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WHAT MAKES ME NERVOUS?




The Technical Side of Football Positions
Offensive Line Up: Summation players – multiple “players” are going to produce
responses in the nerve, muscle, and other parts of the other player’s bodies that
one “player” cannot produce themselves
1. Center: Spatial – this player is in equal importance to the QB but this player is
based on the ability of the postsynaptic “player” to help add together the
inhibitory and stimulatory input received by all the other presynaptic “players” to
produce action in the game
2. QB: Temporal – the QB further carries on the center’s job by simulating a
postsynaptic “player” by being a synaptic knob to produce action throughout the
game
                                       Defensive Line Up: Neurotransmitter
                                       players – these players create
                                       communication in the game and are released
                                       by the offensive players to “bond” with the
                                       postsynaptic “players”
                                       1. Middle Linebacker: Acetylcholine – this
                                       player is important to this team because it
                                       can be inhibitory or excitatory and works
                                (7)©
                                       within the memory of the other players
2. Safety: Amines – these players prevent certain responses in the brain, some of
these players are inhibitory like serotonin, and some are excitatory like histamine
3. Corners: Amino Acids – these players are found in absolutely every team and
they can either be excitatory in the spinal cord or brain, though most are
inhibitory in those areas
4. Nose Tackle: Other Small Molecules – this player is very important though
rarely given credit, many people are uncertain about what tis player actually
accomplishes but none the less is important
5. Outside Linebacker: Neuropeptides – these are large players in the game
(physically) and they bond together well with polypeptide bonds they can be
excitatory for the game or inhibitory

LAB ANSWERS:

4.) T HE SPEED OF ELECTRICITY IN A COPPER WIRE IS 300,000,000 M / S COMPARED TO THE NERVE
IMPULSE AT 100 M / S . T HIS IS SUBSTANTIALLY QUICKER AND PROVES HOW SLOW THE HUMAN
REACTIONS REALLY ARE .
5.) E VERYBODY IS GOING TO HAVE A DIFFERING ANATOMY FROM ONE ANOTHER SO REACTIONS ARE
GOING TO DIFFER ALSO . A TALLER PERSON ’ S REACTION TIME WOULD BE LONGER BECAUSE THE
DISTANCE THE NEURONS HAVE TO TRAVEL IS LONGER . T HEREFORE , A SHORTER PERSON ’ S REACTION
TIME WOULD BE SLIGHTLY QUICKER BECAUSE OF A SHORTER DISTANCE .




5 types of Glia- The Glia represents the Play Book!
1.) Astrocytes - these are star shape cells that are located in the brain.
Astrocytes are like inside zone (which is a running play) This play gets the offense
going it, it transfer all the hard work they put in practice into the game.

2.) Microglia - Like astrocytes, microglia digest parts of dead neurons. Like the
Astrocytes this play breaks down the defense. It sends different players different
ways. (Which is a passing play)

3.) Oligodendroglia - Provide the insulation (myelin) to neurons in the central
nervous system. This play provides the spark in the offense. This play succeeds
every time its ran. Kick (This is a running play.

4.) Schwann cells - Provide the insulation (myelin) to neurons in the peripheral
nervous system. This play provides the points on the score board because we score
on it every time. All Go (pass play)
5.) Satellite Cells - Physical support to neurons in the peripheral nervous
system. This play involves the whole 12 guys to be strong and go hit somebody
and get in the endzone. This play is a running play where you run out side and try
to get in.




                                                                                    (6)©


Football Mental Toughness
          “To Live you must die, To Lead you must serve, To Succeed you must try, To Win
          you must surrender, To be Great you must be You.” – Josiah Hernandez


  1.) Accepting the Best Impulse: “Afferent”
As an athlete you must keep your nerves locked down and not let them get the best of you. Are you
going to let your Afferent Neurons go to your head and control your reactions? (3)© Athletes must not
let the body’s receptors send the wrong message to their head. Stay positive and put those negative
impulses in their place!
(5)©

  2.) Make Your Brain send back the Best Reaction: “Efferent”
No matter the impulse your brain is receiving, make sure your brain is sending the best message back.
Don’t let your brain be stubborn! Just because your brain receives a negative message doesn’t mean
your brain has to send a negative message back. Make your brain make the best decision so that you
can execute the best action required. Are you letting your Efferent Neurons do what they want or are
you in charge and making your brain send the best response? (3)©



COACHES SIDE NOTE EXPLANATION: 1.) AN INVOLUNTARY ACTION IS FASTER DUE TO THE COMMAND COMING FROM A
LOCAL RESPONSE VERSUS A VOLUNTARY ACTION TRAVELING FROM THE BRAIN TO THE REQUIRED MUSCLES. FOR VOLUNTARY
ACTIVATION, THE SIGNAL GOES FROM YOUR BRAIN TO YOUR HAND, WHEREAS WITH INVOLUNTARY ACTIVATION, THE
AFFERENT NEURONS HAVE TO SEND THE SIGNAL FROM THE BRAIN BACK TO THE RECEPTOR. THIS CAUSES THE DIFFERENCE IN
REACTION TIMES.




