Total Customer
Experience Design
Product Management
Camp Utah, May 2012
@pcamputah
Al Nevarez
2
Tom & Sally
3
Agenda
1. A new model for customer experience
2. Covering all segments & generations
3. Best practices
4
What is Your Role?
5
What is Your Role?
Experience
6
CX Considerations
http://www.youtube.com/watch?v=8r1CZTLk-Gk#t=1m58s
Lewis CK Everything’s Amazing Nobody’s Happy
Funny bit about how today’s generation doesn’t
appreciate the wonderful things technology does
for them. (piece about flight experience)
CX Models
8
Kano Model
9
Maslow’s Hierarchy of Needs
10
System Logics – Customer Needs
Functional Need
Activity Need
Life Need
11
Important Because
1. Mostly only observe & listen for the feature
needs
2. Features lead only to incremental
improvements
3. New technologies will replace features
4. Addressing Activity Needs and Life needs
will lead to more valuable, profitable, long
term, and strategically powerful solutions
A New CX
Model
13
A New Model – a Combination of 2
Basic
Feature
Performance
Feature
Delight
Feature
Functional
Need
Activity
Need
Life
Need
14
A New Model – a Combination of 2
Basic
Feature
Performance
Feature
Delight
Feature
Functional
Need
Activity
Need
Life
Need
Irrational
Need
15
Favorite Recent CX
16
My Nikon on This Model
Basic
Feature
Performance
Feature
Delight
Feature
Functional
Need
Activity
Need
Life
Need
17
Did Nikon ignore key needs/features?
Basic
Feature
Performance
Feature
Delight
Feature
Functional
Need
Activity
Need
Life
Need
18
A New Model – a Combination of 2
Basic
Attribute
Performance
Attribute
Delight
Attribute
Feature
Need
Activity
Need
Life
Need
19
Example – recent flight
Security check so
everyone aboard
is safe
Direct flight to
save me time
Lounge access to
help me relax &
take nap safely
On time
departure so I
can get to my
meeting on time
Wifi on board so I
can work on my
presentation
Power outlet at
my seat
Comfortable seat
Light for reading
Flight schedule &
price,
leg room
Live TV at seat
Free upgrade
Food on board
Basic
Feature
Performance
Feature
Delight
Feature
Functional
Need
Activity
Need
Life
Need
20
New model – Thinking about Gen Y & Z
Gen Y
Gen Z Gen Y
Basic
Feature
Performance
Feature
Delight
Feature
Functional
Need
Activity
Need
Life
Need
Covering all
segments and
generations
22
New Model – Multi Levels
Generation Z
Generation Y
Generation X
Segment A
Segment B
Segment C
23
Independence, self reliance
Optimism, Can be & do anything
Live first, work second
Job must bring joy, meaningful work
Care for the earth
Speed & fast service & on my schedule
Need an “experience”
Be stylish
Gen Y: Born 1982 to 2002
1975 1980 1985 1990 1995
37 32 27 22 17
1975 Digital camera
1977 Personal computer
1978 Space Invaders
1979 Zagat
1990 WWW, hypert
1991 AOL for DOS
1993 Pentium
1994 Netscape
1994 Yahoo
1994 EBay
1994 Amazon
1994 Blog
1995 DVD
1996 Hotmail
1996 Palm PDA
1996 API – Sabre
1996 Telecom Act
1997 Prius in Japan
1999 iMode in Japan
1999 Tivo
1999 WebEx
1999 Napster
1980 IBM PC/DOS
1980 CNN
1981 Space Shuttle
1981 Osborne portable comp.
1981 Tunneling microscope
1982 PC clones
1984 CD-ROM
1985 MS Windows
1986 Smoking ban
1987 Disp contact lens
1987 SMS
1988 D. cell phone
1988 Starbucks
1989 HDTV
Year
Age
Today Y
Life
Needs
Mass media hype not impactful
Selective about who they listen to
Not as interested in TV.
