Building Social Business Applications with OpenSocialClint Oram
Presentation delivered at E2Innovate conference on November 15, 2012 in Santa Clara, CA describing the OpenSocial standard for building collaborative, social context aware business applications.
This document summarizes an annual conference on online learning opportunities in K-12 education. It finds that online course enrollment is growing rapidly, with some states now requiring an online course for high school graduation. The conference covered best practices for online course quality, including virtual classrooms, discussion boards, and regular communication between teachers and students. It also outlined different models for implementing online learning, from supplemental web resources to fully online courses. Finally, it provided information on professional development resources to help teachers provide effective online instruction.
Breakoutsessie over ICT 19: Technologies for creative industries, social media and convergence tijdens het Horizon 2020 voorlichtingsevent van CLICKNL Media & ICT en Gaming
Building Social Business Applications with OpenSocialClint Oram
Presentation delivered at E2Innovate conference on November 15, 2012 in Santa Clara, CA describing the OpenSocial standard for building collaborative, social context aware business applications.
This document summarizes an annual conference on online learning opportunities in K-12 education. It finds that online course enrollment is growing rapidly, with some states now requiring an online course for high school graduation. The conference covered best practices for online course quality, including virtual classrooms, discussion boards, and regular communication between teachers and students. It also outlined different models for implementing online learning, from supplemental web resources to fully online courses. Finally, it provided information on professional development resources to help teachers provide effective online instruction.
Breakoutsessie over ICT 19: Technologies for creative industries, social media and convergence tijdens het Horizon 2020 voorlichtingsevent van CLICKNL Media & ICT en Gaming
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can have mental and physical health benefits over time by helping people feel more relaxed and better able to handle life's stresses.
The document discusses the growing opportunity presented by mobile devices. It notes that there are now over 5 billion mobile phone users worldwide and mobile phone adoption is the fastest moving industry in history. It also discusses the growing popularity of smartphones, tablets, and apps. Key statistics provided include there being over 120 million iPhone, iPod Touch, and iPad users, and that 50 million tablets are projected to be sold in 2011. The document argues that businesses should focus on apps and the mobile experience as mobile apps now account for 50% of mobile internet traffic. It also provides examples of business models that are working well on mobile like sponsorship, exclusive deals, advertising, and paywalls.
The document discusses various tools and strategies for using information and communication technology (ICT) in upper secondary school English classes. It provides examples of educational and authentic websites, podcasts, videos and web 2.0 tools that can be used, and offers guidance on safety, planning, addressing technical issues, and evaluating online content. Web 2.0 tools mentioned include blogs, wikis, word clouds and note-taking websites for student collaboration.
This document appears to be a reproduction of a journal article without any text content. As such, there is no information that can be summarized in 3 sentences or less.
This document provides an overview of different tools and resources that can be used for ICT (information and communications technology) in secondary school English language teaching. It discusses ELT (English language teaching) websites, authentic websites, podcasts, using video clips, Web 2.0 tools like word clouds and presentation tools, webquests, blogs, and wikis as ways to incorporate technology into lessons. Specific examples of websites, videos, blogs and other online resources are provided.
The document discusses trends in TV platforms, including the evolution of smart TVs, smaller form factors, mobile becoming the primary platform, cross-platform experiences, the role of gaming consoles, and growth in over-the-top streaming services. It was written by Pieter Siekerman on November 26, 2014 and addresses trends related to how people access television content across various devices and platforms.
Wikis are online documents that allow for collaborative work. They are visually attractive websites that students can focus on while bringing the outside world into the classroom. Wikis save effort and encourage teamwork as multiple users can edit the document simultaneously. Unlike static websites, wikis can be edited with the click of buttons to transform the page. Users can add multimedia elements like pictures, videos and links to create engaging content and organize group projects like planning a camping trip.
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can have mental and physical health benefits over time by helping people feel more relaxed and better able to handle life's stresses.
The document discusses the growing opportunity presented by mobile devices. It notes that there are now over 5 billion mobile phone users worldwide and mobile phone adoption is the fastest moving industry in history. It also discusses the growing popularity of smartphones, tablets, and apps. Key statistics provided include there being over 120 million iPhone, iPod Touch, and iPad users, and that 50 million tablets are projected to be sold in 2011. The document argues that businesses should focus on apps and the mobile experience as mobile apps now account for 50% of mobile internet traffic. It also provides examples of business models that are working well on mobile like sponsorship, exclusive deals, advertising, and paywalls.
The document discusses various tools and strategies for using information and communication technology (ICT) in upper secondary school English classes. It provides examples of educational and authentic websites, podcasts, videos and web 2.0 tools that can be used, and offers guidance on safety, planning, addressing technical issues, and evaluating online content. Web 2.0 tools mentioned include blogs, wikis, word clouds and note-taking websites for student collaboration.
This document appears to be a reproduction of a journal article without any text content. As such, there is no information that can be summarized in 3 sentences or less.
This document provides an overview of different tools and resources that can be used for ICT (information and communications technology) in secondary school English language teaching. It discusses ELT (English language teaching) websites, authentic websites, podcasts, using video clips, Web 2.0 tools like word clouds and presentation tools, webquests, blogs, and wikis as ways to incorporate technology into lessons. Specific examples of websites, videos, blogs and other online resources are provided.
The document discusses trends in TV platforms, including the evolution of smart TVs, smaller form factors, mobile becoming the primary platform, cross-platform experiences, the role of gaming consoles, and growth in over-the-top streaming services. It was written by Pieter Siekerman on November 26, 2014 and addresses trends related to how people access television content across various devices and platforms.
Wikis are online documents that allow for collaborative work. They are visually attractive websites that students can focus on while bringing the outside world into the classroom. Wikis save effort and encourage teamwork as multiple users can edit the document simultaneously. Unlike static websites, wikis can be edited with the click of buttons to transform the page. Users can add multimedia elements like pictures, videos and links to create engaging content and organize group projects like planning a camping trip.