Media: Magazine Analysis
Front Cover
By Declan Cook
Front Cover: Kerrang
Well Known Figure used to take up
the majority of the front cover
with faces kept clear. It is used to
attract attention to people who
recognise them.
Cover lines used layered over
the main figure head to not
take any attention away but
still be visible. These hint at
what articles are used in the
magazines issue.
Positioning statement at the top of the
page to get the point across without
taking away from the main picture. It’s
used to attract readers quickly with a
snippet of info about a feature or article.
Unique Headlining font used bold at the
top of the magazine and is used so that
font and things associated with it are
products of kerrang and customers will
recognise this.
A splash is used in this instance
as extra posters instead of a
unique offer and takes up quite
a large portion of the lower
page instead of being small.
However it is used, it still is an
extra incentive to buy this
magazine.
Key words are in bold so they are
brought to the attention of the
reader.
There are only 3-4 text fonts
used as not to make the page to
busy and so they are
recognisable to this brand.
The main image is contrasting in
colour compared to the block of
colour in the background. It is also
photo shopped/edited in a way
where the hand is layered making it
look slightly 3D again adding to the
eye catching affect. This is also due
to the rule of thirds and geometric
shapes drawing your attention
somewhere.
Front Cover: PC Gamer
Well Known Figure used to take
up the majority of the front
cover with faces kept clear. In
this instance it is a very
recognisable screenshot from
the Skyrim promotional advert
which many Skyrim fans will be
able to relate to.
Unique Headlining font used bold at
the top of the magazine and is used
so that font is associated with the
products of PC Gamer.
The main image is all one photo
however edited so the ain character
and focus of the picture is layered
above the text and splashes.
Therefore it does not need to
contrast as much.
The splash in this instance is
offering a free and exclusive tf2
hat and a free trial to a
programme which may excite
people who are interested in
Skyrim and other articles
published in this magazine. This
offers incentive to purchase.
The cover lines are quite large and
intruding to grab the focus of the reader
however not to intrusive to take the focus
from the main image. This is backed up by
the fact large important cover lines and
titles are in bold and larger text.
There are only 3-4 text fonts
used as not to make the page
to busy and so they are
recognisable to this brand.
The positioning statement in this
magazine is a circle near the top
showing that there are “196 pages
biggest issue this millennium”. This
shows that this issue will be better
than all the others.

Front Cover analysis

  • 1.
    Media: Magazine Analysis FrontCover By Declan Cook
  • 2.
    Front Cover: Kerrang WellKnown Figure used to take up the majority of the front cover with faces kept clear. It is used to attract attention to people who recognise them. Cover lines used layered over the main figure head to not take any attention away but still be visible. These hint at what articles are used in the magazines issue. Positioning statement at the top of the page to get the point across without taking away from the main picture. It’s used to attract readers quickly with a snippet of info about a feature or article. Unique Headlining font used bold at the top of the magazine and is used so that font and things associated with it are products of kerrang and customers will recognise this. A splash is used in this instance as extra posters instead of a unique offer and takes up quite a large portion of the lower page instead of being small. However it is used, it still is an extra incentive to buy this magazine. Key words are in bold so they are brought to the attention of the reader. There are only 3-4 text fonts used as not to make the page to busy and so they are recognisable to this brand. The main image is contrasting in colour compared to the block of colour in the background. It is also photo shopped/edited in a way where the hand is layered making it look slightly 3D again adding to the eye catching affect. This is also due to the rule of thirds and geometric shapes drawing your attention somewhere.
  • 3.
    Front Cover: PCGamer Well Known Figure used to take up the majority of the front cover with faces kept clear. In this instance it is a very recognisable screenshot from the Skyrim promotional advert which many Skyrim fans will be able to relate to. Unique Headlining font used bold at the top of the magazine and is used so that font is associated with the products of PC Gamer. The main image is all one photo however edited so the ain character and focus of the picture is layered above the text and splashes. Therefore it does not need to contrast as much. The splash in this instance is offering a free and exclusive tf2 hat and a free trial to a programme which may excite people who are interested in Skyrim and other articles published in this magazine. This offers incentive to purchase. The cover lines are quite large and intruding to grab the focus of the reader however not to intrusive to take the focus from the main image. This is backed up by the fact large important cover lines and titles are in bold and larger text. There are only 3-4 text fonts used as not to make the page to busy and so they are recognisable to this brand. The positioning statement in this magazine is a circle near the top showing that there are “196 pages biggest issue this millennium”. This shows that this issue will be better than all the others.

Editor's Notes