Don’t care that Mike Jordan likes Nike
Traditional marketing ineffective
Low cost, good quality, value seekers
Brand loyal
Sense of entitlement
Traits
24
Independence, self reliance
Optimism, Can be & do anything
Live first, work second
Job must bring joy, meaningful work
Care for the earth
Speed & fast service & on my schedule
Need an “experience”
Be stylish
Gen Y: Born 1982 to 2002
1975 1980 1985 1990 1995
37 32 27 22 17
1975 Digital camera
1977 Personal computer
1978 Space Invaders
1979 Zagat
1990 WWW, hypert
1991 AOL for DOS
1993 Pentium
1994 Netscape
1994 Yahoo
1994 EBay
1994 Amazon
1994 Blog
1995 DVD
1996 Hotmail
1996 Palm PDA
1996 API – Sabre
1996 Telecom Act
1997 Prius in Japan
1999 iMode in Japan
1999 Tivo
1999 WebEx
1999 Napster
1980 IBM PC/DOS
1980 CNN
1981 Space Shuttle
1981 Osborne portable comp.
1981 Tunneling microscope
1982 PC clones
1984 CD-ROM
1985 MS Windows
1986 Smoking ban
1987 Disp contact lens
1987 SMS
1988 D. cell phone
1988 Starbucks
1989 HDTV
Year
Age
Today Y
Life
Needs
Mass media hype not impactful
Selective about who they listen to
Not as interested in TV.
Don’t care that Mike Jordan likes Nike
Traditional marketing ineffective
Low cost, good quality, value seekers
Brand loyal
Sense of entitlement
Traits
25
Comfortable with technology
Low attention span
Multi-taskers
Curators
Not brand loyal
Social, collaborative
Friends connected for life
Self publishers
Gen Z: Born 1995 to 2012
1995 2000 2005 2010
17 12 7 2
1995 DVD
1996 Hotmail
1996 Palm PDA
1996 API – Sabre
1996 Telecom Act
1997 Prius launched Japan
1998 Viagra
1999 iMode in Japan
1999 Tivo
1999 WebEx
1999 Napster
2005 YouTube
2006 Wii
2006 Twitter
2007 iPhone
2008 Airbnb
2009 Quora
2009 Pres. Obama
2010 Foreclosures
2011 Egyptian Rev.
2011 Space Shuttle ends
2011 Siri
2011 Pizza is a veg.
2012 SOPA battle
2000 PayPal
2001 Wikipedia
2001 9/11
2001 iPod
2003 Skype
2004 Flickr
2004 Google Maps
2004 Facebook
2004 Yelp
Year
Age
Today Z
Life
Needs
Traits
Peer acceptance is important
Flexibility
Being always connected
Instant gratification
Using imagination, making an impact
26
Comfortable with technology
Low attention span
Multi-taskers
Curators
Not brand loyal
Social, collaborative
Friends connected for life
Self publishers
Gen Z: Born 1995 to 2012
1995 2000 2005 2010
17 12 7 2
1995 DVD
1996 Hotmail
1996 Palm PDA
1996 API – Sabre
1996 Telecom Act
1997 Prius launched Japan
1998 Viagra
1999 iMode in Japan
1999 Tivo
1999 WebEx
1999 Napster
2005 YouTube
2006 Wii
2006 Twitter
2007 iPhone
2008 Airbnb
2009 Quora
2009 Pres. Obama
2010 Foreclosures
2011 Egyptian Rev.
2011 Space Shuttle ends
2011 Siri
2011 Pizza is a veg.
2012 SOPA battle
2000 PayPal
2001 Wikipedia
2001 9/11
2001 iPod
2003 Skype
2004 Flickr
2004 Google Maps
2004 Facebook
2004 Yelp
Year
Age
Today Z
Life
Needs
Traits
Peer acceptance is important
Flexibility
Being always connected
Instant gratification
Using imagination, making an impact
27
Brand Gen X Gen Y Gen Z
Kodak/Polariod Yes No No
AOL Yes No No
McDonalds Yes Yes Yes
Apple No Yes Yes
Disney No Yes Yes
Levi’s Yes Yes ?
Jeep/VW Yes Yes ?
Nintendo Yes Yes ?
JetBlue Yes Yes ?
