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Food Delivery App Consulting Project
Payments Transaction
Debarati Rakshit
Table of Contents
WORK PACKAGE 1: ACROSS GEOGRAPHIC REGION ....................................................................................................... 3
Study 1: All events across Geographic Region.............................................................................................. 3
Study 2: Consumption Pattern across regions (Finland and Poland)............................................................ 4
New Feature: Happy Hour Token ................................................................................................................. 9
New Feature: Split (Payment)....................................................................................................................... 9
Study 3: New User Registration Pattern across regions ............................................................................. 10
WORK PACKAGE 2: SWEDEN .................................................................................................................................. 11
Study 1: Fraud in Sweden........................................................................................................................... 11
WORK PACKAGE 3: POLAND .................................................................................................................................. 16
Study 1: Events in Poland ........................................................................................................................... 16
Study 2: Relative Transaction in Poland ..................................................................................................... 17
Study 3: Consumer Behaviour in Digital Payments .................................................................................... 20
Study 4: Digital Payment Adoption in Poland............................................................................................. 22
INSIGHTS THAT WERE NOT PLOTTED AND DISCUSSED .................................................................................................... 26
PART C......................................................................................................................................................... 27
Feature 1: Split (recapitulating).................................................................................................................. 27
Feature 2: Wallet........................................................................................................................................ 27
Feature 3: Wolt Combine ........................................................................................................................... 28
WORK PACKAGE 4: WALLET................................................................................................................................... 31
User Persona .............................................................................................................................................. 31
User Story Template................................................................................................................................... 31
Wallet Product Requirement Document (PRD).......................................................................................... 32
Wallet Development Flow.......................................................................................................................... 32
Development Effort Cost............................................................................................................................ 33
Scrum Method for Managing Product Backlog........................................................................................... 34
REFERENCES:....................................................................................................................................................... 35
Work Package 1: Across Geographic Region
Study 1: All events across Geographic Region
Figure 1: All Events (€)
Event	Code Currency
0K 500K 1000K 1500K 2000K 2500K 3000K 3500K
Value	in	Euro
AUTHORISATION CZK
DKK
EUR
GEL
HUF
ILS
NOK
PLN
SEK
CANCELLATION CZK
DKK
EUR
GEL
HUF
NOK
PLN
SEK
CAPTURE CZK
DKK
EUR
GEL
HUF
NOK
PLN
SEK
CHARGEBACK EUR
SEK
USD
NOTIFICATION_OF_CHAR.. EUR
SEK
USD
NOTIFICATION_OF_FRAUD EUR
GEL
SEK
REFUND CZK
DKK
EUR
GEL
NOK
PLN
SEK
REQUEST_FOR_INFORMA.. EUR
1,078.64K€
3,261.25K€
348.92K€
103.06K€
140.14K€
60.24K€
57.56K€
13.52K€
0.00K€
13.41K€
30.52K€
88.56K€
1.65K€
1.14K€
3.67K€
0.52K€
2.47K€
2,968.03K€
307.63K€
985.77K€
124.80K€
55.77K€
50.46K€
11.53K€
85.21K€
8.41K€
5.10K€
1.01K€
6.67K€
5.10K€
1.01K€
8.43K€
0.06K€
6.90K€
0.03K€
9.09K€
1.41K€
0.06K€
0.48K€
0.01K€
1.00K€
0.19K€
All	Events	(€)
Sum	of	Value	in	Euro	for	each	Currency	broken	down	by	Event	Code.		The	marks	are	labeled	by	sum	of	Value	in	Euro.	The	view	is	filtered	on	Event	Code,
which	excludes	event_code.
Few Key Insights:
Considering zones in EUR (Finland, Latvia, Lithuania in this dataset)
- Ideally, all authorisation should be able to capture. But in many cases, that is not happening
as it is entering the states: Cancellation, Chargeback, Fraud or Refund primarily. For example,
when we consider business value of EUR Zone i.e. Finland, Latvia and Lithuania (in this dataset)
– Authorisation has been of 3261.25K € but capture has been only 2968.03K €. A loss of
information of business 293.22K €.
- Chargeback of 8.41K € but notification of only 6.67K €. Loss of amount of 1.74K €.
Few reasons can be - either Customer Success Teams has not able to grow steadily with
exponential rise in business, peak time bounce off or not able to trace notification of
chargeback, henceforth could be a form of fraudulent behaviour.
- Chargeback in other regions like SEK (Sweden) and USD (USA) is excellent. Every Chargeback
request has a follow up of Chargeback Notification; except EUR Region (Finland, Latvia,
Lithuania in this dataset)
In Denmark (DKK):
- Authorisation has been of 1078.64k €, whereas capture is 985.77K €. The other two states of
the payment events are: Cancellation and Refund.
- Cancellation is of 30.52K € and Refund is of 9.09K €, which means 3.67% of transaction in 2
weeks has been called off by the customer. It might be reflecting on the customer satisfaction
in Denmark Region. The event states of cancellation and refund might be reflecting on the
kind of restaurant and service providers Wolt has tied up with in Denmark.
Fraudulent Behaviour:
- Fraudulent behaviour is primarily in the region of EUR (Finland, Latvia and Lithuania), GEL
(Georgia) and SEK (Sweden).
Study 2: Consumption Pattern across regions (Finland and Poland)
When I plotted the consumption pattern across geographic region, it showed wide variation in each
geographic zone. For which, I needed to plot country-wise (Merchant Code). For example,
consumption pattern across the week varied widely between Finland, Sweden and Poland.
But for the brevity of the assignment, I will focus on Case 1: Finland, because I am aware of the social
construct a bit more and Case 2: Poland, as the business is weak, it was interesting to study further.
I am adding the calendar of October 2018, for reference.
CASE 1: Finland
Figure 2 : Consumption pattern across week – in Finland
Few Key Insights – Consumption in Finland:
- The consumption drops on Thursdays before it takes a peak rise on Fridays. The reason might
be, people are saving up their “eating out quota” to eat out over the weekend.
- On Fridays, it has the second highest peak, possibly because people are ordering food to
celebrate TGIF with colleagues. The timing might be during afternoon lunch or as evening food
and snacks to go with drinks.
- On Sundays, it has the highest peaks. Assumption is, with understanding Finland’s social
context, people love spending their leisurely Sundays with family. They might be ordering in
food to eat with family. This will usually be the afternoon lunch or dinner.
Let’s try to drill down further and check the consumption pattern across hours on Fridays and Sundays.
Merchant	Account	Code
Wolt_FIN
1	Oct 2	Oct 3	Oct 4	Oct 5	Oct 6	Oct 7	Oct 8	Oct 9	Oct 10	Oct 11	Oct 12	Oct 13	Oct 14	Oct
Day	of	Event	Date	[October	2018]
0K
100K
200K
300K
400K
Value	in	Euro
Consumption	Pattern	across	Week
The	trend	of	sum	of	Value	in	Euro	for	Event	Date	Day	broken	down	by	Merchant	Account	Code.	The	view	is	filtered	on	Merchant	Account	Code,	which	keeps
Wolt_FIN.
Figure 3 : Consumption in Finland on a Friday
Figure 4 : Consumption in Finland on a Sunday
Few Key Insights:
- On both Fridays (5th
and 12th
October 2018), the peak consumption over the day has happened
over 16:00 hour i.e. close to the end of office hours. We can assume people are getting ready
to celebrate TGIF (“Thank God it’s Friday”) with colleagues. They might be ordering in snacks
and finger food to go with their drinks. We could have analysed further if we could have got
more details on the restaurants and food type, they have placed orders for.
- On both Sundays (7th
and 14th
October 2018), the peak consumption over the days has
happened at 14:00-15:00. It definitely matches with our assumption of families wanting to
have a leisurely lunch together. Finland usually has their lunch between 11:30-13:00. We can
assume, probably, the lunch ordered might be something light and healthy which will be
consumed after a late morning (heavy and hearty) breakfast. We could have said with assured
if we had more data on the restaurants and food type, they have placed orders for.
CASE 2: Poland
Figure 5: Consumption pattern across week – in Poland
Few Key Insights:
- In Poland, the consumption peak is on Fridays (5th
and 12th
October 2018) and Sundays (7th
and 14th
October 2018). It might be following the same pattern as of Finland- Friday high peak
consumption is because of TGIF and Sunday high peak consumption is because people might
be celebrating with family and friends.
- There are two major dip points in Poland. First, during early weekdays like Tuesdays (2nd
October 2018) and Wednesdays (10th
October 2018). Second one prominently lies between
the highest peak points – which is Saturday.
If we drill down further, we can understand what kind of consumption happens over Friday and
Sundays.
Merchant	Account	Code
Wolt_POL
1	Oct 2	Oct 3	Oct 4	Oct 5	Oct 6	Oct 7	Oct 8	Oct 9	Oct 10	Oct 11	Oct 12	Oct 13	Oct 14	Oct
Day	of	Event	Date	[October	2018]
0
500
1000
1500
2000
2500
Value	in	Euro
Consumption	Pattern-week	(POL)
The	trend	of	sum	of	Value	in	Euro	for	Event	Date	Day	broken	down	by	Merchant	Account	Code.	The	view	is	filtered	on	Merchant	Account	Code,	which	keeps
Wolt_POL.
Figure 6: Consumption in Poland on a Friday, 13:00 Hour
Figure 7: Consumption in Poland on a Friday, 16:00 Hour
Key Insight:
Poland, across all days usually have two distinct consumption peak – at 13:00 hour and 16:00 Hour.
The consumption can be because of ordering lunch and snacks with drinks, respectively.
Recommendations from Consumption Pattern Study:
Each Geographic zone has different consumption patterns. This information can be valuable to
Marketing & Sales and Customer Success Teams.
- We can have advertisement tailored for each geographic zone, based on their cultural context,
norms and desires.
- Advertisements on social media can be running for specific days and hours, either for dip days
or peak days. We might have to do a/b testing to understand which brings more business
growth.
- Moreover, we can run campaigns (goodies, freebies, tokens and credits) targeting specific
trends.
New Feature: Happy Hour Token
1. We can introduce Wolt Happy Hour Token, different than a normal Token. These tokens can
be used during dip days and hours (like Tues – Thurs, between 13:00-16:00)
2. These tokens can be bought in bulk (a pack of 3, 5,7) and used only during happy hours (varies
with each geographic region).
3. During payments, when we add the Happy Hour Token, Delivery Charges goes flat reduced by
certain % (like 25-40%).
