Emerging Technology:
The Good And The Bad
FUTURE HORIZONS
WE LIVE IN
exciting
TIMES
1440
PRINTIN
G
PRESS
1927 TELEVISION
1876 TELEPHONE
1712
STEAM
TRAIN
1971 MICROPROCESSOR
1990 WORLD WIDE WEB
2007 IPHONE
1440
PRINTIN
G
PRESS
1927 TELEVISION
1876 TELEPHONE
1712
STEAM
TRAIN
1971 MICROPROCESSOR
1990 WORLD WIDE WEB
2007 IPHONE
2017 GDP PER CAPITA
1440
PRINTIN
G
PRESS
1927 TELEVISION
1876 TELEPHONE
1712
STEAM
TRAIN
1971 MICROPROCESSOR
1990 WORLD WIDE WEB
2007 IPHONE
90% OF THE DATA IN THE WORLD
TODAY HAS BEEN CREATED IN THE
LAST TWO YEARS.
ICO’s
100X
30M
ALEXA’S
17%
ADOPTION
WHAT’S
NEXT?
HOW DO WE CREATE VIABLE AND
PROFITABLE PRODUCTS THAT
USERS LOVE?
LET’S PICK SOME
WINNERS
*LEARN FROM LOSERS
#1 AUGMENTED REALITY
APPLE 3D TV
Insert
#2 AUTONOMOUS VEHICLES
TESLA UBER
Insert
Insert
Insert
#3 FACE RECOGNITION
KFC HANGZHOU HIGH SCHOOL 11
Insert
#4 IOT EFFECT
RIO TINTO TRACKINGPOINT
TRACKINGPOINT
GETS DISABLED
#5 ARTIFICIAL INTELLIGENCE
GOOGLE AMAZON
CHECKERS 100000000000000000000
CHESS 10000000000000000000000000000000000000000
GO 100000000000000000000000000000000000000000000000000000000000000000000000000000000
POSSIBILITIES
LEE SEDOL 1
VS
ALPHAGO 4
MEET
OLIVER
HABERSTROH
HOW DO WE
KEEP THE GOOD?
AVOID THE BAD
AND THE UGLY.
EARLY
ADOPTERS
RECRUITS
MASS
AUDIENCE
PRODUCT MARKET FITPROBLEM SOLUTION FIT
VIABILITYUSER PAINS & GAINS TRACTION & PROFITABILITY
DISTRIBUTION CONVERSION FIT
Test &
learn
WITH CUSTOMERS
Be more
human
TOO MUCH TECH?
THANK YOU

Emerging Technology: the good and the bad