iPhone Application Development - An Overview and Prospect

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    iPhone Application Development - An Overview and Prospect - Presentation Transcript

    1. iPhone Application Development An overview and prospect Shaikh Sonny Aman for SQABD Lightening Talk 3
    2. What you need: Hardware
    3. What you need: Hardware An Apple machine
    4. What you need: Hardware An Apple machine Mac mini Macbook Pro iMac MacBook 55K BDT 165K - 175K BDT 85K BDT 85K BDT
    5. What you need: Hardware (cont)
    6. What you need: Hardware (cont) An iPhone or iPhone Touch
    7. What you need: Hardware (cont) An iPhone or iPhone Touch iPhone 30K BDT iPod Touch 20K BDT
    8. What you need: Software & Tools
    9. What you need: Software & Tools MacOSX 10.5.6 or higher iPhone SDK XCode A Developer who knows Objective-C or can learn Objective-C
    10. Hello World!
    11. Hello World! http://developer.apple.com/iphone/
    12. iPhone Apps
    13. iPhone Apps A utility Program A fun App A game
    14. iPhone Apps (cont)
    15. iPhone Apps (cont)
    16. iPhone Apps (cont)
    17. iPhone Apps (cont)
    18. iPhone Apps (cont)
    19. iPhone Apps (cont)
    20. 2D Games
    21. 2D Games Simple idea Easy game play Easy Challenge Funny
    22. 2D Games (cont)
    23. 2D Games (cont)
    24. 2D Games (cont)
    25. 2D Games (cont)
    26. 2D Games (cont) http://code.google.com/p/cocos2d-iphone/
    27. 2D Games (cont) Cocos2D-iPhone Library http://code.google.com/p/cocos2d-iphone/
    28. 2D Games (cont) Cocos2D-iPhone Library Effects: Lens, Ripple, Waves, Liquid, Twirl, etc. Integrated Chipmunk 2d physics engine Particle system High Score server (Cocos Live) http://code.google.com/p/cocos2d-iphone/
    29. 2D Games (cont)
    30. 2D Games (cont)
    31. 2D Games (cont)
    32. 2D Games (cont)
    33. 2D Games (cont)
    34. 2D Games (cont)
    35. 3D Games Hardware Benchmark: Device Max triangles per second iPhone 613,918 Nokia N95 719,206 Nintendo DS 120,000 Sony PSP 33,000,000 Source: http://www.sunsetlakesoftware.com/2008/08/05/lessons-molecules-opengl-es
    36. 3D Games (cont)
    37. 3D Games (cont)
    38. 3D Games (cont)
    39. 3D Games (cont)
    40. 3D Frameworks
    41. 3D Frameworks Unity 3D $199.00, 30 days free
    42. 3D Frameworks Unity 3D $199.00, 30 days free Integrated Editor One-Click Deployment Shaders Ageia PhysX™ Terrains Wii Publishing
    43. 3D Frameworks Unity 3D $199.00, 30 days free Integrated Editor One-Click Deployment Shaders Ageia PhysX™ Terrains Wii Publishing
    44. 3D Frameworks (cont)
    45. 3D Frameworks (cont)
    46. 3D Frameworks (cont)
    47. 3D Frameworks (cont)
    48. 3D Frameworks (cont)
    49. 3D Frameworks (cont) SIO2 http://sio2interactive.com/TECHNOLOGY.html Free Edition Indie edition @ $49.50
    50. 3D Frameworks (cont) SIO2 http://sio2interactive.com/TECHNOLOGY.html Free Edition Indie edition @ $49.50 Secure Dist. Package (Encrypted) Real Time Physics Rigid Body, Collision Detection, Soft Body, Particle System, Fog Real 3D Stereo & Surround , Realtime MPEG 4 Playback Lighting & Shadow & Texturing Tool Chain :Built around Blender (WYSIWYG) Scene Management & Animation
    51. 3D Frameworks (cont)
    52. 3D Frameworks (cont)
    53. Design Mistakes
    54. Design Mistakes Over-Blown Visuals Neglecting technological limitations Confusing navigation Confusing the iPhone with a computer Disregard of context
    55. The AppStore Stat http://gizmodo.com/5133070/iphone-app-store-hits-500-million-downloads-we-break-down-the-numbers
    56. The AppStore Stat http://gizmodo.com/5133070/iphone-app-store-hits-500-million-downloads-we-break-down-the-numbers
    57. Free apps Pays you! http://gizmodo.com/5133070/iphone-app-store-hits-500-million-downloads-we-break-down-the-numbers
    58. Free apps Pays you! AdMob http://www.admob.com/ Pinch Media http://www.pinchmedia.com/ GrayStripes https://www.greystripe.com/ AdWhirl http://www.adwhirl.com/ http://gizmodo.com/5133070/iphone-app-store-hits-500-million-downloads-we-break-down-the-numbers
    59. Success Stories
    60. Success Stories iRetroPhone — $30,000 Net Profit for One Day’s Work Ge Wang’s Ocarina a $0.99 app, 400,000 downloads in less than a month Steve Demeter, $5 Trism, announced he made $250,000 in profit in just two months
    61. ?
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