Ada beberapa cara untuk mengoptimalkan ukuran APK agar lebih kecil, di antaranya dengan menggunakan Device Filter dan membuat dua versi build APK untuk ARM dan x86. Editor Log dapat digunakan untuk menemukan asset-asset yang tidak terpakai agar dibuang, serta perlu memperhatikan resolusi dan ukuran asset yang diimpor agar lebih optimal. Teknik texture atlas dan mematikan mipmap juga dapat mengurangi ukuran APK. Rencanakan asset
A working environment for Problem Based Learning facilitatorsArunangsu Chatterjee
The document describes an EU project that aimed to train teachers on Problem-Based Learning (PBL) pedagogy. It involved 10 partner organizations across several European countries. The project created an online course, virtual facilitator, and PBL repository to help educators implement PBL. The online course used Salmon's e-tivity model and covered theoretical and practical PBL concepts and case studies. The virtual facilitator and repository provided guidance and resources for designing PBL scenarios. The overall goal was to promote PBL as a learner-centered teaching approach.
The document discusses whether virtual learning environments (VLEs) have failed to deliver on their promises. It provides data on increasing VLE adoption rates but notes they are primarily used for course management rather than as learning environments. While VLEs have delivered as course management systems, their ability to facilitate learning is more limited. Barriers to VLEs fully achieving their potential include a need for staff training and a paradigm shift towards more constructivist approaches.
This document provides information about Project FLVS, a student project for those involved with Florida Virtual School (FLVS). The project aims to create a short film made up of videos submitted by FLVS students, teachers, parents, and alumni expressing their appreciation and experiences with FLVS. The deadline to submit videos is December, but may be extended until January or February if needed. Anyone who submits a video must sign a media release form giving FLVS permission to use the video. Alternatives like submitting an audio recording with a photo are available for those without access to a camera. Students with questions should contact the Project FLVS team.
The son of a wealthy man went with his father to stay on a poor farmer's land for a few days. When they returned home, the father asked the son what he learned. The son said that while they have many luxuries, the poor family had friends and community to support each other. The son realized they are actually poor despite their wealth, because the farmer's family is rich in what really matters - love and support of friends.
Ada beberapa cara untuk mengoptimalkan ukuran APK agar lebih kecil, di antaranya dengan menggunakan Device Filter dan membuat dua versi build APK untuk ARM dan x86. Editor Log dapat digunakan untuk menemukan asset-asset yang tidak terpakai agar dibuang, serta perlu memperhatikan resolusi dan ukuran asset yang diimpor agar lebih optimal. Teknik texture atlas dan mematikan mipmap juga dapat mengurangi ukuran APK. Rencanakan asset
A working environment for Problem Based Learning facilitatorsArunangsu Chatterjee
The document describes an EU project that aimed to train teachers on Problem-Based Learning (PBL) pedagogy. It involved 10 partner organizations across several European countries. The project created an online course, virtual facilitator, and PBL repository to help educators implement PBL. The online course used Salmon's e-tivity model and covered theoretical and practical PBL concepts and case studies. The virtual facilitator and repository provided guidance and resources for designing PBL scenarios. The overall goal was to promote PBL as a learner-centered teaching approach.
The document discusses whether virtual learning environments (VLEs) have failed to deliver on their promises. It provides data on increasing VLE adoption rates but notes they are primarily used for course management rather than as learning environments. While VLEs have delivered as course management systems, their ability to facilitate learning is more limited. Barriers to VLEs fully achieving their potential include a need for staff training and a paradigm shift towards more constructivist approaches.
This document provides information about Project FLVS, a student project for those involved with Florida Virtual School (FLVS). The project aims to create a short film made up of videos submitted by FLVS students, teachers, parents, and alumni expressing their appreciation and experiences with FLVS. The deadline to submit videos is December, but may be extended until January or February if needed. Anyone who submits a video must sign a media release form giving FLVS permission to use the video. Alternatives like submitting an audio recording with a photo are available for those without access to a camera. Students with questions should contact the Project FLVS team.
The son of a wealthy man went with his father to stay on a poor farmer's land for a few days. When they returned home, the father asked the son what he learned. The son said that while they have many luxuries, the poor family had friends and community to support each other. The son realized they are actually poor despite their wealth, because the farmer's family is rich in what really matters - love and support of friends.