Remaining Relevant for Each Generation
Best Practices to
Understand the
Total Customer
Experience
29
30
31
32
What Great
Companies
Do
34
Listen to Social Media - User
Count 2011
35
Research with Twitter – Free
Feedback
36
Social Media Monitoring
1. Listen
2. Discover
3. Engage
Free feedback
Have the decision makers start using Twitter
themselves
But think about actionability
There’s a gap with what social media can do alone
37
Listen Near the Transaction
1. Post Purchase transaction (brick & mortar or
ecommerce)
2. Post Flight
3. Post check out of the hotel
4. Call center call / post service
5. During regular use
38
Listen with Surveys
39
Combine Twitter & Surveys
40
Reach Out, Make it Real
41
Facebook – Inline Surveys
Insert surveys,
polls directly into
social media
42
Surveys + Segment + Operational + $
A modern web based survey is much more than the
questions you directly ask your customers. Augment the
invitation with data which will add value to the analysis.
Survey data
Segment data
Operational data
Financial data
A Survey
Record
43
• Correlation of any independent field to preset dependant
fields.
Simple Metrics: e.g. Net Promoter Score
How likely are you to recommend this product to a friend ?
44
Scale to Listen at all the Moments of Truth
45
Text Analytics
Natural language analytics power
Multiple concepts per verbatim
Beyond just sentiment analysis
Why: Gen Y & Z provide more
unsoliciated feedback through text
content
46
Data + Analytics + Technology = $$$
47
Distribute the Results
48
Design Thinking
Empathize
Define
Test
Brainstorm
Prototype
49
Observe in Their Environment
50
Observe Customers in Action
51
Focus Groups
52
More best practices
Observer customers in another industry
Think of your products as a verb
53
Buy Your Customer a Gift
54
Total Customer Experience
Basic
Attribute
Performance
Attribute
Delight
Attribute
Feature
Need
Activity
Need
Life
Need
55
Total Customer Experience
Basic
Attribute
Performance
Attribute
Delight
Attribute
Feature
Need
Activity
Need
Life
Need
56
Total Customer Experience
Basic
Attribute
Performance
Attribute
Delight
Attribute
Feature
Need
Activity
Need
Life
Need
57
Total Customer Experience
Basic
Attribute
Performance
Attribute
Delight
Attribute
Feature
Need
Activity
Need
Life
Need
58
Learn More About Customer Experience
Keynote: Tony Hsieh,
Zappos CEO
www.vocfusion.com
@allegiancetweet
Thank You
Al Nevarez
al.nevarez@allegiance.com
@imusicmash
@allegiancetweet

Total customer experience design

  • 1.
    Total Customer Experience Design ProductManagement Camp Utah, May 2012 @pcamputah Al Nevarez
  • 2.
  • 3.
    3 Agenda 1. A newmodel for customer experience 2. Covering all segments & generations 3. Best practices
  • 4.
  • 5.
    5 What is YourRole? Experience
  • 6.
    6 CX Considerations http://www.youtube.com/watch?v=8r1CZTLk-Gk#t=1m58s Lewis CKEverything’s Amazing Nobody’s Happy Funny bit about how today’s generation doesn’t appreciate the wonderful things technology does for them. (piece about flight experience)
  • 7.
  • 8.
  • 9.
  • 10.
    10 System Logics –Customer Needs Functional Need Activity Need Life Need
  • 11.
    11 Important Because 1. Mostlyonly observe & listen for the feature needs 2. Features lead only to incremental improvements 3. New technologies will replace features 4. Addressing Activity Needs and Life needs will lead to more valuable, profitable, long term, and strategically powerful solutions
  • 12.
  • 13.
    13 A New Model– a Combination of 2 Basic Feature Performance Feature Delight Feature Functional Need Activity Need Life Need
  • 14.
    14 A New Model– a Combination of 2 Basic Feature Performance Feature Delight Feature Functional Need Activity Need Life Need Irrational Need
  • 15.
  • 16.
    16 My Nikon onThis Model Basic Feature Performance Feature Delight Feature Functional Need Activity Need Life Need
  • 17.
    17 Did Nikon ignorekey needs/features? Basic Feature Performance Feature Delight Feature Functional Need Activity Need Life Need
  • 18.
    18 A New Model– a Combination of 2 Basic Attribute Performance Attribute Delight Attribute Feature Need Activity Need Life Need
  • 19.