New Feature: Split (Payment)
Consumer Behaviour Understanding:
We have seen the spike in consumption on Fridays and Sundays. On Fridays, the consumption style is
more towards the evening hours (16:00-18:00), when one spends good time with their friends and
colleagues. This is a moment, where one person orders for the whole group.
Leveraging this Consumer Behaviour: Split Payment
When a user is ordering for a group, during payment, he (/she) can split the payment, by adding
friend’s Accounts. Result is, total bill splitted and charged from the individual accounts.
This way, their accumulative delivery charge is reduced, and user experience enhanced. It also re-
enforces the idea of “account” and encouraged to be used for collecting “Wallet” (to be introduced
later) Tokens and Credits.
Figure 8 : Split Feature
Study 3: New User Registration Pattern across regions
Figure 9: New Registrations across regions
Few Key Insights:
- On an average, there is a dip across geographic regions on Thursdays (4th
and 11th
Oct 2018).
- There is a peak in new user registration on Fridays (5th
and 12th
Oct 2018) and Sundays (7th
and 14th
Oct 2018).
- Overall, there is a steady growth in new user registration steadily over the week from Monday
onwards till Sunday.
Recommendations from New User Registration study
This information can be valuable to Marketing & Sales and Customer Success Teams.
- With the already existing concepts of Token and Credits, we can have targeted campaigns on
Thursdays. This will be good for the dip and for the rise in new user registration on following
days.
- Splitwise can drive more new user registrations onto the Food Delivery App.
1	Oct 2	Oct 3	Oct 4	Oct 5	Oct 6	Oct 7	Oct 8	Oct 9	Oct 10	Oct 11	Oct 12	Oct 13	Oct 14	Oct
Day	of	Event	Date	[October	2018]
0K
2K
4K
6K
8K
10K
12K
14K
16K
18K
Distinct	count	of	Customer	Id
New	Registrations	across	Regions
The	trend	of	distinct	count	of	Customer	Id	for	Event	Date	Day.
Work Package 2: Sweden
Study 1: Fraud in Sweden
SEK (Sweden) was one region, which was interesting to study further as it had pretty much all the
payment event states, namely: Authorisation, Cancellation, Capture, Chargeback, Notification of
Chargeback, Notification of Fraud and Refund.
All Events in Sweden across payment methods (Amex, Amex-Applepay, Mastercard, Visa, etc)
Figure 10: Events in Sweden
Currency		/		Event	Code
SEK
AUTHORISATI.. CANCELLATION CAPTURE CHARGEBACK NOTIFICATION..NOTIFICATION.. REFUND
0K
50K
100K
150K
200K
250K
300K
350K
Value	in	Euro
348.92K€
307.63K€
13.41K€
5.10K€ 5.10K€ 6.90K€
1.00K€
Events	in	Sweden
Event	Code
AUTHORISATION
CANCELLATION
CAPTURE
CHARGEBACK
NOTIFICATION_OF_CHARGEBACK
NOTIFICATION_OF_FRAUD
REFUND
Sum	of	Value	in	Euro	for	each	Event	Code	broken	down	by	Currency.		Color	shows	details	about	Event	Code.		The	marks	are
labeled	by	sum	of	Value	in	Euro.	The	view	is	filtered	on	Currency	and	Event	Code.	The	Currency	filter	keeps	SEK.	The	Event
Code	filter	excludes	event_code	and	REQUEST_FOR_INFORMATION.
All Events in Sweden through Mastercard
Figure 11: Sweden-MC Fraud
Few Key Insights for Sweden (one of my Case Country):
- Fraudulent behaviour in Sweden across all payment methods has been of 6.90K €. When we
check payment behaviour through Mastercard – Fraudulent behaviour is 6.90K €. This shows,
that all fraudulent behaviour in Sweden has happened through Mastercard.
- In Sweden, across all payment method, Chargeback is of net 5.10K €. When we dig deeper and
try to analyse, the behaviour through Mastercard, the net Chargeback is same – net 5.10K €.
This shows, that all chargeback behaviour in Sweden has happened through Mastercard. This
is same as Fraudulent behaviour. We can assume, that chargeback request in Sweden is a form
of Fraudulent behaviour.
Note : At this stage, I wish to look into how fraudulent behaviour in card payments can be reduced
overall, especially because of the special case of high fraudulent behaviour in Sweden.
Study [5] by European Central Bank shows that there is a correlation between countries with high
usage of bank cards and instances of fraud occurrence. Thus, when our society becomes more digital
and adapted to digital payments methods more eloquently, there will be spike in fraudulent behaviour
in payments.
Research 1: Fraud Detection and SD2 Strong Customer Authentication (SCA) Directive
The dataset provided is of 2018, since then in September 2019, there already has been SD2 Strong
Customer Authentication (SCA) directive in place to protect from fraudulent behaviour in payments
industry [17]. This led to enforcement of strong customer authentication mandatory for all; payments
done through online medium within European Union, which means every online purchase above €30
and every 6th
purchase, will require the “3D authentication”.
Currency		/		Payment	Method		/		Event	Code
SEK
mc
AUTHORISATI.. CANCELLATION CAPTURE CHARGEBACK NOTIFICATION..NOTIFICATION.. REFUND
0K
50K
100K
150K
200K
250K
Value	in	Euro
241.90K€
216.09K€
8.73K€ 5.10K€ 5.10K€ 6.90K€
0.57K€
Sweden-MC	Fraud
Event	Code
AUTHORISATION
CANCELLATION
CAPTURE
CHARGEBACK
NOTIFICATION_OF_CHARGEBACK
NOTIFICATION_OF_FRAUD
REFUND
Sum	of	Value	in	Euro	for	each	Event	Code	broken	down	by	Currency	and	Payment	Method.		Color	shows	details	about	Event
Code.		The	marks	are	labeled	by	sum	of	Value	in	Euro.	The	view	is	filtered	on	Currency,	Event	Code	and	Payment	Method.	The
Currency	filter	keeps	SEK.	The	Event	Code	filter	excludes	event_code	and	REQUEST_FOR_INFORMATION.	The	Payment
Method	filter	keeps	mc.
Research 2: 3D Authentication and User Experience Friction
3D Secure is also known as a payer authentication, which is a security protocol preventing from
fraudulent behaviour in online debit and credit card transaction [19]. This initial security payment
method was created by Visa and Mastercard and is known as “Verified by Visa” and “MasterCard
SecureCode” respectively.
This makes sense for the two big giants to come together and form this payment authentication step.
From the dataset, we saw that two most used payment methods were of Mastercard and Visa.
Figure 12 : Most used Payments Method - Mastercard and Visa
What 3D secure authentication does is, creates and assigns a password (which needs to be verified)
every time a user is making an online transaction [18]. It is a called a 3D secure Pay because of 3 parties
being involved are:
- The Company the purchase is being made from
- The acquiring bank (bank of the company)
- And VISA and MasterCard
But security is still a problem when the user is not:
- In European Union like users in Georgia and Israel
- Or a user is not using Mastercard or Visa, maybe they are using AMEX.
Payment	Method
Null amex amex_ap.. mc payment.. unknown.. visa
0K
20K
40K
60K
80K
100K
120K
140K
160K
180K
200K
Number	of	Records
Most	Payment	Method
Sum	of	Number	of	Records	for	each	Payment	Method.
Figure 13 : Activity in AMEX Payment Method
Insight:
Although, when I plotted Amex card activity types across all geographic places, there has been no
specific instance of fraudulent behaviour, but we cannot be 100% assured that Refund and Request
for cancellation is not a form of fraudulent behaviour.
Figure 14 : Fraudulent behaviour in Georgia
Insight:
In Georgia, of total 367€ was of fraud in just 2 weeks. We cannot just skip this and rely on the SD2
Strong Customer Authentication (SCA) directive, which is in place only in European Union.
There can be ways we can add security measures to Wolt Payment Gateway.
Payment	Method		/		Event	Code
amex mc visa
REFUND REQUEST_FOR.. NOTIFICATION_.. REFUND NOTIFICATION_.. REFUND
0K
1K
2K
3K
4K
5K
6K
7K
8K
9K
Value	in	Euro
276€ 186€
8,696€
3,890€
6,706€
7,917€
AMEX	Fraud
Sum	of	Value	in	Euro	for	each	Event	Code	broken	down	by	Payment	Method.		The	marks	are	labeled	by	sum	of	Value
in	Euro.	The	view	is	filtered	on	Payment	Method	and	Event	Code.	The	Payment	Method	filter	keeps	amex,	mc	and
visa.	The	Event	Code	filter	keeps	event_code,	NOTIFICATION_OF_FRAUD,	REFUND	and
REQUEST_FOR_INFORMATION.
Merchant	A..
Event	Code
AUTHORISATION CANCELLATION NOTIFICATION_OF_FRAUD REFUND
0K 50K 100K 150K
Value	in	Euro
0K 50K 100K 150K
Value	in	Euro
0K 50K 100K 150K
Value	in	Euro
0K 50K 100K 150K
Value	in	Euro
Wolt_GEO 103,075€ 2,466€ 367€ 61€
Fraud	in	Georgia
Sum	of	Value	in	Euro	for	each	Merchant	Account	Code	broken	down	by	Event	Code.		The	marks	are	labeled	by	sum	of	Value	in	Euro.	The	view	is	filtered	on
Event	Code	and	Merchant	Account	Code.	The	Event	Code	filter	keeps	AUTHORISATION,	CANCELLATION,	NOTIFICATION_OF_FRAUD	and	REFUND.	The
Merchant	Account	Code	filter	keeps	Wolt_GEO.
Research 3: Integrating a security mindset
Managing fraud shouldn’t be an addon but a holistic way of allowing more security in itself, which
forms trust for our users. Moreover, as the Food Delivery App is growing in different continents and
falls under different governing zones, it has become increasingly important to integrate a safe
payment gateway for our users specially outside European Union like Israel, Georgia, USA, etc.
Ways to integrate Security:
Following can be the ways to integrate authentication [15]:
1. Two Factor Authentication (2FA), such as confirming texts, codes, calls after a certain safe bill
limit
2. Tokenization [16]: the customer’s primary account number (PAN) will be replaced by a series
of randomly generated numbers called as “Tokens”, which is safer to pass through series of
wireless networks. This helps in not exposing the actual bank details. Although, it is decade
old mechanism, it is compliant with Payment Card Industry (PCI) and works with existing POS
systems [15]. It is more cost-effective than Encryption.
