Real Life is a fully equipped modern photographic facility based in Dubai, Al Qouz industrial area. It is available for hire to photographers, casting, and production and advertising agents on a full day, half day or hourly basis to suit most advertising, still life, fashion and portraiture needs.
Our inventory of lighting grip and camera equipment is available to complement your studio hire session or can be hired independently for location shoots.
Beside the above, we work with a wide range of Model agencies, make-up artists, hair stylists, fashion and prop stylist, and caterers. We can put you in touch with the right people for your project if you require local talent.
Please contact us if you would like a quotation or if you have any further queries.
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013Pisal Setthawong
Developing a 2D Game - A Case Study (Ninja Puzzle)
A co-presentation at CGGA 2013 event at the University of Thai Chamber of Commerce to an audience of new aspiring game developers. Covers some of the major processes involved in 2D game development, additional tips, and samples taken from the case study game.
Real Life is a fully equipped modern photographic facility based in Dubai, Al Qouz industrial area. It is available for hire to photographers, casting, and production and advertising agents on a full day, half day or hourly basis to suit most advertising, still life, fashion and portraiture needs.
Our inventory of lighting grip and camera equipment is available to complement your studio hire session or can be hired independently for location shoots.
Beside the above, we work with a wide range of Model agencies, make-up artists, hair stylists, fashion and prop stylist, and caterers. We can put you in touch with the right people for your project if you require local talent.
Please contact us if you would like a quotation or if you have any further queries.
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013Pisal Setthawong
Developing a 2D Game - A Case Study (Ninja Puzzle)
A co-presentation at CGGA 2013 event at the University of Thai Chamber of Commerce to an audience of new aspiring game developers. Covers some of the major processes involved in 2D game development, additional tips, and samples taken from the case study game.
Game Business Overview Talk - A Presentation at the MSeed Accelerator ProgramPisal Setthawong
A small invited talk session given at the MSeed Accelerator Program. A quick overview of the Thai Game Industry was given before going into little tids and bits about the Game Industry that would be interesting ranging from the Targeting Segments, App Stores, to Survival Guides based on aggregate ideas from many sources.
This talk is geared towards newer game developers just breaking into the business.
Developing Games for Exhibitions/Events - Tales, Challenges, and OMG Moments ...Pisal Setthawong
A presentation on "Developing Games for Exhibitions/Events - Tales, Challenges, and OMG Moments from the Trenches" based on working as the Lead Developer for the PTT Technobot event/exhibition game.
Presented at Indies Ignite July - 2013, and slightly revised at CGGA 2014.
Informes. (01)424-7905 - Rpc. 991976623 - 989653412 - Movistar. 990803492 - RPM. *709593
Dirección. Av Inca Garcilaso de la Vega 1200 (Frente a CESCA de Wilson ó a 1 Cdr. del Centro Cívico Real Plaza)
Web. www.solucionesunificadas.com.pe
An invited presentation at the Game & Creative Contents Networking Bangkok 2014. A quick overview of the Thai Game Industry.
A directory of Thai Companies are provided in the given handbook from the event, so I have not included the list here.
Currently our Thai Game Software Industry Association is working on a new Directory. Once it is done, I'll include the link to the directory.
Game Business Overview Talk - A Presentation at the MSeed Accelerator ProgramPisal Setthawong
A small invited talk session given at the MSeed Accelerator Program. A quick overview of the Thai Game Industry was given before going into little tids and bits about the Game Industry that would be interesting ranging from the Targeting Segments, App Stores, to Survival Guides based on aggregate ideas from many sources.
This talk is geared towards newer game developers just breaking into the business.
Developing Games for Exhibitions/Events - Tales, Challenges, and OMG Moments ...Pisal Setthawong
A presentation on "Developing Games for Exhibitions/Events - Tales, Challenges, and OMG Moments from the Trenches" based on working as the Lead Developer for the PTT Technobot event/exhibition game.
Presented at Indies Ignite July - 2013, and slightly revised at CGGA 2014.
Informes. (01)424-7905 - Rpc. 991976623 - 989653412 - Movistar. 990803492 - RPM. *709593
Dirección. Av Inca Garcilaso de la Vega 1200 (Frente a CESCA de Wilson ó a 1 Cdr. del Centro Cívico Real Plaza)
Web. www.solucionesunificadas.com.pe
An invited presentation at the Game & Creative Contents Networking Bangkok 2014. A quick overview of the Thai Game Industry.
A directory of Thai Companies are provided in the given handbook from the event, so I have not included the list here.
Currently our Thai Game Software Industry Association is working on a new Directory. Once it is done, I'll include the link to the directory.