- Presentations
- Documents
- Infographics
How We (Unexpectedly) Got 60K Users in 60 Hours
Mattan Griffel
•
11 years ago
From Paths to Sandboxes
Stephen Anderson
•
10 years ago
Pixel Perfect Guide
Geoffrey Dorne
•
10 years ago
Modular Level Design for Skyrim
Joel Burgess
•
11 years ago
Cerny method
Tim Holt
•
13 years ago
Tools and Techniques for Faster Development
jtaby
•
11 years ago
The 4 Keys to Fun: Increasing Engagement with Games
Nicole Lazzaro
•
10 years ago
Luis cataldi-siggraph 2015
Luis Cataldi
•
8 years ago
Playability & Player Experience Research
Lennart Nacke
•
14 years ago
Bethesda's Iterative Level Design Process for Skyrim and Fallout 3
Joel Burgess
•
9 years ago
Developing 3D Heatmaps in Unity
Anders Drachen
•
10 years ago
GROWING GAME WORLDS - JOE VELIKOVSKY
Gary Hayes
•
15 years ago
Designing for Creativity and Kindness in Games
Mirjam Eladhari
•
8 years ago
Curso Recomendações de Usabilidade - 29/07/2011
Instituto Faber-Ludens
•
12 years ago
Building Guidelines & Best Practices for Accessible Games
Tara Voelker
•
12 years ago