3. What is Hour of Code?
It is an initiative around the world to get everyone to learn code for a hour.
https://www.youtube.com/watch?v=FC5FbmsH4fw
http://hourofcode.com/us
4. Event Tutorial:
1. Find resources
2. Prepare the living room (30 minutes before)
3. Introduction
4. Programs:
• TouchDevelop
• Windows App studio
• Minecraft
Smart Game Designing (Grades 5-7)
• Code.org
• Kodu
• Project Spark
Learn to Code (Grades 3- 5)
• TouchDevelop
• Project Spark
Technology innovations and Digital Literacy (Grades 3-5)
• Office Lens
• Office Mix
• Worldwide telescope
5. Concepts Introduced In The Tutorials:
• Code as a set of instructions
• Syntax (object, function, parameter, variable)
• Comments
• Conditionals
• Loops
http://hourofcode.com/us
6. Definitions:
• Computer program: A precise set of instructions that a computer can understand.
• Syntax: The grammar of code.
• Comments: sentences the computer does not read.
• Object: An object in a line of code is like a noun in a sentence.
• Function: A function in a line of code is like a verb in a sentence.
• Parameter: A variable or value that is passed to a function.
• Event: Something that happens outside the code that the computer knows how to respond to.
• Conditional statements: Code for testing a situation.
• If, then
• When, Do
• Property: Information about an object that can inspected or checked.
• Variable: A way to store data so it can be used later. (String, Int, double, and more)
• Loop: A sequence of instructions (lines of code) that is repeated a set number of times.
http://hourofcode.com/us