Figure 15 : Tokenization Simplified [16]
3. Encryption [15][16]: Encryption transforms bank details data into an unreadable form, even
to those who can access the encrypted data. Encryption has lot of advantages like cloaking
private messages in P2P apps, transferring sensitive information in vulnerable environment,
etc. But the method of Encryption in costly.
Suggestion: Tokenization method to be adopted as a security measure with Wolt Payment
gateway.
1. In the Payments industry, there is a shift back to the Tokenization method over Encryption.
Few reasons [15][16] for it are: Tokenization is more Cost-effective, secure and reduces the
scope of PCI compliance further over Encryption.
2. In the second of this document, I introduce a concept of Wolt Wallet – in this kind of feature,
Tokenization will allow users to store credit card information in Wolt Wallet without exposing
the original card information.
Work Package 3: Poland
Study 1: Events in Poland
When I studied, the card transaction behaviour in Poland, it did not have a wide variety of event types
like Sweden. One, understanding can be that the Food Delivery App in Poland is quite new, and fraud
and corruption creeping into business is less.
For example – I studied the transaction behaviour across all payment methods and then tried
understanding cancellation behaviour more. My objective was to trace if the behaviour in Poland is
similar to Sweden – that all Cancellation (or dubious behaviour) will be from a particular kind of
payment method.
All Transaction type across all payment method
Figure 16: Events in Poland
Currency		/		Event	Code
PLN
AUTHORISATION CANCELLATION CAPTURE REFUND
0K
2K
4K
6K
8K
10K
12K
14K
Value	in	Euro
13.52K€
11.53K€
0.52K€
0.01K€
Events	in	POL
Event	Code
AUTHORISATION
CANCELLATION
CAPTURE
REFUND
Sum	of	Value	in	Euro	for	each	Event	Code	broken	down	by	Currency.		Color	shows	details	about	Event
Code.		The	marks	are	labeled	by	sum	of	Value	in	Euro.	The	view	is	filtered	on	Currency,	which	keeps	PLN.
Figure 17: POL-Cancel
Few Key Insights:
- All cancellation happened primarily through Mastercard and Visa. Total business worth of
0.52K € has been cancelled.
- Total business in Poland is one of the lowest.
Note:
Through these 2 graphs I could not delve much interesting insights. I decided to then study Poland in
a relative term. Is the business in Poland one of the lowest, how popular is the Food Delivery App in
Poland, how many unique and repetitive customer in Poland, etc.
Study 2: Relative Transaction in Poland
Figure 18: Net Value in each Region
Currency		/		Event	Code		/		Payment	Method
PLN
CANCELLATION
mc visa
0
50
100
150
200
250
300
Value	in	Euro
0.21K€
0.31K€
POL-Cancel
Sum	of	Value	in	Euro	for	each	Payment	Method	broken	down	by
Currency	and	Event	Code.		The	marks	are	labeled	by	sum	of
Value	in	Euro.	The	view	is	filtered	on	Currency	and	Event	Code.
The	Currency	filter	keeps	PLN.	The	Event	Code	filter	keeps
CANCELLATION.
Currency
currency
CZK
DKK
EUR
GEL
HUF
ILS
NOK
PLN
SEK
USD 2,018€
688,055€
25,581€
269,087€
5€
117,152€
190,862€
6,342,957€
2,104,018€
109,701€
€
Net	Value	in	each	Region
Sum	of	Value	in	Euro	broken	down	by	Currency.
Few Key Insights:
- Poland has the second lowest business, while ILS Region or Israel has the lowest.
- The only plausible reason for Israel having a net business of 5€ (in 2 weeks) is maybe Wolt is
at its earliest business touchpoint in Israel.
Question: Maybe, the Food Delivery App has just entered Poland just recently (as when the data was
collected).
To test my assumption, I will try and check how many transactions has been recorded, unique and
repetitive customers.
If percentage of unique customers is high and total customers are quiet low, we can assume that Wolt
has just entered Poland recently (at the time of data collection).
Figure 19: Unique and Total Customers per Geographic Area (Finland Pointed out)
Focussing and Zooming into Poland
Figure 20: Poland - Unique and Total Customers
Few Key Insights:
- Out of 3685 total customer ID, 1373 are new and unique customer ID. A whopping 37.26% are
new customers i.e. 1/3 of the business is new business.
- Moreover, total transaction unit is 3685 – this reflects that business in Poland is growing and
new.
Figure 21: Hungary - Unique and Total Customers
Figure 22: Czech Republic - Unique and Total Customers
Few Key Insights:
- In Hungary, percentage of unique customer is 31.22%.
- In Czech Republic, percentage of unique customer is 29.22%.
- In all 3 cases of Poland, Hungary and Czech Republic – percentage of unique (distinct)
customers reflect nearly 30% of the total business. These regions will be vital for Wolt’s
growth.
- Also, these regions might share similar consumer behaviour related to digital payments and
trust.
Geographic Region % Distinct Customer Entered
Czech Republic 29.22 First
Hungary 31.22 Second
Poland 37.26 Third
Key Insight from this gut feeling:
- The Food Delivery App is gradually over time reaching a cap, in growing digital economy zones
like Czech Republic, Hungary and Poland. As its operation grow older, decline of adoption of
the app by new and distinct customer.
- The cap or the limit is a constraint put by a certain kind of consumer.
Question is: Who is this consumer – what kind of consumer behaviour they reflect?
Study 3: Consumer Behaviour in Digital Payments
To study the above question of Consumer Behaviour, I wanted to look into adoption of digital
payments. I plotted a comparative study on Card transaction in Sweden, Estonia, Czech Republic,
Hungary and Poland.
Figure 23: Comparative study of Card Transaction in Poland and Sweden
Few Key Insights:
According to Wikipedia Timeline [1], the Food Delivery App was established in Sweden then Estonia
in 2016. And, in 2018, serially in Czech Republic, Hungary and Poland.
It is but understandable, that Sweden and Estonia will have higher number of transaction than Czech
Republic, Hungary, and Poland. Also, Sweden should have higher number of transactions than Estonia,
as it was established earlier than in Estonia. But when we look between Sweden and Estonia, Estonia
has way higher number of transaction (almost double).
Payment	M..
Merchant	Account	Code
Wolt_SWE Wolt_EST Wolt_CZE Wolt_HUN Wolt_POL
0K 20K 40K 60K 80K
Number	of	Records
0K 20K 40K 60K 80K
Number	of	Records
0K 20K 40K 60K 80K
Number	of	Records
0K 20K 40K 60K 80K
Number	of	Records
0K 20K 40K 60K 80K
Number	of	Records
amex
mc
visa
489.17K€
162.41K€
41.72K€
958.19K€
151.62K€
6.97K€
72.86K€
35.06K€
1.78K€
88.32K€
27.65K€
1.18K€
11.54K€
14.02K€
0.01K€
Comparative	Card	Transaction
Sum	of	Number	of	Records	for	each	Payment	Method	broken	down	by	Merchant	Account	Code.		The	marks	are	labeled	by	sum	of	Value	in	Euro.	The	view
is	filtered	on	Merchant	Account	Code,	which	keeps	Wolt_CZE,	Wolt_EST,	Wolt_HUN,	Wolt_POL	and	Wolt_SWE.
- Premise 1: Maybe, number of transactions in each geographic region is not only dependant
on time of establishment of Wolt operation but maybe on other factors like adoption of digital
payment, unrestricted access to online services, penetration of internet connection in the
country, etc.
- Premise 2: It also depends on the competitive landscape, tie ups with restaurants and options
available to customers.
- Premise 3: Customer Service, Chargeback request followed through, Refund, etc – which
determines happy and satisfied return customers.
- Premise 4: The competitive landscape can be fierce.
For brevity of the assignment, I will work with Premise 1.
Understanding Premise 1: Adoption of Digital Platforms and Payment
Figure 24 : Estonia - best country for Digitally Connected Life [3]
Estonia is being considered the best country and ranks 1st out of 68 countries when it comes to the
best and worst countries to live a connected life, by a 2019 Internations Report. This reflects on how
Estonians have quickly adapted digital way of life, trust on digital platform and reliance on a digitally
connected life. This might also be reflected in their usage of digital app like Wolt.
Estonia has almost double the usage adoption than in Sweden (at the time of data collection).
Inference:
This might also give us a hint, why regions like Czech Republic, Hungary and can reach a cap quicker in
terms of new growth and newer customer acquisition. Consumers might not be used to relying and
having trust on digital platforms and payments.
We have to look into digital payment adoption pattern in these regions. For the case of assignment, I
will look into Digital Payment Adoption in Poland, one of my case regions for the assignment.
Study 4: Digital Payment Adoption in Poland
Study [5] by European Central Bank shows that there is a correlation between countries with high
usage of bank cards and instances of fraud occurrence. In the Figure 28 below, we see that countries
like Denmark, Sweden and Estonia has high Fraud occurrence. In Poland, Fraud occurrence has
not happened yet.
Figure 25 : Fraud in Region - Sweden, Denmark, Estonia and Poland
According to Figure 27 “Estonia - best country for Digitally Connected Life” – Denmark, Sweden and
Estonia are in top 5 countries for being most digitally connected, which means adoption of digital
platforms, digital payments and card payments are higher.
From Figure 27 and Figure 28, we can infer and assume that Poland has lower penetration of bank
accounts and adoption of payment through cards.
Moreover, I believe that adoption of payment through cards is just a tip of the iceberg. There are lot
of social and technological issues which will result in adoption of payments through cards, henceforth
usage of Wolt (as a part of it). For example, Oxley and Yeung (2001) mentions that e-commerce and
digital platform adoption depends upon many factors like availability of the internet, customer’s trust
in online transactions, account balance readiness and household’s disposable income per capita.
I would like to focus and research more on few of the factors like:
1. Household’s disposable income
2. Card Payment as relative to other payment methods.
Merchant	Account	Code Event	Code
0K 100K 200K 300K 400K 500K 600K 700K 800K 900K 1000K 1100K 1200K
Value	in	Euro
Wolt_SWE REFUND
CHARGEBACK
NOTIFICATION_OF_CHAR..
NOTIFICATION_OF_FRAUD
CANCELLATION
CAPTURE
AUTHORISATION
Wolt_DNK REFUND
CHARGEBACK
NOTIFICATION_OF_CHAR..
NOTIFICATION_OF_FRAUD
CANCELLATION
CAPTURE
AUTHORISATION
Wolt_EST REFUND
CHARGEBACK
NOTIFICATION_OF_CHAR..
