A Test-bed For Quality of Multimedia Experience Evaluation of Sensory Effects

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    Notes on slide 1

    Take only every nth frame for automatic color calculation for performance reasonsHSV and HMMD are used since these color spaces are closer to the human perception of color than RGB

    Video1 (A Chinese Ghost Story 1 - Taoist Monk Fight Scene, http://www.youtube.com/watch?v=TzBkL_1kCUc) has a length of 63 s, 25 fps, 624x336 pixel, and 1058 kbit/sbitrate with a more or less constant color pattern.Video2 (Alien Quadrilogy (2003) Trailer, http://www.youtube.com/watch?v=gIWLwen1Rf8) has a length of 62 s, 25 fps, 640x464 pixel, and 702 kbit/sbitrate with a lot of different colors which change very rapidly

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    A Test-bed For Quality of Multimedia Experience Evaluation of Sensory Effects - Presentation Transcript

    1. QoMEX’09
      A Test-bed For Quality of Multimedia Experience Evaluation of Sensory Effects
      Christian Timmerer and Markus Waltl
      Klagenfurt University (UNIKLU)  Faculty of Technical Sciences (TEWI)
      Department of Information Technology (ITEC)  Multimedia Communication (MMC)
      http://research.timmerer.com  http://blog.timmerer.com  mailto:christian.timmerer@itec.uni-klu.ac.at
      Co-authors: Markus Waltl, Christian Timmerer, and Hermann Hellwagner
      Acknowledgment: This work is supported in part by the European Commission in the context of the InterMedia project. Further information is available at http://intermedia.miralab.unige.ch/.
      Slides available at http://www.slideshare.net/christian.timmerer
    2. Outline
      Introduction / Motivation
      Sensory Effect Description Language
      Test-Bed: Annotation Tool and Simulator
      Test Environment and Preliminary Results
      Conclusions
      Demo & Video
      2009/07/31
      2
      Christian Timmerer, Klagenfurt University, Austria
    3. Introduction
      Universal Multimedia Access (UMA)
      Anywhere, anytime, any time + technically feasible
      Main focus on devices and network connectivity issues
      Universal Multimedia Experience (UME)
      Take the user into account
      Multimedia Adaptation and Quality Models/Metrics
      Single modality (i.e., audio, image, or video only) or a simple combination of two modalities (i.e., audio and video)
      Triple user characterization model
      Sensorial, e.g., sharpness, brightness
      Perceptual, e.g., what/where is the content
      Emotional, e.g., feeling, sensation
      Ambient Intelligence
      Add’llight effects are highly appreciated for both audio and visual content
      Calls for a scientific framework to capture, measure, quantify, judge, and explain the user experience
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      3
      B. de Ruyter, E. Aarts. “Ambient intelligence: visualizing the future”, Proceedings of the Working Conference on Advanced Visual Interfaces, New York, NY, USA, 2004, pp. 203–208.
      E. Aarts, B. de Ruyter, “New research perspectives on Ambient Intelligence”, Journal of Ambient Intelligence and Smart Environments, IOS Press, vol. 1, no. 1, 2009, pp. 5–14.
      F. Pereira, “A triple user characterization model for video adaptation and quality of experience evaluation,” Proc. of the 7th Workshop on Multimedia Signal Processing, Shanghai, China, October 2005, pp. 1–4.
    4. Motivation
      Consumption of multimedia content may stimulate also other senses
      Vision or audition
      Olfaction, mechanoreception, equilibrioception, thermoception, …
      Annotation with metadata providing so-called sensory effects that steer appropriate devices capable of rendering these effects
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      4
      … giving her/him the sensation of being part of the particular media
      ➪ worthwhile, informative user experience
    5. Sensory Effect Description Language (SEDL)
      XML Schema-based language for describing sensory effects
      Basic building blocks to describe, e.g., light, wind, fog, vibration, scent
      MPEG-V Part 3, Sensory Information
      Adopted MPEG-21 DIA tools for adding time information (synchronization)
      Actual effects are not part of SEDL but defined within the Sensory Effect Vocabulary (SEV)
      Extensibility: additional effects can be added easily w/o affecting SEDL
      Flexibility: each application domain may define its own sensory effects