   3.) Get in the Best State of mind and you will Find, Yourself at State: “Somatic
       Nervous System”
In order for an athlete to help get his team to “State”, he must have the best “State” of mind. If you
want to be the best you must train and think like the best. Your body will regulate itself and what
goes on in the inside, but this does not mean you can help. A part of being mentally tough, is knowing
that you are not alone. Your body is as tough as you make it. This isn’t just for the outside but for the
inside as well. So are you going to let your Somatic side of you do everything by itself or are you going
to suck it up and help?
4.) Don’t let your Competitions Size Intimidate you, because you Can’t
       Measure Heart: “Autonomic Nervous system”
A lot of times athletes do is that they compare their outside physical appearance determine how they
match up against their opponent. This is a bad habit of the mind that you must overcome, lock up, and
get rid of! If you want to measure anything measure your heart, because how hard you push yourself
and your body’s limits will depict a much more intimidating opponent. Let your opponent know that
you have no fear! Next time in practice on the field, “ Am I taking advantage of my Autonomic side of
me, Am I pushing my outer body to do what I want it to do, Am I working harder than my opponent,
and Am I flipping the switch every time I step out of that locker room?”. The day you answers these
questions with an “I Am”, is the day you will say and believe whole heartedly that “I Am Great”.



COACHES SIDE NOTE EXPLANATION: 2.) ALL ATHLETES ARE DIFFERENT IN THEIR PHYSIQUE WHICH MAKES RESPONSE TIMES
DIFFERENT. ONE ATHLETE OF MINE HAD A STIMULUS SPEED OF 20.41 M/S WHICH WAS FASTER THAN A LOT OF MY OTHER
PLAYERS BUT DOESN’T MEAN HE WAS BETTER.

   3.) HIS RESULTS DIFFERED FROM OTHER ATHLETES IS BECAUSE HIS PHYSIQUE IS DIFFERENT THAN OTHER ATHLETES THAT
       HAVE BEEN TESTED. THEIR REACTION TIMES MAY BE FASTER BUT DOES NOT MEAN THAT THEIR ATHLETE IS BETTER
       THAN MY ATHLETE.
Delta t(s)
      Kick       Delta t(s) Reflex
1     0.22             0.04
2      0.2             0.03
3     0.18             0.03
4     0.01             0.13
5     0.19             0.04


                                     COACHES SIDE NOTE RESULTS :