NOTIFICATION_OF_FRAUD
CANCELLATION
CAPTURE
AUTHORISATION
Wolt_POL REFUND
CANCELLATION
CAPTURE
AUTHORISATION
353.71K€
307.63K€
13.41K€
1.00K€
5.32K€
5.32K€
6.90K€
1,078.59K€
985.77K€
30.52K€
9.09K€
1.84K€
3.14K€
2.23K€
578.16K€
516.96K€
17.58K€
0.10K€
1.16K€
1.59K€
1.24K€
11.53K€
13.52K€
0.01K€
0.52K€
Fraud	in	Regions
Sum	of	Value	in	Euro	for	each	Event	Code	broken	down	by	Merchant	Account	Code.		The	marks	are	labeled	by	sum	of	Value	in	Euro.	The	view	is	filtered	on
Event	Code	and	Merchant	Account	Code.	The	Event	Code	filter	keeps	8	of	8	members.	The	Merchant	Account	Code	filter	keeps	merchant_account_code,
Wolt_DNK,	Wolt_EST,	Wolt_POL	and	Wolt_SWE.
3. Account Balance Readiness
Research 1: Household’s disposable income
According to JP Morgan 2019 Payments Trend Reports [7], Poland has an average annual online
expenditure per capita as €581. This quiet a low figure in comparison with the rest of Europe
average as €2186. This expenditure figure is linked to the economic development of the country
and its legacy as a former soviet state. According to JP Morgan Report, only Czech Republic and
Poland has an average expenditure per capita below €1000.
This is linked also to the consumer behaviour in Poland being highly cost conscious.
I tried to understand if this information matches with the dataset provided.
Figure 26: Average Ticket Size (Bill Size) across Europe
In Figure 29, I calculated average ticket (bill) size across Europe. Poland was the only country which
had average bill size lower than €10. This matches the information of Poland being an economically
developing country and consumers being highly cost conscious.
Although, the question still remains if the ticket size is way lower because of nation being in the
developing stage. To analyse further, I took the case of Poland and Hungary.
According to countryeconomy.com information [8], in 2018, Hungary had a GDP Per capita as 16,484
$ and Poland has GDP per capita as 15,538 $. Both countries have almost equivalent GDP per capita.
Also, Hungary has an average household expenditure per capita in 2018 as $ 4,526.036 [9] and Poland
has an average household expenditure per capita in 2018 as $ 3,943.366.
The difference in the average household expenditure between Hungary and Poland is by 12.87%. But,
the ticket size difference between Hungary and Poland is almost 40%. There can be many reasons for
this difference, following can be amongst them:
- Poland is highly cost conscious
- Card Payment as less trustworthy, people try and bill lesser on online apps.
Poland being a highly cost-conscious society has been found in research conducted by JP Morgan [7]
and other consulting firms [11]. The adoption rate of digital apps like Wolt can take time as they seek
lot of assurance before making any purchase. Consumers seek to compare prices, ratings, reviews,
Merchant	Account	Code
0 5 10 15 20 25 30 35 40
Avg	Ticket
Wolt_NOR
Wolt_DNK
Wolt_FIN
Wolt_SWE
Wolt_EST
Wolt_LVA
Wolt_LTU
Wolt_CZE
Wolt_HUN
Wolt_POL
merchant_account_code
35.68€
32.82€
26.43€
24.51€
19.42€
19.15€
16.51€
14.03€
11.54€
6.94€
Ticket	Size
Avg	Ticket	for	each	Merchant	Account	Code.		The	marks	are	labeled	by	Avg	Ticket.	The	view	is	filtered	on	Merchant	Account	Code,	which	excludes	Wolt_GEO.
before committing to make a purchase. Almost 62% uses comparison website before making a
purchase [12].
Few Key Insights (summing up):
- Poland has the lowest ticket size, way lower than Hungary which has almost equivalent
average household expenditure per capita.
- Poland is highly cost-conscious society: Confirmed with various studies.
- Card Payment as less trustworthy, people try and bill lesser on online apps: We have to find
out more.
Research 2: Card Payment as less trustworthy in Poland
Figure 27 : E-Commerce payment method split in Poland [7]
In 2018, according to JP Morgan studies [7], Poland used Banking as primary method of payment,
followed by Bank cards at 22%. But by 2021 Bank Cards will take up 25% of market share and digital
wallet will have higher market share of 30%.
Few Key Insights:
- Card payments are considered less trustworthy – is not completely true.
- Bank Card Payment and Digital Wallet will take up 55% of market share by 2021, which is good
for the Food Delivery App.
- Digital Wallet will eventually overtake Bank Card payments. This means, that more and more
transfer through wallet will reduce share % earned by Wolt.
Can we build a Digital Wallet Services?
Research 3: Account Balance Readiness in Poland
Account Balance Readiness is referred to having sufficient fund in bank account, to make an
immediate purchase. According to a study by PayU [13], an estimated 42% of polish online consumers
lack sufficient funds in their banking accounts to make an immediate purchase. For this reason, PayU
is launching a service, where consumers can have the ability to defer their e-commerce payment upto
30 days.
This also, might explain the reason, why Poland has such a low-ticket (bill) size.
Figure 28 : Average Ticket (Bill) Size lowest in Poland
Feature Recommendations:
There can be two of the many things that can be strategized for Payment Service in Poland.
1. As more and more consumers are moving towards Digital Wallet Payment, by 2021 market
share of payments will reach 30%. If the Food Delivery App relies too much upon digital wallet
service providers, then profit% will go down for Wolt.
Wolt needs to build a Wallet Service for its consumers in Poland.
2. Tie-up with more and more Digital Wallet Service providers, especially with PayU for their 30
days pay later service, which is can be used by 42% of the consumers [13].
Figure 29: Top digital service providers in Poland [14]
3. Moreover, as users often don’t have sufficient fund to make an immediate payment, it can be
useful to allow them to pay through combination of different payment methods like Cash on
Delivery (COD), combination of 2 different Bank Cards.
Wolt can add a new feature in Digitally Developing Economies like Poland, Georgia, etc to pay
through Combine. Wolt Combine feature- facilities combination of payment through 2
payment methods at once.
Wallet will be useful in this scenario too, ensuring that people have enough cash in their Wolt
Wallet to make an immediate transaction.
Merchant	Account	Code
0 5 10 15 20 25 30 35 40
Avg	Ticket
Wolt_NOR
Wolt_DNK
Wolt_FIN
Wolt_SWE
Wolt_EST
Wolt_LVA
Wolt_LTU
Wolt_CZE
Wolt_HUN
Wolt_POL
merchant_account_code
35.68€
32.82€
26.43€
24.51€
19.42€
19.15€
16.51€
14.03€
11.54€
6.94€
Ticket	Size
Avg	Ticket	for	each	Merchant	Account	Code.		The	marks	are	labeled	by	Avg	Ticket.	The	view	is	filtered	on	Merchant	Account	Code,	which	excludes	Wolt_GEO.
Insights that were not plotted and discussed
Following are the insights that I left out of scope:
- Revenue lost through fraudulent behaviour in payment transcations (possible to find out
with a guesstimate of revenue sharing by the Food Delivery App)
- Success rate of payments methods, based on regions (possible to find out with the dataset
provided)
- Card Expiry date might be relevant to calculate percentage of fraud happening because of
expired date (not enough information to find out)
PART C
In this section, I will be discussing the Wallet and Combine Features further. After which, I will try to
prioritise which feature is recommended to be developed further.
At this stage, I will move ahead with 3 features in total. They are:
Feature 1: Split
Feature 2: Wallet
Feature 3: Combine
Feature 1: Split (recapitulating)
When a user is ordering for a group, during payment, he (/she) can split the payment, by adding
friend’s Accounts. Result is, total bill splitted and charged from the individual accounts.
This way, their accumulative delivery charge is reduced, and user experience enhanced. It also re-
enforces the idea of “account” and encouraged to be used for collecting “Wallet” (to be introduced
later) Tokens and Credits.
Figure 30 : Wolt Split Feature
Feature 2: Wallet
Wallet helps users to store credit amount in their account at beginning of each month.
In many places, specially like Poland, consumers often don’t have enough money to be paid for an
immediate transaction. Moreover, Poland is a very cost-conscious country. Consumers often make
calculation of their monthly expenses [22] and follows it through. In such cases, it becomes a useful
to have a feature like Wolt Wallet.
Step 1: Wallet allows you to store credit (amount) at the beginning of the month.
Step 2: The money is transferred from your primary bank account.
Step 3: Every Payment you make through the app in that month, is paid from your Wallet.
Figure 31: Wallet Feature
Feature 3: Combine
Many times, in countries like Poland, consumers don’t have enough money to make an immediate
transaction. User might want to combine 2 cards or the option of paying with cash (“Cash on Delivery”)
along with a card. We should have a feature which allows the flexibility to pay combining two kinds of
payment methods.
Use Case 1: User is paying with 2 different cards.
Use Case 2: User is paying a part with his card and remaining through cash on Delivery.
Use Case 3: 2 Users ordered together. User 1 and User 2 is paying with their own cards. This is useful
when Wolt Spilt cannot be used because User 2 does not have a Wolt Account.
Use Case 4: 2 Users ordered together. User 1 is paying with his(/her) own cards and User 2 is paying
with cash. This is useful when Spilt cannot be used because User 2 does not have a Wolt Account.
The following are the options, usually consumer has at their disposal while making a payment in
Poland.
Different Online Payment Methods
Figure 32 : Different Payments Method in Poland [4]
We will be considering only the options with “Pay Now”. Ideally, we should have atleast one from
“Cash Based” and “Bank’s Intermediation”. We might consider the option of “Cash on Delivery” (COD)
along with payment through Bank Card/ Digital wallet (like Google Pay).
Figure 33 : Combine Feature
Feature Prioritisation
Features to be build are: Split, Wallet and Combine. We need to prioritise on which needs to be built
according to priorities.
The factors I have considered to understand the priorities are:
- Feature Size and Ease of Engineering: Complexity of a particular feature to be built
contributes to the difficulty quotient. With high ease, our priority tends higher as it needs
lesser days, number of engineers and manhours. During actual work within Wolt, I will be
discussing with the Product Owner or Tech Team Lead to understand the Engineering Effort.
- Revenue Impact: a feature will bring in particular amount of revenue. Higher the revenue it
brings (revenue impact), higher is our priority.
- Customer Impact: higher it enhances the customer experience and empathises with their
context, higher is our priority for it.