      Description conforming to SEDL :== Sensory Effect Metadata (SEM)
      May be associated to any kind of multimedia content (e.g., movies, music, Web sites, games)
      Steer sensory devices like fans, vibration chairs, lamps, etc. via an appropriate mediation device
      ➪ Increase the experience of the user
      ➪ Worthwhile, informative user experience
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      5
    6. Sensory Effect Description Language (cont’d)
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      6
      SEM ::=[DescriptionMetadata](Declarations|GroupOfEffects|Effect|ReferenceEffect)+
      Declarations ::= (GroupOfEffects|Effect|Parameter)+
      GroupOfEffects ::= timestamp EffectDefinitionEffectDefinition (EffectDefinition)*
      Effect ::= timestamp EffectDefinition
      EffectDefinition ::= [activate][duration][fade][alt] [priority][intensity][position]
      [adaptability]
    7. Test-Bed: Annotation Tool and Simulator
      Annotation Tool: SEVino
      Simulator: SESim
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      7
    8. Test Environment
      Based on amBX (Ambient Experience) system + SDK
      Two fan devices, a wrist rumbler, two sound speakers, a subwoofer, two lights, and a wall washer
      Everything controlled by SEM descriptionsexcept light effect
      ➪ automatic color calculation is deployed
      Advantages
      Reduction of description size
      Speeds up authoring stage
      Different automatic color calculation methods may lead to different user experiences
      (1) Average color in the RGB color space
      (2-4) Dominant color in the RGB, HSV, and HMMD
      Requires a lot of computational resources: (2-4) > (1) due to the management of color bins & amBX supports only RGB
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      8
    9. Preliminary Results
      More or less constant color pattern
      A lot of different colors which change very rapidly
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      9
      Color calculation is performed only on every pth frame (p=5) for efficiency reasons
    10. Conclusions
      Test-bed for the QoMEX evaluation of sensory effects
      SEVino: a video annotation tool for sensory effects
      SESim: a corresponding simulation tool
      A real world test environment based on the amBX system and SDK
      Major findings
      Average color for the automatic color calculation ➪ immediate reaction to color changes, appealing effects, low computational requirements, real-time applicable
      RGB, HSV, and HMMD dominant color ➪ smoother reaction to color changes, higher computational requirements
      Future work
      Optimization of the automatic color calculation (real-time)
      Subjective tests (already started & stay tuned)
      (Semi-)automatic extraction of sensory effect information
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      10
    11. References
      M. Waltl, C. Timmerer, and H. Hellwagner, “A Test-Bed for Quality of Multimedia Experience Evaluation of Sensory Effects”, Proceedings of the First International Workshop on Quality of Multimedia Experience (QoMEX 2009), San Diego, USA, July 29-31, 2009.
      C. Timmerer, J. Gelissen, M. Waltl, and H. Hellwagner, “Interfacing with Virtual Worlds”, accepted for publication in the Proceedings of the 2009 NEM Summit, Saint-Malo, France, September 28-30, 2009.
      C. Timmerer, “MPEG-V: Media Context and Control”, 89th ISO/IEC JTC 1/SC 29/WG 11 (MPEG) Meeting, London, UK, June 2009. https://www-itec.uni-klu.ac.at/mmc/blog/2009/07/08/mpeg-v-media-context-and-control/
      MPEG-V: http://www.chiariglione.org/mpeg/working_documents.htm#MPEG-V
      MPEG-V reflector: http://lists.uni-klu.ac.at/mailman/listinfo/metaverse
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      11
    12. 2009/07/31
      Christian Timmerer, Klagenfurt University, Austria
      12
      Demo & Video
    13. Thank you for your attention
      ... questions, comments, etc. are welcome …
      Ass.-Prof. Dipl.-Ing. Dr. Christian Timmerer
      Klagenfurt University, Department of Information Technology (ITEC)
      Universitätsstrasse 65-67, A-9020 Klagenfurt, AUSTRIA
      christian.timmerer@itec.uni-klu.ac.at
      http://research.timmerer.com/
      Tel: +43/463/2700 3621 Fax: +43/463/2700 3699
      © Copyright: Christian Timmerer
      13
      2009/07/31
      Christian Timmerer, Klagenfurt University, Austria

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