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  • 1. WHAT MAKES ME NERVOUS? The Technical Side of Football Positions Offensive Line Up: Summation players – multiple “players” are going to produce responses in the nerve, muscle, and other parts of the other player’s bodies that one “player” cannot produce themselves 1. Center: Spatial – this player is in equal importance to the QB but this player is based on the ability of the postsynaptic “player” to help add together the inhibitory and stimulatory input received by all the other presynaptic “players” to produce action in the game 2. QB: Temporal – the QB further carries on the center’s job by simulating a postsynaptic “player” by being a synaptic knob to produce action throughout the game Defensive Line Up: Neurotransmitter players – these players create communication in the game and are released by the offensive players to “bond” with the postsynaptic “players” 1. Middle Linebacker: Acetylcholine – this player is important to this team because it can be inhibitory or excitatory and works (7)© within the memory of the other players 2. Safety: Amines – these players prevent certain responses in the brain, some of these players are inhibitory like serotonin, and some are excitatory like histamine 3. Corners: Amino Acids – these players are found in absolutely every team and they can either be excitatory in the spinal cord or brain, though most are inhibitory in those areas 4. Nose Tackle: Other Small Molecules – this player is very important though
  • 2. rarely given credit, many people are uncertain about what tis player actually accomplishes but none the less is important 5. Outside Linebacker: Neuropeptides – these are large players in the game (physically) and they bond together well with polypeptide bonds they can be excitatory for the game or inhibitory LAB ANSWERS: 4.) T HE SPEED OF ELECTRICITY IN A COPPER WIRE IS 300,000,000 M / S COMPARED TO THE NERVE IMPULSE AT 100 M / S . T HIS IS SUBSTANTIALLY QUICKER AND PROVES HOW SLOW THE HUMAN REACTIONS REALLY ARE . 5.) E VERYBODY IS GOING TO HAVE A DIFFERING ANATOMY FROM ONE ANOTHER SO REACTIONS ARE GOING TO DIFFER ALSO . A TALLER PERSON ’ S REACTION TIME WOULD BE LONGER BECAUSE THE DISTANCE THE NEURONS HAVE TO TRAVEL IS LONGER . T HEREFORE , A SHORTER PERSON ’ S REACTION TIME WOULD BE SLIGHTLY QUICKER BECAUSE OF A SHORTER DISTANCE . 5 types of Glia- The Glia represents the Play Book! 1.) Astrocytes - these are star shape cells that are located in the brain. Astrocytes are like inside zone (which is a running play) This play gets the offense going it, it transfer all the hard work they put in practice into the game. 2.) Microglia - Like astrocytes, microglia digest parts of dead neurons. Like the Astrocytes this play breaks down the defense. It sends different players different ways. (Which is a passing play) 3.) Oligodendroglia - Provide the insulation (myelin) to neurons in the central nervous system. This play provides the spark in the offense. This play succeeds every time its ran. Kick (This is a running play. 4.) Schwann cells - Provide the insulation (myelin) to neurons in the peripheral nervous system. This play provides the points on the score board because we score on it every time. All Go (pass play)
  • 3. 5.) Satellite Cells - Physical support to neurons in the peripheral nervous system. This play involves the whole 12 guys to be strong and go hit somebody and get in the endzone. This play is a running play where you run out side and try to get in. (6)© Football Mental Toughness “To Live you must die, To Lead you must serve, To Succeed you must try, To Win you must surrender, To be Great you must be You.” – Josiah Hernandez 1.) Accepting the Best Impulse: “Afferent” As an athlete you must keep your nerves locked down and not let them get the best of you. Are you going to let your Afferent Neurons go to your head and control your reactions? (3)© Athletes must not let the body’s receptors send the wrong message to their head. Stay positive and put those negative impulses in their place!
  • 4. (5)© 2.) Make Your Brain send back the Best Reaction: “Efferent” No matter the impulse your brain is receiving, make sure your brain is sending the best message back. Don’t let your brain be stubborn! Just because your brain receives a negative message doesn’t mean your brain has to send a negative message back. Make your brain make the best decision so that you can execute the best action required. Are you letting your Efferent Neurons do what they want or are you in charge and making your brain send the best response? (3)© COACHES SIDE NOTE EXPLANATION: 1.) AN INVOLUNTARY ACTION IS FASTER DUE TO THE COMMAND COMING FROM A LOCAL RESPONSE VERSUS A VOLUNTARY ACTION TRAVELING FROM THE BRAIN TO THE REQUIRED MUSCLES. FOR VOLUNTARY ACTIVATION, THE SIGNAL GOES FROM YOUR BRAIN TO YOUR HAND, WHEREAS WITH INVOLUNTARY ACTIVATION, THE AFFERENT NEURONS HAVE TO SEND THE SIGNAL FROM THE BRAIN BACK TO THE RECEPTOR. THIS CAUSES THE DIFFERENCE IN REACTION TIMES. 3.) Get in the Best State of mind and you will Find, Yourself at State: “Somatic Nervous System” In order for an athlete to help get his team to “State”, he must have the best “State” of mind. If you want to be the best you must train and think like the best. Your body will regulate itself and what goes on in the inside, but this does not mean you can help. A part of being mentally tough, is knowing that you are not alone. Your body is as tough as you make it. This isn’t just for the outside but for the inside as well. So are you going to let your Somatic side of you do everything by itself or are you going to suck it up and help?
  • 5. 4.) Don’t let your Competitions Size Intimidate you, because you Can’t Measure Heart: “Autonomic Nervous system” A lot of times athletes do is that they compare their outside physical appearance determine how they match up against their opponent. This is a bad habit of the mind that you must overcome, lock up, and get rid of! If you want to measure anything measure your heart, because how hard you push yourself and your body’s limits will depict a much more intimidating opponent. Let your opponent know that you have no fear! Next time in practice on the field, “ Am I taking advantage of my Autonomic side of me, Am I pushing my outer body to do what I want it to do, Am I working harder than my opponent, and Am I flipping the switch every time I step out of that locker room?”. The day you answers these questions with an “I Am”, is the day you will say and believe whole heartedly that “I Am Great”. COACHES SIDE NOTE EXPLANATION: 2.) ALL ATHLETES ARE DIFFERENT IN THEIR PHYSIQUE WHICH MAKES RESPONSE TIMES DIFFERENT. ONE ATHLETE OF MINE HAD A STIMULUS SPEED OF 20.41 M/S WHICH WAS FASTER THAN A LOT OF MY OTHER PLAYERS BUT DOESN’T MEAN HE WAS BETTER. 3.) HIS RESULTS DIFFERED FROM OTHER ATHLETES IS BECAUSE HIS PHYSIQUE IS DIFFERENT THAN OTHER ATHLETES THAT HAVE BEEN TESTED. THEIR REACTION TIMES MAY BE FASTER BUT DOES NOT MEAN THAT THEIR ATHLETE IS BETTER THAN MY ATHLETE.
  • 6. Delta t(s) Kick Delta t(s) Reflex 1 0.22 0.04 2 0.2 0.03 3 0.18 0.03 4 0.01 0.13 5 0.19 0.04 COACHES SIDE NOTE RESULTS :