Factors Multiplied by are:
- Ease of Engineering (0.25): as it is important but for a well-funded team, we can put it at lower
priority. If Wolt was at the beginning of their journey, I might have considered factor 0.35.
During actual work within Wolt, I will be discussing with the Product Owner or Tech Team
Lead to understand the Engineering Effort.
- Revenue Impact (0.4): This is a critical factor for any business, infact, any business is in
business because of potentiality of revenue. If Wolt was at the beginning of their journey, I
might have considered factor 0.5.
- Customer Impact (0.35): We are in business because we are trying to solve pains for our
customers but considering other factors critical for developing a product, I have kept the
Customer Impact factor at 0.35.
Result: Wallet to be developed further.
Wallet is a critical feature to be developed for Payment Experience. Especially in countries like Poland,
where consumers often don’t have enough account balance to make an immediate purchase.
That is why, Digital Wallet Service providers, like PayU have created 30 days pay later service, which
is can be used by 42% of the consumers [13].
Work Package 4: Wallet
User Persona
Figure 34 : Ewa, User Persona
User Story Template
Figure 35 : Wolt Wallet User Story
Wallet Product Requirement Document (PRD)
Figure 36 : Product Requirement Document for Wallet
Wallet Development Flow
Figure 37 : Wallet Development Process Flow
Development Effort Cost
Considering, the team composition as:
Expertise Specialisation Number
Design UX Prototype + Research 1
Development
Front-End 1
Back-End 2
Data Analyst Market + User Feedback Research 1
Product Manager Product Vision + Backlog + Scrum 1
Total Team Size 6
We can assume that the development effort will take nearly 3 months to complete. The development
breakdown is:
Figure 38 : Development Timeline for Wolt Wallet [23]
Expertise Specialisation Number
Approximate Salary
(€)/ Month
Weekly Cost
(Salary) (€)
Effort
Weeks
Effort Cost (€)
Design
UX Prototype +
Research
1 4500 1125 3.5 3937.5
Development
Front-End 1 5000 1250 2 2500
Back-End 2 6500 3250 5 16250
Data Analyst 1 4500 1125 2 2250
Product
Manager
1 5000 1250
12 (60%
Capacity)
9000
Total Team Size 6 Total Development Cost 33937.5
The total cost for developing the Wolt Wallet feature is: € 33,937.5 (+ 5000 € Misc.)
Scrum Method for Managing Product Backlog
Figure 39 : Scrum Methodology for Development Process [24]
The development efforts should be followed through a Scrum Methodology. After features
prioritisation, Product Backlog will be decided during Sprint Planning.
Core Sprint Week will map onto the core development week which will be of 5 weeks (approximately).
Moreover, the Product Manager should work in close loop with the Scrum Master, in this case it will
be the Tech Lead.
References:
[1]: https://en.wikipedia.org/wiki/Wolt#Timeline
[2]: https://en.wikipedia.org/wiki/Wolt#Timeline
[3]: https://www.workinestonia.com/estonia-is-best-country-in-the-world-for-digital-life-new-
internations-2019-report-says/
[4]: Polasik, Michal & Fiszeder, Piotr. (2010). The acceptance of payment methods on the Polish e-
commerce market.
[5]: European Central Bank, ‘Fifth report on card fraud, September 2018.’
[6]: Oxley, J. E. and Yeung, B. (2001), “E-Commerce Readiness: Institutional Environment and
International Competitiveness”, Journal of International Business Studies, Vol. 32, No. 4, pp. 705-723.
[7]: 2019 J.P. Morgan Global Payments Trends Report – Poland Country Insights.
https://www.jpmorgan.com/merchant-services/insights/reports/poland.
[8]: countryeconomy.com
|https://countryeconomy.com/countries/compare/hungary/poland?sc=XE15.
[9]: CEIC Data: Hungary. https://www.ceicdata.com/en/indicator/hungary/annual-household-
expenditure-per-capita
[10]: CEIC Data: Poland. https://www.ceicdata.com/en/indicator/poland/annual-household-
expenditure-per-capita.
[11]: Poland – Why is it a good ground for discount? Foley Retail Consulting.
https://www.foleyretailconsulting.com/poland-good-ground-discount/
[12]: Ecommercewiki.org, November 2017. ‘Poland B2C Ecommerce Country Report 2017.
[13]: Payu.pl, January 2018. ‘What will 2018 bring for the e-commerce sector in Poland?’
[14]: Online payments trends in Poland by Tap2Pay. https://tap2pay.me/online-payments-trends-in-
poland/
[15]: Innovations in Identity, Trulioo Blog. https://www.trulioo.com/blog/payment-fraud-
management/
[16]: Payment Tokenization Explained. Square. https://squareup.com/us/en/townsquare/what-does-
tokenization-actually-mean
[17]: EU law will affect how you pay with Wolt starting Sep 14. Wolt Blog Post.
https://wolt.com/blog/hq/2019/09/10/eu-law-will-affect-how-you-pay-with-wolt-starting-sep-14/
[18]: 3D Secure Explained. Sage Pay. https://www.sagepay.co.uk/support/28/36/3d-secure-explained
[19]: What is 3D Secure? Securion Pay. https://securionpay.com/blog/3d-secure/
[20]: Calendar October 2018: https://www.calendar-365.co.uk/calendar/2018/October.html
[21]: User Interview 1: Conversation with a Polish Friend working at Polish Embassy in Mumbai, India.
[22]: User Interview 2: Conversation with a Polish friend working with Slush and living in Helsinki,
Finland.
[23]: Wolt Blog. How we design and engineer product features at Wolt: Pre-ordering food.
https://wolt.com/blog/hq/2017/02/07/design-engineer-product-features-wolt-pre-ordering-food/
[24]: Scrum Process. https://blog.4geeks.io/scrum-for-digital-product-development/

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Consulting project

  • 1. Food Delivery App Consulting Project Payments Transaction Debarati Rakshit
  • 2. Table of Contents WORK PACKAGE 1: ACROSS GEOGRAPHIC REGION ....................................................................................................... 3 Study 1: All events across Geographic Region.............................................................................................. 3 Study 2: Consumption Pattern across regions (Finland and Poland)............................................................ 4 New Feature: Happy Hour Token ................................................................................................................. 9 New Feature: Split (Payment)....................................................................................................................... 9 Study 3: New User Registration Pattern across regions ............................................................................. 10 WORK PACKAGE 2: SWEDEN .................................................................................................................................. 11 Study 1: Fraud in Sweden........................................................................................................................... 11 WORK PACKAGE 3: POLAND .................................................................................................................................. 16 Study 1: Events in Poland ........................................................................................................................... 16 Study 2: Relative Transaction in Poland ..................................................................................................... 17 Study 3: Consumer Behaviour in Digital Payments .................................................................................... 20 Study 4: Digital Payment Adoption in Poland............................................................................................. 22 INSIGHTS THAT WERE NOT PLOTTED AND DISCUSSED .................................................................................................... 26 PART C......................................................................................................................................................... 27 Feature 1: Split (recapitulating).................................................................................................................. 27 Feature 2: Wallet........................................................................................................................................ 27 Feature 3: Wolt Combine ........................................................................................................................... 28 WORK PACKAGE 4: WALLET................................................................................................................................... 31 User Persona .............................................................................................................................................. 31 User Story Template................................................................................................................................... 31 Wallet Product Requirement Document (PRD).......................................................................................... 32 Wallet Development Flow.......................................................................................................................... 32 Development Effort Cost............................................................................................................................ 33 Scrum Method for Managing Product Backlog........................................................................................... 34 REFERENCES:....................................................................................................................................................... 35
  • 3. Work Package 1: Across Geographic Region Study 1: All events across Geographic Region Figure 1: All Events (€) Event Code Currency 0K 500K 1000K 1500K 2000K 2500K 3000K 3500K Value in Euro AUTHORISATION CZK DKK EUR GEL HUF ILS NOK PLN SEK CANCELLATION CZK DKK EUR GEL HUF NOK PLN SEK CAPTURE CZK DKK EUR GEL HUF NOK PLN SEK CHARGEBACK EUR SEK USD NOTIFICATION_OF_CHAR.. EUR SEK USD NOTIFICATION_OF_FRAUD EUR GEL SEK REFUND CZK DKK EUR GEL NOK PLN SEK REQUEST_FOR_INFORMA.. EUR 1,078.64K€ 3,261.25K€ 348.92K€ 103.06K€ 140.14K€ 60.24K€ 57.56K€ 13.52K€ 0.00K€ 13.41K€ 30.52K€ 88.56K€ 1.65K€ 1.14K€ 3.67K€ 0.52K€ 2.47K€ 2,968.03K€ 307.63K€ 985.77K€ 124.80K€ 55.77K€ 50.46K€ 11.53K€ 85.21K€ 8.41K€ 5.10K€ 1.01K€ 6.67K€ 5.10K€ 1.01K€ 8.43K€ 0.06K€ 6.90K€ 0.03K€ 9.09K€ 1.41K€ 0.06K€ 0.48K€ 0.01K€ 1.00K€ 0.19K€ All Events (€) Sum of Value in Euro for each Currency broken down by Event Code. The marks are labeled by sum of Value in Euro. The view is filtered on Event Code, which excludes event_code.
  • 4. Few Key Insights: Considering zones in EUR (Finland, Latvia, Lithuania in this dataset) - Ideally, all authorisation should be able to capture. But in many cases, that is not happening as it is entering the states: Cancellation, Chargeback, Fraud or Refund primarily. For example, when we consider business value of EUR Zone i.e. Finland, Latvia and Lithuania (in this dataset) – Authorisation has been of 3261.25K € but capture has been only 2968.03K €. A loss of information of business 293.22K €. - Chargeback of 8.41K € but notification of only 6.67K €. Loss of amount of 1.74K €. Few reasons can be - either Customer Success Teams has not able to grow steadily with exponential rise in business, peak time bounce off or not able to trace notification of chargeback, henceforth could be a form of fraudulent behaviour. - Chargeback in other regions like SEK (Sweden) and USD (USA) is excellent. Every Chargeback request has a follow up of Chargeback Notification; except EUR Region (Finland, Latvia, Lithuania in this dataset) In Denmark (DKK): - Authorisation has been of 1078.64k €, whereas capture is 985.77K €. The other two states of the payment events are: Cancellation and Refund. - Cancellation is of 30.52K € and Refund is of 9.09K €, which means 3.67% of transaction in 2 weeks has been called off by the customer. It might be reflecting on the customer satisfaction in Denmark Region. The event states of cancellation and refund might be reflecting on the kind of restaurant and service providers Wolt has tied up with in Denmark. Fraudulent Behaviour: - Fraudulent behaviour is primarily in the region of EUR (Finland, Latvia and Lithuania), GEL (Georgia) and SEK (Sweden). Study 2: Consumption Pattern across regions (Finland and Poland) When I plotted the consumption pattern across geographic region, it showed wide variation in each geographic zone. For which, I needed to plot country-wise (Merchant Code). For example, consumption pattern across the week varied widely between Finland, Sweden and Poland. But for the brevity of the assignment, I will focus on Case 1: Finland, because I am aware of the social construct a bit more and Case 2: Poland, as the business is weak, it was interesting to study further. I am adding the calendar of October 2018, for reference.
