2. Photo Credits: https://www.flickr.com/photos/83346641@N00/7787772292/
Photo Credits: https://www.flickr.com/photos/18855446@N04/4093992277/
Pikachu does not approve!
It’s, unfortunately, not very effective.
Games have become lackluster and repetitive, with Publishers producing Cookie Cutter games for profit.
3. Playstation, and Nintendo hold all of my childhood in hands that grow more tainted by the current gaming industry by the day.
The games that I loved as a child, are disappearing, only to be replaced with the next Call of Duty.
Photo Credits: https://www.flickr.com/photos/29789073@N00/6229591086/
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4. I want to make the games that made me a gamer, the ones that truly hold meaning for me and many others. To do this, I want to travel and live in gaming’s birthplace, Japan.
Photo Credits: https://www.flickr.com/photos/54217251@N05/14071149090/
Photo Credits: https://www.flickr.com/photos/83346641@N00/7629235266/
8. My ultimate strength!
I have played more video games than many of you have even ever heard of, every genre imaginable. My library isn’t in the hundreds, it’s in the thousands.
Photo Credits: https://www.flickr.com/photos/51035769302@N01/256467/
Photo Credits: https://www.flickr.com/photos/34656539@N00/511556330/
9. Developer or Designer? Why can’t I be both?
I want to have a say in the creative process, and I have what it takes to design enemies, bosses, and levels with the best of them.
Photo Credits: https://www.flickr.com/photos/27845211@N02/3492897166/
10. I am not without my flaws however… I’m not what you would call a “people” person.
There is a difference between being alone and being lonely, I am the former.
Photo Credits: https://www.flickr.com/photos/13582064@N00/3072014379/
11. Some Negative Adjectives used to describe me… I don’t disagree
Cold
Harsh
Computer-like
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12. I am a gamer, that means I embody all the good and the bad that comes with the title.
Laziness and procrastination, along with daydreaming are the flaws of a gamer.
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13. I’m sure you would agree the last few slides have been less than flattering…
But, I have turned these weaknesses into strength.
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14. Cold and harsh, into pragmatic and realistic.
Lazy procrastinator into careful and prepared.
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Photo Credits: https://www.flickr.com/photos/75995984@N08/7467041602/
15. Unsocial and introverted into… well the gaming industry takes care of that for me with the rise of the indie Developers.
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16. Therefore, the future is very bright for me, and these small dedicated teams of true gamers.
Photo Credits: https://www.flickr.com/photos/44560104@N08/5933313665/
17. SGP, an infamous class at Full Sail University, where I learned what it really meant to make games, by making one.
My actual work experience, though limited, was thorough and arguably unbeatable.
Photo Credits: https://www.flickr.com/photos/62459645@N03/12929474104/
18. Pre-production, Alpha, Beta, and Gold, the 4 stages that drained my small group of 4’s, blood and sweat, but not tears, because Game Dev doesn’t cry.
16 hour work days – leads to a lot of frustration and anger
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Photo Credits: https://www.flickr.com/photos/73509078@N00/2468506922/
19. The first true game I helped make, Lumen’s Story.
Drawn by Gerson Larin & Caris Frazier
20. My Ideal Work Environment
Surrounded by a few dedicated professionals, who aren’t to distant to ask for help from, and care about my progress.
Photo Credits: https://www.flickr.com/photos/60723528@N00/2444975428/
21. If forced into a social work environment, I tend to work much better with those who can stand my offensive humor, and can take a joke.
I am human, and do enjoy someone letting me know I have done a good job. Don’t gloss over my achievements, and I won’t ignore yours.
My Ideal Coworker
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22. That company must be a Japanese company, one that specializes in localization.
I want to be in an employee role, and work for a standard profit company. Afterall, Bills have to be paid.
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