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Players
T=Toss, record your tosses . H = Hazard, record your hazard point(s) . Total = Total your points for each hole
1 2 3 4 5 6 7 8 9 Total
T
Total
H
Players
T=Toss, record your tosses . H = Hazard, record your hazard point(s) . Total = Total your points for each hole
1 2 3 4 5 6 7 8 9 Total
T
Total
H
h Object of the game - to get your bean bag
into each hole in as few underhand tosses as possible.
hObserve the hole map at each tee to plan your strategy.
hEach player starts between the directional tee markers.
hEach hole may have natural or manmade HAZARDS, (ob-
stacles) that prevent the player from reaching the hole. If a
toss lands on or hits a hazard, 1 point is added to the
player’s score for each hazard encountered. View the map
at each tee to see the hazards for the hole.
hContinue to toss the beanbag from where it landed to-
ward the hole. The closest beanbag to the hole in each
turn tosses first. When a beanbag lands on the hole (board)
and does not go through the hole, the player must toss the
beanbag through the hole before other players advance.
hScore each hole as play continues. Remember to add
hazard points. The player with the lowest score at the end
of hole 9 – WINS! Have fun…and Toss Responsibly!
LINKS AT THE LAKE
See backside for official rules.
Rules
h Object of the game - to get your bean bag
into each hole in as few underhand tosses as possible.
hObserve the hole map at each tee to plan your strategy.
hEach player starts between the directional tee markers.
hEach hole may have natural or manmade HAZARDS, (ob-
stacles) that prevent the player from reaching the hole. If a
toss lands on or hits a hazard, 1 point is added to the
player’s score for each hazard encountered. View the map
at each tee to see the hazards for the hole.
hContinue to toss the beanbag from where it landed to-
ward the hole. The closest beanbag to the hole in each
turn tosses first. When a beanbag lands on the hole (board)
and does not go through the hole, the player must toss the
beanbag through the hole before other players advance.
hScore each hole as play continues. Remember to add
hazard points. The player with the lowest score at the end
of hole 9 – WINS! Have fun…and Toss Responsibly!
LINKS AT THE LAKE
See backside for official rules.
Rules

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Golf Card_16_PRINT

  • 1. Players T=Toss, record your tosses . H = Hazard, record your hazard point(s) . Total = Total your points for each hole 1 2 3 4 5 6 7 8 9 Total T Total H Players T=Toss, record your tosses . H = Hazard, record your hazard point(s) . Total = Total your points for each hole 1 2 3 4 5 6 7 8 9 Total T Total H
  • 2. h Object of the game - to get your bean bag into each hole in as few underhand tosses as possible. hObserve the hole map at each tee to plan your strategy. hEach player starts between the directional tee markers. hEach hole may have natural or manmade HAZARDS, (ob- stacles) that prevent the player from reaching the hole. If a toss lands on or hits a hazard, 1 point is added to the player’s score for each hazard encountered. View the map at each tee to see the hazards for the hole. hContinue to toss the beanbag from where it landed to- ward the hole. The closest beanbag to the hole in each turn tosses first. When a beanbag lands on the hole (board) and does not go through the hole, the player must toss the beanbag through the hole before other players advance. hScore each hole as play continues. Remember to add hazard points. The player with the lowest score at the end of hole 9 – WINS! Have fun…and Toss Responsibly! LINKS AT THE LAKE See backside for official rules. Rules h Object of the game - to get your bean bag into each hole in as few underhand tosses as possible. hObserve the hole map at each tee to plan your strategy. hEach player starts between the directional tee markers. hEach hole may have natural or manmade HAZARDS, (ob- stacles) that prevent the player from reaching the hole. If a toss lands on or hits a hazard, 1 point is added to the player’s score for each hazard encountered. View the map at each tee to see the hazards for the hole. hContinue to toss the beanbag from where it landed to- ward the hole. The closest beanbag to the hole in each turn tosses first. When a beanbag lands on the hole (board) and does not go through the hole, the player must toss the beanbag through the hole before other players advance. hScore each hole as play continues. Remember to add hazard points. The player with the lowest score at the end of hole 9 – WINS! Have fun…and Toss Responsibly! LINKS AT THE LAKE See backside for official rules. Rules