- Presentations
- Documents
- Infographics
GDC 2017: Evaluating Monetization Early
Adam Telfer
•
7 years ago
Cerny method
Tim Holt
•
13 years ago
Ui 08
Vasily Shamray
•
9 years ago
Eric Seufert, GDC 2014: Profitably launching Jelly Splash to #1, a marketing postmortem
Eric Seufert
•
10 years ago
Maximizing Monetization - Casual Connect SF 2013
emily_greer
•
10 years ago
Trends in interactive design 2013
Prophets Agency
•
11 years ago
Culture
Reed Hastings
•
14 years ago
Japanese Video Game Market Overview 2012
GMO Cloud
•
11 years ago
Tere Macky B.F. Skinner
Intrist
•
14 years ago
2012 Arkadium Social Gaming Monetization Research - Part 2: Purchaser Behavior
ArkadiumInc
•
11 years ago
Arkadium Social Gaming Monetization Research - Part 1
ArkadiumInc
•
11 years ago
Video Games: The Virtual Skinner Box
k3stone
•
13 years ago
Smart Gamification
Amy Jo Kim
•
12 years ago
Beyond Gamification: 7 Core Concepts for Creating Compelling Products
Amy Jo Kim
•
13 years ago
Smart Gamification: Social Game Design for a Connected World
Amy Jo Kim
•
13 years ago