  • 5. CASE 1: Finland Figure 2 : Consumption pattern across week – in Finland Few Key Insights – Consumption in Finland: - The consumption drops on Thursdays before it takes a peak rise on Fridays. The reason might be, people are saving up their “eating out quota” to eat out over the weekend. - On Fridays, it has the second highest peak, possibly because people are ordering food to celebrate TGIF with colleagues. The timing might be during afternoon lunch or as evening food and snacks to go with drinks. - On Sundays, it has the highest peaks. Assumption is, with understanding Finland’s social context, people love spending their leisurely Sundays with family. They might be ordering in food to eat with family. This will usually be the afternoon lunch or dinner. Let’s try to drill down further and check the consumption pattern across hours on Fridays and Sundays. Merchant Account Code Wolt_FIN 1 Oct 2 Oct 3 Oct 4 Oct 5 Oct 6 Oct 7 Oct 8 Oct 9 Oct 10 Oct 11 Oct 12 Oct 13 Oct 14 Oct Day of Event Date [October 2018] 0K 100K 200K 300K 400K Value in Euro Consumption Pattern across Week The trend of sum of Value in Euro for Event Date Day broken down by Merchant Account Code. The view is filtered on Merchant Account Code, which keeps Wolt_FIN.
  • 6. Figure 3 : Consumption in Finland on a Friday Figure 4 : Consumption in Finland on a Sunday Few Key Insights: - On both Fridays (5th and 12th October 2018), the peak consumption over the day has happened over 16:00 hour i.e. close to the end of office hours. We can assume people are getting ready to celebrate TGIF (“Thank God it’s Friday”) with colleagues. They might be ordering in snacks and finger food to go with their drinks. We could have analysed further if we could have got more details on the restaurants and food type, they have placed orders for.
  • 7. - On both Sundays (7th and 14th October 2018), the peak consumption over the days has happened at 14:00-15:00. It definitely matches with our assumption of families wanting to have a leisurely lunch together. Finland usually has their lunch between 11:30-13:00. We can assume, probably, the lunch ordered might be something light and healthy which will be consumed after a late morning (heavy and hearty) breakfast. We could have said with assured if we had more data on the restaurants and food type, they have placed orders for. CASE 2: Poland Figure 5: Consumption pattern across week – in Poland Few Key Insights: - In Poland, the consumption peak is on Fridays (5th and 12th October 2018) and Sundays (7th and 14th October 2018). It might be following the same pattern as of Finland- Friday high peak consumption is because of TGIF and Sunday high peak consumption is because people might be celebrating with family and friends. - There are two major dip points in Poland. First, during early weekdays like Tuesdays (2nd October 2018) and Wednesdays (10th October 2018). Second one prominently lies between the highest peak points – which is Saturday. If we drill down further, we can understand what kind of consumption happens over Friday and Sundays. Merchant Account Code Wolt_POL 1 Oct 2 Oct 3 Oct 4 Oct 5 Oct 6 Oct 7 Oct 8 Oct 9 Oct 10 Oct 11 Oct 12 Oct 13 Oct 14 Oct Day of Event Date [October 2018] 0 500 1000 1500 2000 2500 Value in Euro Consumption Pattern-week (POL) The trend of sum of Value in Euro for Event Date Day broken down by Merchant Account Code. The view is filtered on Merchant Account Code, which keeps Wolt_POL.
  • 8. Figure 6: Consumption in Poland on a Friday, 13:00 Hour Figure 7: Consumption in Poland on a Friday, 16:00 Hour Key Insight: Poland, across all days usually have two distinct consumption peak – at 13:00 hour and 16:00 Hour. The consumption can be because of ordering lunch and snacks with drinks, respectively. Recommendations from Consumption Pattern Study:
  • 9. Each Geographic zone has different consumption patterns. This information can be valuable to Marketing & Sales and Customer Success Teams. - We can have advertisement tailored for each geographic zone, based on their cultural context, norms and desires. - Advertisements on social media can be running for specific days and hours, either for dip days or peak days. We might have to do a/b testing to understand which brings more business growth. - Moreover, we can run campaigns (goodies, freebies, tokens and credits) targeting specific trends. New Feature: Happy Hour Token 1. We can introduce Wolt Happy Hour Token, different than a normal Token. These tokens can be used during dip days and hours (like Tues – Thurs, between 13:00-16:00) 2. These tokens can be bought in bulk (a pack of 3, 5,7) and used only during happy hours (varies with each geographic region). 3. During payments, when we add the Happy Hour Token, Delivery Charges goes flat reduced by certain % (like 25-40%). New Feature: Split (Payment) Consumer Behaviour Understanding: We have seen the spike in consumption on Fridays and Sundays. On Fridays, the consumption style is more towards the evening hours (16:00-18:00), when one spends good time with their friends and colleagues. This is a moment, where one person orders for the whole group. Leveraging this Consumer Behaviour: Split Payment When a user is ordering for a group, during payment, he (/she) can split the payment, by adding friend’s Accounts. Result is, total bill splitted and charged from the individual accounts. This way, their accumulative delivery charge is reduced, and user experience enhanced. It also re- enforces the idea of “account” and encouraged to be used for collecting “Wallet” (to be introduced later) Tokens and Credits. Figure 8 : Split Feature
  • 10. Study 3: New User Registration Pattern across regions Figure 9: New Registrations across regions Few Key Insights: - On an average, there is a dip across geographic regions on Thursdays (4th and 11th Oct 2018). - There is a peak in new user registration on Fridays (5th and 12th Oct 2018) and Sundays (7th and 14th Oct 2018). - Overall, there is a steady growth in new user registration steadily over the week from Monday onwards till Sunday. Recommendations from New User Registration study This information can be valuable to Marketing & Sales and Customer Success Teams. - With the already existing concepts of Token and Credits, we can have targeted campaigns on Thursdays. This will be good for the dip and for the rise in new user registration on following days. - Splitwise can drive more new user registrations onto the Food Delivery App. 1 Oct 2 Oct 3 Oct 4 Oct 5 Oct 6 Oct 7 Oct 8 Oct 9 Oct 10 Oct 11 Oct 12 Oct 13 Oct 14 Oct Day of Event Date [October 2018] 0K 2K 4K 6K 8K 10K 12K 14K 16K 18K Distinct count of Customer Id New Registrations across Regions The trend of distinct count of Customer Id for Event Date Day.
  • 11. Work Package 2: Sweden Study 1: Fraud in Sweden SEK (Sweden) was one region, which was interesting to study further as it had pretty much all the payment event states, namely: Authorisation, Cancellation, Capture, Chargeback, Notification of Chargeback, Notification of Fraud and Refund. All Events in Sweden across payment methods (Amex, Amex-Applepay, Mastercard, Visa, etc) Figure 10: Events in Sweden Currency / Event Code SEK AUTHORISATI.. CANCELLATION CAPTURE CHARGEBACK NOTIFICATION..NOTIFICATION.. REFUND 0K 50K 100K 150K 200K 250K 300K 350K Value in Euro 348.92K€ 307.63K€ 13.41K€ 5.10K€ 5.10K€ 6.90K€ 1.00K€ Events in Sweden Event Code AUTHORISATION CANCELLATION CAPTURE CHARGEBACK NOTIFICATION_OF_CHARGEBACK NOTIFICATION_OF_FRAUD REFUND Sum of Value in Euro for each Event Code broken down by Currency. Color shows details about Event Code. The marks are labeled by sum of Value in Euro. The view is filtered on Currency and Event Code. The Currency filter keeps SEK. The Event Code filter excludes event_code and REQUEST_FOR_INFORMATION.
  • 12. All Events in Sweden through Mastercard Figure 11: Sweden-MC Fraud Few Key Insights for Sweden (one of my Case Country): - Fraudulent behaviour in Sweden across all payment methods has been of 6.90K €. When we check payment behaviour through Mastercard – Fraudulent behaviour is 6.90K €. This shows, that all fraudulent behaviour in Sweden has happened through Mastercard. - In Sweden, across all payment method, Chargeback is of net 5.10K €. When we dig deeper and try to analyse, the behaviour through Mastercard, the net Chargeback is same – net 5.10K €. This shows, that all chargeback behaviour in Sweden has happened through Mastercard. This is same as Fraudulent behaviour. We can assume, that chargeback request in Sweden is a form of Fraudulent behaviour. Note : At this stage, I wish to look into how fraudulent behaviour in card payments can be reduced overall, especially because of the special case of high fraudulent behaviour in Sweden. Study [5] by European Central Bank shows that there is a correlation between countries with high usage of bank cards and instances of fraud occurrence. Thus, when our society becomes more digital and adapted to digital payments methods more eloquently, there will be spike in fraudulent behaviour in payments. Research 1: Fraud Detection and SD2 Strong Customer Authentication (SCA) Directive The dataset provided is of 2018, since then in September 2019, there already has been SD2 Strong Customer Authentication (SCA) directive in place to protect from fraudulent behaviour in payments industry [17]. This led to enforcement of strong customer authentication mandatory for all; payments done through online medium within European Union, which means every online purchase above €30 and every 6th purchase, will require the “3D authentication”. Currency / Payment Method / Event Code SEK mc AUTHORISATI.. CANCELLATION CAPTURE CHARGEBACK NOTIFICATION..NOTIFICATION.. REFUND 0K 50K 100K 150K 200K 250K Value in Euro 241.90K€ 216.09K€ 8.73K€ 5.10K€ 5.10K€ 6.90K€ 0.57K€ Sweden-MC Fraud Event Code AUTHORISATION CANCELLATION CAPTURE CHARGEBACK NOTIFICATION_OF_CHARGEBACK NOTIFICATION_OF_FRAUD REFUND Sum of Value in Euro for each Event Code broken down by Currency and Payment Method. Color shows details about Event Code. The marks are labeled by sum of Value in Euro. The view is filtered on Currency, Event Code and Payment Method. The Currency filter keeps SEK. The Event Code filter excludes event_code and REQUEST_FOR_INFORMATION. The Payment Method filter keeps mc.
