Gamification involves introducing game-like constructs such as points and badges into non-game applications to increase engagement and loyalty. It can be used across various business areas such as marketing, sales, customer service, and project management to drive behaviors like participation, productivity and problem solving. Implementing gamification requires understanding business goals and identifying key actions to reward through a points system integrated with social and analytical features. Gamification has potential for improving business metrics and global organizations are increasingly adopting it.