The document describes a conceptual design called "Savior Skin" that aims to use mobile technology to influence members of a university men's tennis team to apply sunscreen daily. The design proposes sending humorous text message reminders with images 20-30 minutes before practice to prompt sunscreen application. It would also send a follow-up text after practice to check if sunscreen was applied. The goal is to integrate application into the existing team practice routine using social influence and timely triggers to create a new habit. The document outlines the prototype, theoretical justifications, potential testing, shortcomings and future steps.
1. Savior Skin A conceptual design by Marc Mooney and Eric Kinariwala Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Design Challenge To use mobile and/or social technology to influence five individuals to apply sunscreen daily social technology Time limit: Nine days
2. Savior Skin Persuasive Purpose Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Industrial Design To persuade five or more members of Stanford’s Men’s Varsity Tennis Team to apply sunscreen daily
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4. Alexander Clayton at Tennis Practice Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Alex gets to practice and the team begins its daily warm-up During the warm-up Alex takes out the bottle of sunscreen, applies it, and passes it to a teammate Alex is on his way to tennis practice On his way to practice Alex receives a text message Alex opens the text message – and can’t stop laughing at the hilarious sunscreen bottle image.. He remembers the bottle of spray sport sunscreen he packed in his tennis bag today After practice Alex gets a text message asking him if he applied sunscreen at practice
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8. Results of User Testing Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu
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12. [You may want a summary slide] Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu
13. Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Evaluation of Design Project How well does the idea reflect concepts from class? 0 1 2 3 4 5 6 7 How well does the design match the design brief? 0 1 2 3 4 5 6 7 How viable/convincing is the proposed solution? 0 1 2 3 4 5 6 7
14. Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Evaluation continued… How well could this solution scale to reach many? 0 1 2 3 4 5 6 7 How well does this document communicate? 0 1 2 3 4 5 6 7 Bonus Points How insightful is the proposed solution? 0 1 2 3 4 5 6 7
15. Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Additional Comments: Overall remarks or additional comments here