  • 13. Research 2: 3D Authentication and User Experience Friction 3D Secure is also known as a payer authentication, which is a security protocol preventing from fraudulent behaviour in online debit and credit card transaction [19]. This initial security payment method was created by Visa and Mastercard and is known as “Verified by Visa” and “MasterCard SecureCode” respectively. This makes sense for the two big giants to come together and form this payment authentication step. From the dataset, we saw that two most used payment methods were of Mastercard and Visa. Figure 12 : Most used Payments Method - Mastercard and Visa What 3D secure authentication does is, creates and assigns a password (which needs to be verified) every time a user is making an online transaction [18]. It is a called a 3D secure Pay because of 3 parties being involved are: - The Company the purchase is being made from - The acquiring bank (bank of the company) - And VISA and MasterCard But security is still a problem when the user is not: - In European Union like users in Georgia and Israel - Or a user is not using Mastercard or Visa, maybe they are using AMEX. Payment Method Null amex amex_ap.. mc payment.. unknown.. visa 0K 20K 40K 60K 80K 100K 120K 140K 160K 180K 200K Number of Records Most Payment Method Sum of Number of Records for each Payment Method.
  • 14. Figure 13 : Activity in AMEX Payment Method Insight: Although, when I plotted Amex card activity types across all geographic places, there has been no specific instance of fraudulent behaviour, but we cannot be 100% assured that Refund and Request for cancellation is not a form of fraudulent behaviour. Figure 14 : Fraudulent behaviour in Georgia Insight: In Georgia, of total 367€ was of fraud in just 2 weeks. We cannot just skip this and rely on the SD2 Strong Customer Authentication (SCA) directive, which is in place only in European Union. There can be ways we can add security measures to Wolt Payment Gateway. Payment Method / Event Code amex mc visa REFUND REQUEST_FOR.. NOTIFICATION_.. REFUND NOTIFICATION_.. REFUND 0K 1K 2K 3K 4K 5K 6K 7K 8K 9K Value in Euro 276€ 186€ 8,696€ 3,890€ 6,706€ 7,917€ AMEX Fraud Sum of Value in Euro for each Event Code broken down by Payment Method. The marks are labeled by sum of Value in Euro. The view is filtered on Payment Method and Event Code. The Payment Method filter keeps amex, mc and visa. The Event Code filter keeps event_code, NOTIFICATION_OF_FRAUD, REFUND and REQUEST_FOR_INFORMATION. Merchant A.. Event Code AUTHORISATION CANCELLATION NOTIFICATION_OF_FRAUD REFUND 0K 50K 100K 150K Value in Euro 0K 50K 100K 150K Value in Euro 0K 50K 100K 150K Value in Euro 0K 50K 100K 150K Value in Euro Wolt_GEO 103,075€ 2,466€ 367€ 61€ Fraud in Georgia Sum of Value in Euro for each Merchant Account Code broken down by Event Code. The marks are labeled by sum of Value in Euro. The view is filtered on Event Code and Merchant Account Code. The Event Code filter keeps AUTHORISATION, CANCELLATION, NOTIFICATION_OF_FRAUD and REFUND. The Merchant Account Code filter keeps Wolt_GEO.
  • 15. Research 3: Integrating a security mindset Managing fraud shouldn’t be an addon but a holistic way of allowing more security in itself, which forms trust for our users. Moreover, as the Food Delivery App is growing in different continents and falls under different governing zones, it has become increasingly important to integrate a safe payment gateway for our users specially outside European Union like Israel, Georgia, USA, etc. Ways to integrate Security: Following can be the ways to integrate authentication [15]: 1. Two Factor Authentication (2FA), such as confirming texts, codes, calls after a certain safe bill limit 2. Tokenization [16]: the customer’s primary account number (PAN) will be replaced by a series of randomly generated numbers called as “Tokens”, which is safer to pass through series of wireless networks. This helps in not exposing the actual bank details. Although, it is decade old mechanism, it is compliant with Payment Card Industry (PCI) and works with existing POS systems [15]. It is more cost-effective than Encryption. Figure 15 : Tokenization Simplified [16] 3. Encryption [15][16]: Encryption transforms bank details data into an unreadable form, even to those who can access the encrypted data. Encryption has lot of advantages like cloaking private messages in P2P apps, transferring sensitive information in vulnerable environment, etc. But the method of Encryption in costly. Suggestion: Tokenization method to be adopted as a security measure with Wolt Payment gateway. 1. In the Payments industry, there is a shift back to the Tokenization method over Encryption. Few reasons [15][16] for it are: Tokenization is more Cost-effective, secure and reduces the scope of PCI compliance further over Encryption. 2. In the second of this document, I introduce a concept of Wolt Wallet – in this kind of feature, Tokenization will allow users to store credit card information in Wolt Wallet without exposing the original card information.
  • 16. Work Package 3: Poland Study 1: Events in Poland When I studied, the card transaction behaviour in Poland, it did not have a wide variety of event types like Sweden. One, understanding can be that the Food Delivery App in Poland is quite new, and fraud and corruption creeping into business is less. For example – I studied the transaction behaviour across all payment methods and then tried understanding cancellation behaviour more. My objective was to trace if the behaviour in Poland is similar to Sweden – that all Cancellation (or dubious behaviour) will be from a particular kind of payment method. All Transaction type across all payment method Figure 16: Events in Poland Currency / Event Code PLN AUTHORISATION CANCELLATION CAPTURE REFUND 0K 2K 4K 6K 8K 10K 12K 14K Value in Euro 13.52K€ 11.53K€ 0.52K€ 0.01K€ Events in POL Event Code AUTHORISATION CANCELLATION CAPTURE REFUND Sum of Value in Euro for each Event Code broken down by Currency. Color shows details about Event Code. The marks are labeled by sum of Value in Euro. The view is filtered on Currency, which keeps PLN.
  • 17. Figure 17: POL-Cancel Few Key Insights: - All cancellation happened primarily through Mastercard and Visa. Total business worth of 0.52K € has been cancelled. - Total business in Poland is one of the lowest. Note: Through these 2 graphs I could not delve much interesting insights. I decided to then study Poland in a relative term. Is the business in Poland one of the lowest, how popular is the Food Delivery App in Poland, how many unique and repetitive customer in Poland, etc. Study 2: Relative Transaction in Poland Figure 18: Net Value in each Region Currency / Event Code / Payment Method PLN CANCELLATION mc visa 0 50 100 150 200 250 300 Value in Euro 0.21K€ 0.31K€ POL-Cancel Sum of Value in Euro for each Payment Method broken down by Currency and Event Code. The marks are labeled by sum of Value in Euro. The view is filtered on Currency and Event Code. The Currency filter keeps PLN. The Event Code filter keeps CANCELLATION. Currency currency CZK DKK EUR GEL HUF ILS NOK PLN SEK USD 2,018€ 688,055€ 25,581€ 269,087€ 5€ 117,152€ 190,862€ 6,342,957€ 2,104,018€ 109,701€ € Net Value in each Region Sum of Value in Euro broken down by Currency.
  • 18. Few Key Insights: - Poland has the second lowest business, while ILS Region or Israel has the lowest. - The only plausible reason for Israel having a net business of 5€ (in 2 weeks) is maybe Wolt is at its earliest business touchpoint in Israel. Question: Maybe, the Food Delivery App has just entered Poland just recently (as when the data was collected). To test my assumption, I will try and check how many transactions has been recorded, unique and repetitive customers. If percentage of unique customers is high and total customers are quiet low, we can assume that Wolt has just entered Poland recently (at the time of data collection). Figure 19: Unique and Total Customers per Geographic Area (Finland Pointed out) Focussing and Zooming into Poland Figure 20: Poland - Unique and Total Customers
  • 19. Few Key Insights: - Out of 3685 total customer ID, 1373 are new and unique customer ID. A whopping 37.26% are new customers i.e. 1/3 of the business is new business. - Moreover, total transaction unit is 3685 – this reflects that business in Poland is growing and new. Figure 21: Hungary - Unique and Total Customers Figure 22: Czech Republic - Unique and Total Customers Few Key Insights: - In Hungary, percentage of unique customer is 31.22%. - In Czech Republic, percentage of unique customer is 29.22%. - In all 3 cases of Poland, Hungary and Czech Republic – percentage of unique (distinct) customers reflect nearly 30% of the total business. These regions will be vital for Wolt’s growth. - Also, these regions might share similar consumer behaviour related to digital payments and trust.
  • 20. Geographic Region % Distinct Customer Entered Czech Republic 29.22 First Hungary 31.22 Second Poland 37.26 Third Key Insight from this gut feeling: - The Food Delivery App is gradually over time reaching a cap, in growing digital economy zones like Czech Republic, Hungary and Poland. As its operation grow older, decline of adoption of the app by new and distinct customer. - The cap or the limit is a constraint put by a certain kind of consumer. Question is: Who is this consumer – what kind of consumer behaviour they reflect? Study 3: Consumer Behaviour in Digital Payments To study the above question of Consumer Behaviour, I wanted to look into adoption of digital payments. I plotted a comparative study on Card transaction in Sweden, Estonia, Czech Republic, Hungary and Poland. Figure 23: Comparative study of Card Transaction in Poland and Sweden Few Key Insights: According to Wikipedia Timeline [1], the Food Delivery App was established in Sweden then Estonia in 2016. And, in 2018, serially in Czech Republic, Hungary and Poland. It is but understandable, that Sweden and Estonia will have higher number of transaction than Czech Republic, Hungary, and Poland. Also, Sweden should have higher number of transactions than Estonia, as it was established earlier than in Estonia. But when we look between Sweden and Estonia, Estonia has way higher number of transaction (almost double). Payment M.. Merchant Account Code Wolt_SWE Wolt_EST Wolt_CZE Wolt_HUN Wolt_POL 0K 20K 40K 60K 80K Number of Records 0K 20K 40K 60K 80K Number of Records 0K 20K 40K 60K 80K Number of Records 0K 20K 40K 60K 80K Number of Records 0K 20K 40K 60K 80K Number of Records amex mc visa 489.17K€ 162.41K€ 41.72K€ 958.19K€ 151.62K€ 6.97K€ 72.86K€ 35.06K€ 1.78K€ 88.32K€ 27.65K€ 1.18K€ 11.54K€ 14.02K€ 0.01K€ Comparative Card Transaction Sum of Number of Records for each Payment Method broken down by Merchant Account Code. The marks are labeled by sum of Value in Euro. The view is filtered on Merchant Account Code, which keeps Wolt_CZE, Wolt_EST, Wolt_HUN, Wolt_POL and Wolt_SWE.