    19 Example – recentflight Security check so everyone aboard is safe Direct flight to save me time Lounge access to help me relax & take nap safely On time departure so I can get to my meeting on time Wifi on board so I can work on my presentation Power outlet at my seat Comfortable seat Light for reading Flight schedule & price, leg room Live TV at seat Free upgrade Food on board Basic Feature Performance Feature Delight Feature Functional Need Activity Need Life Need
  • 20.
    20 New model –Thinking about Gen Y & Z Gen Y Gen Z Gen Y Basic Feature Performance Feature Delight Feature Functional Need Activity Need Life Need
  • 21.
  • 22.
    22 New Model –Multi Levels Generation Z Generation Y Generation X Segment A Segment B Segment C
  • 23.
    23 Independence, self reliance Optimism,Can be & do anything Live first, work second Job must bring joy, meaningful work Care for the earth Speed & fast service & on my schedule Need an “experience” Be stylish Gen Y: Born 1982 to 2002 1975 1980 1985 1990 1995 37 32 27 22 17 1975 Digital camera 1977 Personal computer 1978 Space Invaders 1979 Zagat 1990 WWW, hypert 1991 AOL for DOS 1993 Pentium 1994 Netscape 1994 Yahoo 1994 EBay 1994 Amazon 1994 Blog 1995 DVD 1996 Hotmail 1996 Palm PDA 1996 API – Sabre 1996 Telecom Act 1997 Prius in Japan 1999 iMode in Japan 1999 Tivo 1999 WebEx 1999 Napster 1980 IBM PC/DOS 1980 CNN 1981 Space Shuttle 1981 Osborne portable comp. 1981 Tunneling microscope 1982 PC clones 1984 CD-ROM 1985 MS Windows 1986 Smoking ban 1987 Disp contact lens 1987 SMS 1988 D. cell phone 1988 Starbucks 1989 HDTV Year Age Today Y Life Needs Mass media hype not impactful Selective about who they listen to Not as interested in TV. Don’t care that Mike Jordan likes Nike Traditional marketing ineffective Low cost, good quality, value seekers Brand loyal Sense of entitlement Traits
  • 24.
    24 Independence, self reliance Optimism,Can be & do anything Live first, work second Job must bring joy, meaningful work Care for the earth Speed & fast service & on my schedule Need an “experience” Be stylish Gen Y: Born 1982 to 2002 1975 1980 1985 1990 1995 37 32 27 22 17 1975 Digital camera 1977 Personal computer 1978 Space Invaders 1979 Zagat 1990 WWW, hypert 1991 AOL for DOS 1993 Pentium 1994 Netscape 1994 Yahoo 1994 EBay 1994 Amazon 1994 Blog 1995 DVD 1996 Hotmail 1996 Palm PDA 1996 API – Sabre 1996 Telecom Act 1997 Prius in Japan 1999 iMode in Japan 1999 Tivo 1999 WebEx 1999 Napster 1980 IBM PC/DOS 1980 CNN 1981 Space Shuttle 1981 Osborne portable comp. 1981 Tunneling microscope 1982 PC clones 1984 CD-ROM 1985 MS Windows 1986 Smoking ban 1987 Disp contact lens 1987 SMS 1988 D. cell phone 1988 Starbucks 1989 HDTV Year Age Today Y Life Needs Mass media hype not impactful Selective about who they listen to Not as interested in TV. Don’t care that Mike Jordan likes Nike Traditional marketing ineffective Low cost, good quality, value seekers Brand loyal Sense of entitlement Traits
  • 25.
    25 Comfortable with technology Lowattention span Multi-taskers Curators Not brand loyal Social, collaborative Friends connected for life Self publishers Gen Z: Born 1995 to 2012 1995 2000 2005 2010 17 12 7 2 1995 DVD 1996 Hotmail 1996 Palm PDA 1996 API – Sabre 1996 Telecom Act 1997 Prius launched Japan 1998 Viagra 1999 iMode in Japan 1999 Tivo 1999 WebEx 1999 Napster 2005 YouTube 2006 Wii 2006 Twitter 2007 iPhone 2008 Airbnb 2009 Quora 2009 Pres. Obama 2010 Foreclosures 2011 Egyptian Rev. 2011 Space Shuttle ends 2011 Siri 2011 Pizza is a veg. 2012 SOPA battle 2000 PayPal 2001 Wikipedia 2001 9/11 2001 iPod 2003 Skype 2004 Flickr 2004 Google Maps 2004 Facebook 2004 Yelp Year Age Today Z Life Needs Traits Peer acceptance is important Flexibility Being always connected Instant gratification Using imagination, making an impact
  • 26.
    26 Comfortable with technology Lowattention span Multi-taskers Curators Not brand loyal Social, collaborative Friends connected for life Self publishers Gen Z: Born 1995 to 2012 1995 2000 2005 2010 17 12 7 2 1995 DVD 1996 Hotmail 1996 Palm PDA 1996 API – Sabre 1996 Telecom Act 1997 Prius launched Japan 1998 Viagra 1999 iMode in Japan 1999 Tivo 1999 WebEx 1999 Napster 2005 YouTube 2006 Wii 2006 Twitter 2007 iPhone 2008 Airbnb 2009 Quora 2009 Pres. Obama 2010 Foreclosures 2011 Egyptian Rev. 2011 Space Shuttle ends 2011 Siri 2011 Pizza is a veg. 2012 SOPA battle 2000 PayPal 2001 Wikipedia 2001 9/11 2001 iPod 2003 Skype 2004 Flickr 2004 Google Maps 2004 Facebook 2004 Yelp Year Age Today Z Life Needs Traits Peer acceptance is important Flexibility Being always connected Instant gratification Using imagination, making an impact
  • 27.
    27 Brand Gen XGen Y Gen Z Kodak/Polariod Yes No No AOL Yes No No McDonalds Yes Yes Yes Apple No Yes Yes Disney No Yes Yes Levi’s Yes Yes ? Jeep/VW Yes Yes ? Nintendo Yes Yes ? JetBlue Yes Yes ? Remaining Relevant for Each Generation
  • 28.
    Best Practices to Understandthe Total Customer Experience
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
    34 Listen to SocialMedia - User Count 2011
  • 35.
    35 Research with Twitter– Free Feedback
  • 36.
    36 Social Media Monitoring 1.Listen 2. Discover 3. Engage Free feedback Have the decision makers start using Twitter themselves But think about actionability There’s a gap with what social media can do alone
  • 37.
    37 Listen Near theTransaction 1. Post Purchase transaction (brick & mortar or ecommerce) 2. Post Flight 3. Post check out of the hotel 4. Call center call / post service 5. During regular use
  • 38.
  • 39.
  • 40.
  • 41.
    41 Facebook – InlineSurveys Insert surveys, polls directly into social media
  • 42.
    42 Surveys + Segment+ Operational + $ A modern web based survey is much more than the questions you directly ask your customers. Augment the invitation with data which will add value to the analysis. Survey data Segment data Operational data Financial data A Survey Record
  • 43.
    43 • Correlation ofany independent field to preset dependant fields. Simple Metrics: e.g. Net Promoter Score How likely are you to recommend this product to a friend ?
  • 44.
    44 Scale to Listenat all the Moments of Truth
  • 45.
    45 Text Analytics Natural languageanalytics power Multiple concepts per verbatim Beyond just sentiment analysis Why: Gen Y & Z provide more unsoliciated feedback through text content
  • 46.
    46 Data + Analytics+ Technology = $$$
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
    52 More best practices Observercustomers in another industry Think of your products as a verb
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
    58 Learn More AboutCustomer Experience Keynote: Tony Hsieh, Zappos CEO www.vocfusion.com @allegiancetweet
  • 59.

Editor's Notes

  • #7 Lewis CK on flight experience
  • #9 First let’s review a couple of traditional modelsThe Kana model is a popular way to balance features and engineering effortIt suggests there are 3 types of features.Basic features are those that have come to be Must-HaveFor example, seatbelts in cars. Auto manufactures and standards have done all they can in this regard. Any more effort would not improve customer satisfaction about the carPerformance attributes are those which you can compete on. Customers will use these to compare you with others.For example, the cars roominess, the engine’s power, or the beauty of the car’s design.Delight features are those where innovation and additional engineering effort can indeed increase customer satisfaction.Sticking with the automobile example, adding more connected services in the car may do this. DVD players for the kids already embedded in the back of the front seats, one tap open all windows to let the heat out feature,
  • #10 We all know about Maslow’s Hierarchy of NeedsThis model is designed to address our motivations in life.