The son of a wealthy man went with his father to stay on a poor farmer's land for a few days. When they returned home, the father asked the son what he learned. The son said that while they have many luxuries, the poor family had friends and community to support each other. The son realized they are actually poor despite their wealth, because the farmer's family is rich in what really matters - love and support of friends.
Dokumen tersebut membahas tentang konsep dasar game loop yang digunakan dalam permainan video, termasuk frame, timing, cerita, serta hubungannya dengan update dan draw. Game loop berjalan terus menerus untuk mengupdate dan menggambar frame selama permainan berlangsung.
The document provides information about the Pudu Rotary Club Charity Run 2011 that will take place on September 25th at Padang Merbok in Kuala Lumpur. Online registration is available at www.myraceonline.com and the registration form can also be submitted along with payment by cheque. There are three categories for the run ranging from 3km to 7km with fees from RM40-RM120.
Durante os períodos geológicos, a Terra passou por grandes revoluções que transformaram sua superfície, incluindo extinções em massa de espécies. Essas revoluções foram causadas por fenômenos naturais como o resfriamento do planeta, erupções vulcânicas e inundações. Atualmente, a Terra passa por um período de estabilidade, mas ainda pode sofrer perturbações locais no futuro.
India has the second highest number of internet users and mobile internet users in the world, with 372.5 million and 287.7 million respectively. Internet users in India skew heavily towards males currently. Urban young Indian internet users spend about 2.2 hours online daily on mobile devices. Facebook dominates the social media landscape in India with over 149 million users in 2016. However, India's digital ad spending and retail e-commerce sales are still much lower than countries like China, the US, and others, but are growing rapidly.
Narrative Image: The How and Why of Visual StorytellingDaniela Molnar
Explores the basics of how images communicate. Looks at various types of visual narratives. Presented to the Guild of Natural Science Illustrators at the 2011 national conference in Olympia, WA on July 12, 2011.
The son of a wealthy man went with his father to stay on a poor farmer's land for a few days. When they returned home, the father asked the son what he learned. The son said that while they have many luxuries, the poor family had friends and community to support each other. The son realized they are actually poor despite their wealth, because the farmer's family is rich in what really matters - love and support of friends.
Dokumen tersebut membahas tentang konsep dasar game loop yang digunakan dalam permainan video, termasuk frame, timing, cerita, serta hubungannya dengan update dan draw. Game loop berjalan terus menerus untuk mengupdate dan menggambar frame selama permainan berlangsung.
The document provides information about the Pudu Rotary Club Charity Run 2011 that will take place on September 25th at Padang Merbok in Kuala Lumpur. Online registration is available at www.myraceonline.com and the registration form can also be submitted along with payment by cheque. There are three categories for the run ranging from 3km to 7km with fees from RM40-RM120.
Durante os períodos geológicos, a Terra passou por grandes revoluções que transformaram sua superfície, incluindo extinções em massa de espécies. Essas revoluções foram causadas por fenômenos naturais como o resfriamento do planeta, erupções vulcânicas e inundações. Atualmente, a Terra passa por um período de estabilidade, mas ainda pode sofrer perturbações locais no futuro.
India has the second highest number of internet users and mobile internet users in the world, with 372.5 million and 287.7 million respectively. Internet users in India skew heavily towards males currently. Urban young Indian internet users spend about 2.2 hours online daily on mobile devices. Facebook dominates the social media landscape in India with over 149 million users in 2016. However, India's digital ad spending and retail e-commerce sales are still much lower than countries like China, the US, and others, but are growing rapidly.
Narrative Image: The How and Why of Visual StorytellingDaniela Molnar
Explores the basics of how images communicate. Looks at various types of visual narratives. Presented to the Guild of Natural Science Illustrators at the 2011 national conference in Olympia, WA on July 12, 2011.
2. Drawing Image
Pemrosesan Pixels.
Semua bahas pemograman berbeda
implementasi.
Biasanya menggunakan bitmap.
Semakin banyak image yang
Load dan Draw/
dipakai maka semakin berat Image simpan ke Siap
resource dari Game memory dipakai
11. Tugas
- Buat “pesawat” tidak keluar layar
- Buat “musuh” yang bergerak ke bawah
- Buat sebuah blog (mau blogspot atau
wordpress, kalo sudah ada lebih baik). Taruh
tugas 1 kalian sebagai post, dan sertakan pada
post lain game flash kalian (dua poin di atas
sudah terimplementasi).