  • 21. - Premise 1: Maybe, number of transactions in each geographic region is not only dependant on time of establishment of Wolt operation but maybe on other factors like adoption of digital payment, unrestricted access to online services, penetration of internet connection in the country, etc. - Premise 2: It also depends on the competitive landscape, tie ups with restaurants and options available to customers. - Premise 3: Customer Service, Chargeback request followed through, Refund, etc – which determines happy and satisfied return customers. - Premise 4: The competitive landscape can be fierce. For brevity of the assignment, I will work with Premise 1. Understanding Premise 1: Adoption of Digital Platforms and Payment Figure 24 : Estonia - best country for Digitally Connected Life [3] Estonia is being considered the best country and ranks 1st out of 68 countries when it comes to the best and worst countries to live a connected life, by a 2019 Internations Report. This reflects on how Estonians have quickly adapted digital way of life, trust on digital platform and reliance on a digitally connected life. This might also be reflected in their usage of digital app like Wolt. Estonia has almost double the usage adoption than in Sweden (at the time of data collection). Inference: This might also give us a hint, why regions like Czech Republic, Hungary and can reach a cap quicker in terms of new growth and newer customer acquisition. Consumers might not be used to relying and having trust on digital platforms and payments. We have to look into digital payment adoption pattern in these regions. For the case of assignment, I will look into Digital Payment Adoption in Poland, one of my case regions for the assignment.
  • 22. Study 4: Digital Payment Adoption in Poland Study [5] by European Central Bank shows that there is a correlation between countries with high usage of bank cards and instances of fraud occurrence. In the Figure 28 below, we see that countries like Denmark, Sweden and Estonia has high Fraud occurrence. In Poland, Fraud occurrence has not happened yet. Figure 25 : Fraud in Region - Sweden, Denmark, Estonia and Poland According to Figure 27 “Estonia - best country for Digitally Connected Life” – Denmark, Sweden and Estonia are in top 5 countries for being most digitally connected, which means adoption of digital platforms, digital payments and card payments are higher. From Figure 27 and Figure 28, we can infer and assume that Poland has lower penetration of bank accounts and adoption of payment through cards. Moreover, I believe that adoption of payment through cards is just a tip of the iceberg. There are lot of social and technological issues which will result in adoption of payments through cards, henceforth usage of Wolt (as a part of it). For example, Oxley and Yeung (2001) mentions that e-commerce and digital platform adoption depends upon many factors like availability of the internet, customer’s trust in online transactions, account balance readiness and household’s disposable income per capita. I would like to focus and research more on few of the factors like: 1. Household’s disposable income 2. Card Payment as relative to other payment methods. Merchant Account Code Event Code 0K 100K 200K 300K 400K 500K 600K 700K 800K 900K 1000K 1100K 1200K Value in Euro Wolt_SWE REFUND CHARGEBACK NOTIFICATION_OF_CHAR.. NOTIFICATION_OF_FRAUD CANCELLATION CAPTURE AUTHORISATION Wolt_DNK REFUND CHARGEBACK NOTIFICATION_OF_CHAR.. NOTIFICATION_OF_FRAUD CANCELLATION CAPTURE AUTHORISATION Wolt_EST REFUND CHARGEBACK NOTIFICATION_OF_CHAR.. NOTIFICATION_OF_FRAUD CANCELLATION CAPTURE AUTHORISATION Wolt_POL REFUND CANCELLATION CAPTURE AUTHORISATION 353.71K€ 307.63K€ 13.41K€ 1.00K€ 5.32K€ 5.32K€ 6.90K€ 1,078.59K€ 985.77K€ 30.52K€ 9.09K€ 1.84K€ 3.14K€ 2.23K€ 578.16K€ 516.96K€ 17.58K€ 0.10K€ 1.16K€ 1.59K€ 1.24K€ 11.53K€ 13.52K€ 0.01K€ 0.52K€ Fraud in Regions Sum of Value in Euro for each Event Code broken down by Merchant Account Code. The marks are labeled by sum of Value in Euro. The view is filtered on Event Code and Merchant Account Code. The Event Code filter keeps 8 of 8 members. The Merchant Account Code filter keeps merchant_account_code, Wolt_DNK, Wolt_EST, Wolt_POL and Wolt_SWE.
  • 23. 3. Account Balance Readiness Research 1: Household’s disposable income According to JP Morgan 2019 Payments Trend Reports [7], Poland has an average annual online expenditure per capita as €581. This quiet a low figure in comparison with the rest of Europe average as €2186. This expenditure figure is linked to the economic development of the country and its legacy as a former soviet state. According to JP Morgan Report, only Czech Republic and Poland has an average expenditure per capita below €1000. This is linked also to the consumer behaviour in Poland being highly cost conscious. I tried to understand if this information matches with the dataset provided. Figure 26: Average Ticket Size (Bill Size) across Europe In Figure 29, I calculated average ticket (bill) size across Europe. Poland was the only country which had average bill size lower than €10. This matches the information of Poland being an economically developing country and consumers being highly cost conscious. Although, the question still remains if the ticket size is way lower because of nation being in the developing stage. To analyse further, I took the case of Poland and Hungary. According to countryeconomy.com information [8], in 2018, Hungary had a GDP Per capita as 16,484 $ and Poland has GDP per capita as 15,538 $. Both countries have almost equivalent GDP per capita. Also, Hungary has an average household expenditure per capita in 2018 as $ 4,526.036 [9] and Poland has an average household expenditure per capita in 2018 as $ 3,943.366. The difference in the average household expenditure between Hungary and Poland is by 12.87%. But, the ticket size difference between Hungary and Poland is almost 40%. There can be many reasons for this difference, following can be amongst them: - Poland is highly cost conscious - Card Payment as less trustworthy, people try and bill lesser on online apps. Poland being a highly cost-conscious society has been found in research conducted by JP Morgan [7] and other consulting firms [11]. The adoption rate of digital apps like Wolt can take time as they seek lot of assurance before making any purchase. Consumers seek to compare prices, ratings, reviews, Merchant Account Code 0 5 10 15 20 25 30 35 40 Avg Ticket Wolt_NOR Wolt_DNK Wolt_FIN Wolt_SWE Wolt_EST Wolt_LVA Wolt_LTU Wolt_CZE Wolt_HUN Wolt_POL merchant_account_code 35.68€ 32.82€ 26.43€ 24.51€ 19.42€ 19.15€ 16.51€ 14.03€ 11.54€ 6.94€ Ticket Size Avg Ticket for each Merchant Account Code. The marks are labeled by Avg Ticket. The view is filtered on Merchant Account Code, which excludes Wolt_GEO.
  • 24. before committing to make a purchase. Almost 62% uses comparison website before making a purchase [12]. Few Key Insights (summing up): - Poland has the lowest ticket size, way lower than Hungary which has almost equivalent average household expenditure per capita. - Poland is highly cost-conscious society: Confirmed with various studies. - Card Payment as less trustworthy, people try and bill lesser on online apps: We have to find out more. Research 2: Card Payment as less trustworthy in Poland Figure 27 : E-Commerce payment method split in Poland [7] In 2018, according to JP Morgan studies [7], Poland used Banking as primary method of payment, followed by Bank cards at 22%. But by 2021 Bank Cards will take up 25% of market share and digital wallet will have higher market share of 30%. Few Key Insights: - Card payments are considered less trustworthy – is not completely true. - Bank Card Payment and Digital Wallet will take up 55% of market share by 2021, which is good for the Food Delivery App. - Digital Wallet will eventually overtake Bank Card payments. This means, that more and more transfer through wallet will reduce share % earned by Wolt. Can we build a Digital Wallet Services? Research 3: Account Balance Readiness in Poland Account Balance Readiness is referred to having sufficient fund in bank account, to make an immediate purchase. According to a study by PayU [13], an estimated 42% of polish online consumers lack sufficient funds in their banking accounts to make an immediate purchase. For this reason, PayU is launching a service, where consumers can have the ability to defer their e-commerce payment upto 30 days.
  • 25. This also, might explain the reason, why Poland has such a low-ticket (bill) size. Figure 28 : Average Ticket (Bill) Size lowest in Poland Feature Recommendations: There can be two of the many things that can be strategized for Payment Service in Poland. 1. As more and more consumers are moving towards Digital Wallet Payment, by 2021 market share of payments will reach 30%. If the Food Delivery App relies too much upon digital wallet service providers, then profit% will go down for Wolt. Wolt needs to build a Wallet Service for its consumers in Poland. 2. Tie-up with more and more Digital Wallet Service providers, especially with PayU for their 30 days pay later service, which is can be used by 42% of the consumers [13]. Figure 29: Top digital service providers in Poland [14] 3. Moreover, as users often don’t have sufficient fund to make an immediate payment, it can be useful to allow them to pay through combination of different payment methods like Cash on Delivery (COD), combination of 2 different Bank Cards. Wolt can add a new feature in Digitally Developing Economies like Poland, Georgia, etc to pay through Combine. Wolt Combine feature- facilities combination of payment through 2 payment methods at once. Wallet will be useful in this scenario too, ensuring that people have enough cash in their Wolt Wallet to make an immediate transaction. Merchant Account Code 0 5 10 15 20 25 30 35 40 Avg Ticket Wolt_NOR Wolt_DNK Wolt_FIN Wolt_SWE Wolt_EST Wolt_LVA Wolt_LTU Wolt_CZE Wolt_HUN Wolt_POL merchant_account_code 35.68€ 32.82€ 26.43€ 24.51€ 19.42€ 19.15€ 16.51€ 14.03€ 11.54€ 6.94€ Ticket Size Avg Ticket for each Merchant Account Code. The marks are labeled by Avg Ticket. The view is filtered on Merchant Account Code, which excludes Wolt_GEO.
  • 26. Insights that were not plotted and discussed Following are the insights that I left out of scope: - Revenue lost through fraudulent behaviour in payment transcations (possible to find out with a guesstimate of revenue sharing by the Food Delivery App) - