3. Game Concept Our team has been asked to design a game to help new students to the University of Waterloo get to know campus. Our game consists of a virtual recreation of the campus. Where you can discover where buildings and services are located. While you are doing that you must also take care of yourself because your character is rated on energy, health, hygiene, happiness and hunger.
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6. Character Indicators Your character is a virtual person and therefore has needs just like a regular person. They need food, sleep, social interaction and baths regularly. The game has indicators to tell you when you need to replenish these needs. All of the indicators are straightforward to replenish. The only one that is specific to our game is that you are required to obtain and use your Watcard in order to buy food.
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8. Game Play After you have created your player you’ll be dropped off in the residence of your choice. From this point you can do as little or as much with your character as you want. We do have a task list of things that we would ideally like to see a new student do but what you do is completely up to you. Certain tasks can only be completed at certain hours during the day. For example you can only get OSAP between 8:30 and 4:30 Monday through Friday.