Utilize the design thinking process for your own challenges using this simple workbook compiled from activites and tools learned from IDEO, Stanford d. School, and Radford University.
Design Thinking & Innovation Games : Presented by Cedric MainguyoGuild .
Accelerate Innovation: Learn why it matters and how it’s done.
Design Thinking can be used to design products, user experiences, corporate strategy or public services… Innovation Games, whose primary intent is not pure entertainment, can be applied to a broad spectrum of areas like training, hiring, generating new ideas, gathering feedback about a product or change management… The list goes on.
An increasing number of organizations have realized the enormous potential of human-centered and playful approach to innovation design and development. The growing success of Agile methods, which put a strong emphasis on people interactions, on fun and on building a creativity-friendly environment, have made Design Thinking and Innovation Games even more popular.
Social Storytelling: The Next Wave of EngagementLiveWorld
Most of today’s content strategies involve publishing hundred of bits of content per month across social networks, without any cohesive story or narrative behind the content. These random pieces of information tell a story to your fans and customers, whether intended or not.
Are you telling the right brand story? This hands-on session will help you:
· Identify the genre or type of story that you want to tell
· Develop a monthly story arc in your content calendar
· Create compelling, interesting characters your customers will want to engage
· Invite your customers to be in your story
· Frame your story within the Facebook Timeline layout
Presented by Liveworld at SXSW Interactive 2013 by Mark Williams and Carri Bugbee
Talk : Innovation Games : Perfecting Your Brainstorming Technique for Killer...Ben Sykes
“It is an exciting time to be alive. We seem to be on the edge of limitless technology.
I wonder if we are
trying to solve the right problems?
How many people want to see another Instagram or uber clone?”
The world needs you to be fearless in your innovation.
Design Thinking & Innovation Games : Presented by Cedric MainguyoGuild .
Accelerate Innovation: Learn why it matters and how it’s done.
Design Thinking can be used to design products, user experiences, corporate strategy or public services… Innovation Games, whose primary intent is not pure entertainment, can be applied to a broad spectrum of areas like training, hiring, generating new ideas, gathering feedback about a product or change management… The list goes on.
An increasing number of organizations have realized the enormous potential of human-centered and playful approach to innovation design and development. The growing success of Agile methods, which put a strong emphasis on people interactions, on fun and on building a creativity-friendly environment, have made Design Thinking and Innovation Games even more popular.
Social Storytelling: The Next Wave of EngagementLiveWorld
Most of today’s content strategies involve publishing hundred of bits of content per month across social networks, without any cohesive story or narrative behind the content. These random pieces of information tell a story to your fans and customers, whether intended or not.
Are you telling the right brand story? This hands-on session will help you:
· Identify the genre or type of story that you want to tell
· Develop a monthly story arc in your content calendar
· Create compelling, interesting characters your customers will want to engage
· Invite your customers to be in your story
· Frame your story within the Facebook Timeline layout
Presented by Liveworld at SXSW Interactive 2013 by Mark Williams and Carri Bugbee
Talk : Innovation Games : Perfecting Your Brainstorming Technique for Killer...Ben Sykes
“It is an exciting time to be alive. We seem to be on the edge of limitless technology.
I wonder if we are
trying to solve the right problems?
How many people want to see another Instagram or uber clone?”
The world needs you to be fearless in your innovation.
d thinking Workbook - Companion Slide Deckcgooddesign
Use this slide deck as a companion to the d. thinking workbook.
Take part in activites and tools developed by IDEO, Stanford d. School, and Radford University.
Everyone is a marketer and each of us have a role in growing and developing our business. The Bucket Theory is a simple way to define the differences between marketing and business development, and to identify “large, small, and leaky bucket opportunities”. All of the activities we engage in (customer interactions, design solutions, and business choices) play a role in telling our story and sharing our values. See how this concept applies to you, regardless of job description or daily responsibilities. Marketing and business development can’t just be left up to one department or one person. Leverage your people and their passion in defining your brand and telling your story. Empower them with the tools to understand their place in building business and driving your organization’s mission. Integrate these concepts into the fiber of your firm to ensure that your great work and your marketing tell the same story.
As Designers we are all here for the same purpose - helping other people.
So how do we eject the agendas, preconceived ideas and ego's that sometimes get in the way of serving our end users!
Exploring conflicts that can exist between organizational objectives and end user requirements and desires.
Considering ethical impacts and contractual obligations
Understanding the role of design in solving complex problems
Utilizing design thinking methodologies to develop empathy for all stakeholders
As Designers we are all here for the same purpose - helping other people.
So how do we eject the agendas, preconceived ideas and ego's that sometimes get in the way of serving our end users!
Exploring conflicts that can exist between organizational objectives and end user requirements and desires.
Considering ethical impacts and contractual obligations
Understanding the role of design in solving complex problems
Utilizing design thinking methodologies to develop empathy for all stakeholders
Bringing a Client-Centric approach to your customers and your organization. Bridging the divide between "High Design" and "High Delivery".
d thinking Workbook - Companion Slide Deckcgooddesign
Use this slide deck as a companion to the d. thinking workbook.
Take part in activites and tools developed by IDEO, Stanford d. School, and Radford University.
Everyone is a marketer and each of us have a role in growing and developing our business. The Bucket Theory is a simple way to define the differences between marketing and business development, and to identify “large, small, and leaky bucket opportunities”. All of the activities we engage in (customer interactions, design solutions, and business choices) play a role in telling our story and sharing our values. See how this concept applies to you, regardless of job description or daily responsibilities. Marketing and business development can’t just be left up to one department or one person. Leverage your people and their passion in defining your brand and telling your story. Empower them with the tools to understand their place in building business and driving your organization’s mission. Integrate these concepts into the fiber of your firm to ensure that your great work and your marketing tell the same story.
As Designers we are all here for the same purpose - helping other people.
So how do we eject the agendas, preconceived ideas and ego's that sometimes get in the way of serving our end users!
Exploring conflicts that can exist between organizational objectives and end user requirements and desires.
Considering ethical impacts and contractual obligations
Understanding the role of design in solving complex problems
Utilizing design thinking methodologies to develop empathy for all stakeholders
As Designers we are all here for the same purpose - helping other people.
So how do we eject the agendas, preconceived ideas and ego's that sometimes get in the way of serving our end users!
Exploring conflicts that can exist between organizational objectives and end user requirements and desires.
Considering ethical impacts and contractual obligations
Understanding the role of design in solving complex problems
Utilizing design thinking methodologies to develop empathy for all stakeholders
Bringing a Client-Centric approach to your customers and your organization. Bridging the divide between "High Design" and "High Delivery".