in Figure 5.4
Electric Signals Figure 5.4
Electric Signals Set “glow” to 1.00 and check “Full Bright”.  While in editing mode, press Ctrl + D to make a copy of the balls that was made.
Electric Signals 15)  Position the two balls in front of the leads holder and slightly above the leads so it is clickable as shown in Figure 5.5. Figure 5.5

More Related Content

Similar to Electric

Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming
Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming
Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming Kobkrit Viriyayudhakorn
 
Lighting with Photoshop
Lighting with PhotoshopLighting with Photoshop
Lighting with PhotoshopNYCCTfab
 
Lab 2: Optional: Creating requirements information
Lab 2: Optional: Creating requirements informationLab 2: Optional: Creating requirements information
Lab 2: Optional: Creating requirements informationIBM Rational software
 
Adobe Illustrator CS5 Part 2 : Vector Graphic Effects
Adobe Illustrator CS5 Part 2 : Vector Graphic EffectsAdobe Illustrator CS5 Part 2 : Vector Graphic Effects
Adobe Illustrator CS5 Part 2 : Vector Graphic Effectscsula its training
 
ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2
ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2
ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2Kobkrit Viriyayudhakorn
 
Paths, Masks And Blend Modes
Paths, Masks And Blend ModesPaths, Masks And Blend Modes
Paths, Masks And Blend ModesShan
 
Solidworks apple mouse Design
Solidworks apple mouse DesignSolidworks apple mouse Design
Solidworks apple mouse DesignRa'uf Tailony
 
Practical work 6
Practical work 6Practical work 6
Practical work 6wkhairil80
 
Power pointlabs quick tutorial
Power pointlabs quick tutorialPower pointlabs quick tutorial
Power pointlabs quick tutorialDa Huang
 
Tips and tools for creating flipcharts
Tips and tools for creating flipchartsTips and tools for creating flipcharts
Tips and tools for creating flipchartsManuel S. Herrera
 
Image contro, and format functions in vb
Image contro, and format functions in vbImage contro, and format functions in vb
Image contro, and format functions in vbAmandeep Kaur
 

Similar to Electric (20)

Pacemaker
PacemakerPacemaker
Pacemaker
 
Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming
Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming
Lecture 4: ITS488 Digital Content Creation with Unity - Game and VR Programming
 
Maya
MayaMaya
Maya
 
Lighting with Photoshop
Lighting with PhotoshopLighting with Photoshop
Lighting with Photoshop
 
Rolling The Dice
Rolling The DiceRolling The Dice
Rolling The Dice
 
Maya
MayaMaya
Maya
 
Lab 2: Optional: Creating requirements information
Lab 2: Optional: Creating requirements informationLab 2: Optional: Creating requirements information
Lab 2: Optional: Creating requirements information
 
Adobe Illustrator CS5 Part 2 : Vector Graphic Effects
Adobe Illustrator CS5 Part 2 : Vector Graphic EffectsAdobe Illustrator CS5 Part 2 : Vector Graphic Effects
Adobe Illustrator CS5 Part 2 : Vector Graphic Effects
 
ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2
ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2
ITS488 Lecture 4: Google VR Cardboard Game Development: Basket Ball Game #2
 
waagen-ecard
waagen-ecardwaagen-ecard
waagen-ecard
 
waagen-ecard
waagen-ecardwaagen-ecard
waagen-ecard
 
Paths, Masks And Blend Modes
Paths, Masks And Blend ModesPaths, Masks And Blend Modes
Paths, Masks And Blend Modes
 
Instructions Document
Instructions DocumentInstructions Document
Instructions Document
 
Solidworks apple mouse Design
Solidworks apple mouse DesignSolidworks apple mouse Design
Solidworks apple mouse Design
 
Practical work 6
Practical work 6Practical work 6
Practical work 6
 
Photoshop basics
Photoshop basicsPhotoshop basics
Photoshop basics
 
Power pointlabs quick tutorial
Power pointlabs quick tutorialPower pointlabs quick tutorial
Power pointlabs quick tutorial
 
Tips and tools for creating flipcharts
Tips and tools for creating flipchartsTips and tools for creating flipcharts
Tips and tools for creating flipcharts
 
Botones
BotonesBotones
Botones
 
Image contro, and format functions in vb
Image contro, and format functions in vbImage contro, and format functions in vb
Image contro, and format functions in vb
 

Electric

  • 1. Electric Signals In Second Life
  • 2. Electric Signals Press Ctrl + B to open up the building tool. Click the magic wand icon to create. Choose the sphere prim. Figure 5.1
  • 3. Electric Signals Click the wand onto the ground to create the sphere. Change the properties according to Figure 5.2 Figure 5.2
  • 4. Electric Signals Go to http://www.cottonnoveltyfabrics.com/fabric/ye_lightning.jpg and save the image. Click Build at the top of the navigation bar and press Upload>Image (L$10). Select the image that was just saved. Click Upload when the upload screen pops up as shown in Figure 5.3. Figure 5.3
  • 5. Electric Signals In the building tool, go to the Texture tab and click the box on top of texture. Click “My Inventory”>Texture>ye_lightning. Click color and select the color yellow as shown in Figure 5.4
  • 7. Electric Signals Set “glow” to 1.00 and check “Full Bright”. While in editing mode, press Ctrl + D to make a copy of the balls that was made.
  • 8. Electric Signals 15) Position the two balls in front of the leads holder and slightly above the leads so it is clickable as shown in Figure 5.5. Figure 5.5