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MONADS
Explained for OOP Developers
by Mikhail Shilkov
ROME - APRIL 13/14 2018
MONAD
MONOID
CATEGORY
ENDOFUNCTORS
“
“
Douglas Crockford,
who found Good Parts
in Javascript
Monads are cursed - once
you understand monads for
yourself you lose the ability
to explain them to others
“
“
TomasPetricek,
TheAlanTuringInstitute
http://tomasp.net/acade
mic/papers/monads/mon
ads-programming.pdf
Learning monads and writing a
monad tutorial or writing a talk
on monads has also become an
important milestone in learning
about theory of functional
programming.
// Type annotation
func: TypeA -> TypeB
// Static methods
static class Mapper {
static ClassB func(ClassA a) { ... }
}
// Instance methods
class ClassA {
ClassB func() { ... }
}
class Speaker {
Talk nextTalk() { ... }
}
class Talk {
Conference getConference() { ... }
}
class Conference {
City getCity() { ... }
}
class City { ... }
static City nextTalkCity(Speaker speaker)
{
Talk talk = speaker.nextTalk();
Conference conf = talk.getConference();
City city = conf.getCity();
return city;
}
City nextTalkCity Speaker
nextTalk
getConference
getCity
NULL
Speaker
Nullable<Talk> nextTalk
Talk
Nullable<Conference> getConference
Conference
Nullable<City> getCity
Nullable<City> nextTalkCity Speaker
Talk? nextTalk
Conference? getConference
City? getCity
Nullable<City> nextTalkCity Speaker
Talk? nextTalk
Conference? getConference
City? getCity
Nullable<City> nextTalkCity Speaker
nextTalk
getConference
getCity
Speaker
Optional<Talk> nextTalk
Talk
Optional<Conference> getConference
Conference
Optional<City> getCity
Optional<City> nextTalkCity
Speaker
nextTalk
getConference
getCity
Optional<City> nextTalkCity
Speaker
nextTalk
getConference
getCity
Speaker
List<Talk> getTalks
Talk
List<Conference> getConferences
Conference
List<City> getCities
List<City> allCitiesToVisit Speaker
List<City>
Talk getTalks
Conference getConferences
City getCities
List<City> allCitiesToVisit Speaker
getTalks
getConferences
getCities
List<City> allCitiesToVisit Speaker
getTalks
getConferences
getCities
List<City> allCitiesToVisit Speaker
getTalks
getConferences
getCities
List<City> allCitiesToVisit Speaker
getTalks
getConferences
getCities
Speaker
Task<Talk> nextTalk
Talk
Task<Conference> getConference
Conference
Task<City> getCity
Task<City> nextTalkCity Speaker
nextTalk
getConference
getCity
Task<City> nextTalkCity Speaker
nextTalk
getConference
getCity
CompletableFuture<City> nextTalkCity
Speaker
nextTalk
getConference
getCity
CompletableFuture<City> nextTalkCity
Speaker
nextTalk
getConference
getCity
PATTERN
nextTalk
getConference
getCity // Optional<T>
getTalks
getConferences
getCities // List<T>
nextTalk
getConference
getCity // CompletableFuture<T>
WorkflowThatReturns<T>
WorkflowThatReturns<U> addStep
Function T WorkflowThatReturns<U>
WorkflowThatReturns<Phone> workflow Speaker
nextTalk
getConference
getCity
Monad<T>
Monad<U> bind T Monad<U>
// or alternatively
Monad<T>
Monad<U> map T U
Monad<U> flatten Monad<Monad<U>>
Optional<T>
// ... constructors go here
Optional<U> flatMap T Optional<U> func
func
Optional
Enumerable
IEnumerable<U> SelectMany
IEnumerable<T>
T IEnumerable<U> func
func
CompletableFuture
CompletableFuture<U> thenCompose
T CompletableFuture<U>> func
// Some black magic happens here,
// but it works!!!
WORKFLOW
Talk talk
talk
talk
talk
async
talk await
await talk
await talk
MONADS
nextTalkCity async
let! nextTalk
let! getConference
let! getCity
nextTalkCity option
let! nextTalk
let! getConference
let! getCity
actor
let!
return!
MONAD
• To apply same approach to new
problems
• To talk to other developers
• It’s already in your language
• It’s getting used more
• Pattern
• Generic Container
• Workflow Builder
“
“
John De Goes,
who knows what
Monads are
Monads are virtual machines
for expressing sequential,
dependent computation,
where the instruction set of a
VM is given by the structure of
the monad's constructors
Monads Explained for OOP Developers
Monads Explained for OOP Developers

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Monads Explained for OOP Developers