  • #11 I propose a similar model to address the needs of your customer.This is in-part based on a model called System Logics, which some old friends of mine from Ford Motor Company, developed at their design firm in the bay area called Jump Associates. They had 4 tiers. I propose a simpler 3 tier model here. I also renamed them a bit.The premise is that all needs are not created equal.Features needs are there simply because you’re doing something with a product. e.g. I need for my laptop power to remain healthy during this presentation. I need a comfortable seat on my flight to sxsw.. I need my coffee cup to keep me from getting stained and burned.Important: feature needs may disappear if the currently available solutions are redesigned or replace.Activity needs are about your immediate goals or activities. They are about the situation in which you live, work, and operate.E.g. need to deliver a new product design. I need to visit a customer in a city across the country. I need to get some customer supportLife needs are the most fundamental and universal of all. The need to build a relationship with that customer, the need to feel informed, The need to make a difference
  • #12 Read the bullets
  • #14 What if we were to lay the 2 models out as shownKana on the horizontalThe need levels on the vertical
  • #15 Irrational needs
  • #16 As for my favorite recent customer experience. It has to be my new camera. Beginner level Nikon D3100.With the little photography skill I have, this thing turns out pictures like I could never capture with my phone.Full of features, too many features maybeBut this camera addresses my needs on many levels. We’ll get into why that’s important later
  • #17 What if we were to lay the 2 models out as shownKana on the horizontalThe need levels on the vertical
  • #18 Instagram met needs nikon missed
  • #19 What if we were to lay the 2 models out as shownKana on the horizontalThe need levels on the vertical
  • #20 Let’s think about how your trip to SXSW falls into these areas.Our sales team has also found this way of thinking helpful. The model ensures you’re covering all areas.
  • #21 So now we have a framework to consider the generations.Gen Y may consider something a delight at feature need level or even life need levelBut Gen Z might consider it just a basic attribute and feature need“Of course it’s connected to the internet, why wouldn’t it be”
  • #23 Perhaps we need a new version of the needs and attributes grid per each generation, or each customer segment
  • #24 Theres a lot here, but trust me.. This is one Tufte would like because it has a high data to ink ratioWhat should we do about these generations and their characteristics?I’m going to cover 3 areasThe inventions of the past 30 years and how they feed or respond to the needs of gen y and zI’m going to propose a new model for ensuring you’ve got all the bases covered in regards to customer experienceAnd wrap up with some of the best practices we’ve seen and have been involved with in our work helping large enterprise maintain great customer experience
  • #25 Mapping some life needs to products which were invented
  • #26 We’d like to propose a new model for thinking about customer experience
  • #27 Mapping some life needs to products which were invented
  • #28 The future is shaping differently than other generations, and the product and experiences must too evolve. Top firms have struggled to remain relevant over time. It’s not about being fresh, cool, or even social. It’s about being relevant. And not just your product, the entire experience needs to be relevant.
  • #35 There are many social networksThese are their #s end of summer 2011Facebook is now at 1bilI just read this weekend that Twitter will be at 500mil in Feb.Stat: 100 mil tweets per dayCustomers are talking about products and services here.
  • #36 Leading companies review what customers say about them and their competitors on the new tools like TwitterTwitter, Facebook, and all social networking services have an inherent interest in growing their user base. Hence, they continuously innovate and build new tools and services to foster easy sign-up, discovery and broadcasting of users’ experiences
  • #38 Survey data remains one of the most powerful ways to drive action and accountability of your studyGood companies keep them short, design them well, and augment the heck out of the data with hidden informationSolicited and unsolicited feedback
  • #39 Survey data remains one of the most powerful ways to drive action and accountability of your studyGood companies keep them short, design them well, and augment the heck out of the data with hidden informationSolicited and unsolicited feedback
  • #42 We’ve built prototypes that embed surveys directly into facebook.Many of our clients are particular about their data sample so there hasn’t been a huge request for this,At least not yetWe think it’s a good mechanism for unsolicited feedback.
  • #43 Read slide
  • #49 Leading companies use design thinking to listen, plan, test, and and build products
  • #55 At the end of the day, it’s about understanding the full customer experience and knowing which one of these 9 points you should focus on
  • #56 Could be 2 of them
  • #57 Could be 3 of them.
  • #58 Or could be all of them.