This document outlines ideas for the setting, characters, weapons, armor, siege equipment and weather systems for a medieval fantasy game. The setting would be in a mountainous or grassland region. Characters would include civilians like blacksmiths and farmers, as well as city, elite and royal guards. Players could take the role of bandit leaders and their allies. A variety of melee weapons, bows, and armor sets for different factions are proposed. Siege equipment like trebuchets and ladders are also included. Dynamic weather systems like rain, snow and blizzards would occur in day and night cycles of 10 minutes each.