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Augmented Reality
 Integrate your vision
Flow of Presentation
• History
• Technology
• Hardware
  –   Display
  –   Tracking
  –   Input Devices
  –   Computer
• Software and Algorithm
• Application
• Soft wares
History

Cinematographer MORTON
HEILIG      who       created
simulator SENSORAMA with
visuals, sound, vibration and
smell.
Technology
•   Display.
•   Tracking System.
•   Devices of Interaction.
•   Graphic System.
Display




Table and hand projection used as
displays in the Augmented Reality
using Shader Lamp Technology
Head Mounted Display
                      • Places physical world and
                        virtual graphics over users
                        view.
                      • Types:-
                           Optical See Through
                           Video See Through

• Advantages:-
     Provides user immersive experience.
• Disadvantages:-
     Inefficiency of devices with 6 DoF
Hand Held
                   •Employs small display that fits
                   user’s hand.
                   •Opts for Video See Through
                   technology


Advantages:-
•Portability and massive availability of camera
phones
Disadvantages:-
•Physical constraint to continuously hold the device.
•Distorted virtual world compared to real world.
Spatial Display
                        •Digital projectors to project
                        graphical information on physical
                        objects.
                        •Display is separated from user.
                        •Acronymic as SAR (Spatial
                        Augmented Reality)

Advantages:-
Distinguished real and virtual reality.
No limited resolution or distortion of information.
Disadvantages:-
Inefficient in sunlight.
Requirement of surface for projection.
Tracking, Input devices and Computer
• Tracking the user’s hand and providing 6DoF
  interaction technique.

• A wand with a button and a smart phone that
  signals its position and orientation from
  camera images.

• The computer analyzes the sensed visual data
  to synthesize and position augmentations.
Software and Algorithm

• Image registration.
• Video tracking from visual odometry.
• Steps for Image registration :
  – Detect interest points.
  – Detect optical flow.
• SLAM (Simultaneous          Localization   And
  Mapping)
Applications of AR
Task Support:-

                     Enhance            viewing
                     of   fetus     inside     a
                     mother's womb and
                     formation of virtual X-ray

•Can include images of hidden objects which can
be used in medical applications.
• Reduces task complexity in assembly, security
and maintenance
Augmented Reality in Social Networking.
• Navigation system.
                     e.g. : Driving lessons
                    by heads up display




•Education    and
entertainment.
 e.g. : outdoor
gamings
Other applications
•   Advertising.           • Devices.
•   Military & security.   • Multi-screen
•   Architecture.            simulation.
•   Art.                   • Holodeck.
•   Sightseeing.           • X-ray vision.
•   Commerce.              • Gadgets.
•   Time.                  • Automotive.
•   Performance.           • Translation.
Limitations
• Limited GPRS accuracy.
• Accuracy should be less than 1 meter.
Thank You




Questions???

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My presentation-Augmented Reality at DDIT Nadiad

  • 2. Flow of Presentation • History • Technology • Hardware – Display – Tracking – Input Devices – Computer • Software and Algorithm • Application • Soft wares
  • 3. History Cinematographer MORTON HEILIG who created simulator SENSORAMA with visuals, sound, vibration and smell.
  • 4. Technology • Display. • Tracking System. • Devices of Interaction. • Graphic System.
  • 5. Display Table and hand projection used as displays in the Augmented Reality using Shader Lamp Technology
  • 6. Head Mounted Display • Places physical world and virtual graphics over users view. • Types:- Optical See Through Video See Through • Advantages:- Provides user immersive experience. • Disadvantages:- Inefficiency of devices with 6 DoF
  • 7. Hand Held •Employs small display that fits user’s hand. •Opts for Video See Through technology Advantages:- •Portability and massive availability of camera phones Disadvantages:- •Physical constraint to continuously hold the device. •Distorted virtual world compared to real world.
  • 8. Spatial Display •Digital projectors to project graphical information on physical objects. •Display is separated from user. •Acronymic as SAR (Spatial Augmented Reality) Advantages:- Distinguished real and virtual reality. No limited resolution or distortion of information. Disadvantages:- Inefficient in sunlight. Requirement of surface for projection.
  • 9. Tracking, Input devices and Computer • Tracking the user’s hand and providing 6DoF interaction technique. • A wand with a button and a smart phone that signals its position and orientation from camera images. • The computer analyzes the sensed visual data to synthesize and position augmentations.
  • 10. Software and Algorithm • Image registration. • Video tracking from visual odometry. • Steps for Image registration : – Detect interest points. – Detect optical flow. • SLAM (Simultaneous Localization And Mapping)
  • 11. Applications of AR Task Support:- Enhance viewing of fetus inside a mother's womb and formation of virtual X-ray •Can include images of hidden objects which can be used in medical applications. • Reduces task complexity in assembly, security and maintenance
  • 12. Augmented Reality in Social Networking.
  • 13. • Navigation system. e.g. : Driving lessons by heads up display •Education and entertainment. e.g. : outdoor gamings
  • 14. Other applications • Advertising. • Devices. • Military & security. • Multi-screen • Architecture. simulation. • Art. • Holodeck. • Sightseeing. • X-ray vision. • Commerce. • Gadgets. • Time. • Automotive. • Performance. • Translation.
  • 15. Limitations • Limited GPRS accuracy. • Accuracy should be less than 1 meter.