Slides from my Web Directions @Media London talk, 27 May 2011....
Slides from my Web Directions @Media London talk, 27 May 2011.
Looking through the lenses of industrial design, architecture and animation, I talk about the skills interaction designers will need in the future and my experiments / experiences.
Investigation | The talented observer Observation, or “just go look”
Investigation | The talented observer Observation, or “just go look” Richard Williams From ‘T he Animator’s Survival Kit’ by
Investigation | The talented observerStills from the DVD commentary on “Up”
Investigation | The talented observerEven if there’s nothing to look at, there’salways something to see.
Investigation | The talented observerEven if there’s nothing to look at, there’salways something to see.
Investigation | Sketching, a conversation in…Sketch with whatever you’ve got inyour studio.(So keep fun things lying around).
Investigation | Sketching, a conversation in…“Sketching is not putting pen to paper,it’s the mindset you do it in” — Bill BuxtonSketch for ‘Valley of the Wind’ building by Benny Lee, Bread Studio
Inspired by: Industrial design, 3D animation &architectureCommunication
Communication | The art of concept drawingConcept drawing; leaving just enough“holes”. Your Recommended Lineup (sho w complete line Email Print Don’t Miss: P ement av Your stats: 500 scrobbles, disco vered 12 May You’ve seen this artist 8 times Broken Social Scene Your stats: 400 scrobbles, disco vered 14 June Pierced Arrows Your stats: 320 scrobbles, dis covered 20 Feb 2 You’ve seen this artist 1 time The Clean Your stats: 215 scrobbles, disco vered 3 Jan 102Mobile phone concept drawing from “Drawing for Designers” by Alan Pipes Camera Obscura Your stats: 98 scrobbles, disco vered 10 May 200
Communication | The art of concept drawingConcept drawing; leaving just enough“holes”. Your Recommended Lineup (sho w complete line Email Print Don’t Miss: P ement av Your stats: 500 scrobbles, disco vered 12 May You’ve seen this artist 8 times Broken Social Scene Your stats: 400 scrobbles, disco vered 14 June Pierced Arrows Your stats: 320 scrobbles, dis covered 20 Feb 2 You’ve seen this artist 1 time The Clean Your stats: 215 scrobbles, disco vered 3 Jan 102Mobile phone concept drawing from “Drawing for Designers” by Alan Pipes Camera Obscura Your stats: 98 scrobbles, disco vered 10 May 200
Communication | The art of concept drawingConcept drawing; leaving just enough“holes”. Your Recommended Lineup (sho w complete line Email Print Don’t Miss: P ement av Your stats: 500 scrobbles, disco vered 12 May You’ve seen this artist 8 times Broken Social Scene Your stats: 400 scrobbles, disco vered 14 June Pierced Arrows Your stats: 320 scrobbles, dis covered 20 Feb 2 You’ve seen this artist 1 time The Clean Your stats: 215 scrobbles, disco vered 3 Jan 102Mobile phone concept drawing from “Drawing for Designers” by Alan Pipes Camera ObscuraDrawing by Spencer Nugent, www.spencernugent.com Your stats: 98 scrobbles, disco vered 10 May 200
Communication | The art of concept drawingConcept drawing; leaving just enough“holes”. Your Recommended Lineup (sho w complete line Email Print Don’t Miss: P ement av Your stats: 500 scrobbles, disco vered 12 May You’ve seen this artist 8 times Broken Social Scene Your stats: 400 scrobbles, disco vered 14 June Pierced Arrows Your stats: 320 scrobbles, dis covered 20 Feb 2 You’ve seen this artist 1 time The Clean Your stats: 215 scrobbles, disco vered 3 Jan 102Mobile phone concept drawing from “Drawing for Designers” by Alan Pipes Camera ObscuraDrawing by Spencer Nugent, www.spencernugent.com Your stats: 98 scrobbles, disco vered 10 May 200
Communication | The art of concept drawingFocus on the important parts; createrich stories around them.Architectural concept by Benny Lee, Bread Studio
Communication | The art of concept drawingFocus on the important parts; createrich stories around them.Architectural concept by Benny Lee, Bread Studio for Designers” by Alan PipesDrawing by Oscar Tusquets Blanca from “Drawing
Communication | Technical drawings for allWireframes are our technical drawings,but what are they exactly?
Communication | Technical drawings for allWireframes are our technical drawings,but what are they exactly?
Communication | Technical drawings for allGetting technical.Engineering drawing from 1775, Brompton GA, “Drawing for Designers” by Alan Pipes
Communication | Technical drawings for allGetting technical.Engineering drawing from 1775, Brompton GA, “Drawing for Designers” by Alan Pipes
Communication | Technical drawings for allMapmaking
Communication | Technical drawings for allMapmaking
Validation | Our users, our charactersWe love looking at people.Disir character design for ‘Siege: Loki’ by Jamie McKelvie
Validation | Our users, our charactersWe love looking at people.Disir character design for ‘Siege: Loki’ by Jamie McKelvie Character design for ‘Batman the Animated Series’ by Bruce Tim
Validation | Our users, our charactersFrom characters to storyboardStoryboards from ‘Batman the Animated Series’
Validation | Roughing it; sketch prototypingYou just don’t know until you cantouch it.
Validation | Roughing it; sketch prototypingYou just don’t know until you cantouch it.
Right, it’s almostlunch time.
Being like the sharkSo, how do we be like the shark? Howdo we find our 3/4 view?
Being like the sharkAs the ‘youngest’ group of designersI’ve talked about today; I don’t think wehave it yet.But we absolutely need to find it,because what we do is important.
Being like the sharkInvestigation:• ‘Just go look’ observation• Sketching, a conversation in…
Being like the sharkCommunication:• The art of concept drawing• Technical drawing for all
Being like the sharkValidation• Our users; our characters• Roughing it;sketch prototyping
The makers of things10 years ago we were pushing“invisible pixels” around.
The makers of things10 years ago we were pushing“invisible pixels” around.Today we’re building products thatpeople depend on as part of their lives.
The makers of thingsWe’re working with materials that areas impactful and consequential as thestuff that films, objects and buildingsare made of.
The makers of thingsAs product designers of a maturemedium—the web—it’s time for us tobreak out of our silos.And to learn from and experiment withother designer’s techniques to find our3/4 view.
The makers of thingsAs product designers of a maturemedium—the web—it’s time for us tobreak out of our silos.And to learn from and experiment withother designer’s techniques to find our3/4 view.
Thanks!Special thanks to the designers who let meinterview them & those who helped along theway: Monika Wensel, Benny Lee, Matt Sheret,Matthew Ogle & Jamie McKelvie.