SlideShare a Scribd company logo
My kodu game
This power point will explain how
I program my game
An accion shot
.                    Here is where the              Here is the ball
                     three balls should end




                                                                   Obstacles to
                                                                   make the
                                                                   transporting
                                                                   of the ball
    This game is about 3                                           more difficult.
    islands they have 1 ball in        The cycle which will
    each one. The cycle have to        transport the balls
    bring the 3 balls to the
    glowing point .
There are mountains and
                       holes and different types
                       of altitude of land .




There are also paths
where it seems that
they go to the palce
but at the end there
is no where to go .
Programing deatils
 With this programig says that
when i press the letter c the cylce
will shoot this also tell us that we
move the cylce with the arrows.
It tell us that when he gets a coin
you will get 10 points. There are
different things that happen
when he touches water he
change colour to orange and
then subract 50 points the time
he is in it.
Programing of shooter
One other aspect                             Here is the programming of the
                                             shooter. It says that every 5
                                             seconds he should shoot a
                                             missile. This will make the
                                             transporting of the ball difficult
                                             because usually the ball goes
                                             anywhere and if you are too
                                             slow the missile will get you and
                                             then you will lose .


in page one says that when he sees cycle
switch to page two. In page two says that
when he sees cycle paint him red and say
something(trouble trouble trouble). And it
says every 5 seconds shoot a missile.
Programing of fish

                     This page says that when
                     he sees the cycle he
                     should go to the east.

                     Then if he touches the
                     cycle it should explode
                     and kill the cycle

                     And last it says that
                     always he should be
                     crazy .

More Related Content

More from Daniel Ruiz

The design cycle
The design cycleThe design cycle
The design cycleDaniel Ruiz
 
The design cycle
The design cycleThe design cycle
The design cycleDaniel Ruiz
 
the ict asigment
the ict asigmentthe ict asigment
the ict asigmentDaniel Ruiz
 

More from Daniel Ruiz (7)

Presentation1
Presentation1Presentation1
Presentation1
 
Presentation1
Presentation1Presentation1
Presentation1
 
maths
mathsmaths
maths
 
Presentation1
Presentation1Presentation1
Presentation1
 
The design cycle
The design cycleThe design cycle
The design cycle
 
The design cycle
The design cycleThe design cycle
The design cycle
 
the ict asigment
the ict asigmentthe ict asigment
the ict asigment
 

My kodu game

  • 1. My kodu game This power point will explain how I program my game
  • 2. An accion shot . Here is where the Here is the ball three balls should end Obstacles to make the transporting of the ball This game is about 3 more difficult. islands they have 1 ball in The cycle which will each one. The cycle have to transport the balls bring the 3 balls to the glowing point .
  • 3. There are mountains and holes and different types of altitude of land . There are also paths where it seems that they go to the palce but at the end there is no where to go .
  • 4. Programing deatils With this programig says that when i press the letter c the cylce will shoot this also tell us that we move the cylce with the arrows. It tell us that when he gets a coin you will get 10 points. There are different things that happen when he touches water he change colour to orange and then subract 50 points the time he is in it.
  • 5. Programing of shooter One other aspect Here is the programming of the shooter. It says that every 5 seconds he should shoot a missile. This will make the transporting of the ball difficult because usually the ball goes anywhere and if you are too slow the missile will get you and then you will lose . in page one says that when he sees cycle switch to page two. In page two says that when he sees cycle paint him red and say something(trouble trouble trouble). And it says every 5 seconds shoot a missile.
  • 6. Programing of fish This page says that when he sees the cycle he should go to the east. Then if he touches the cycle it should explode and kill the cycle And last it says that always he should be crazy .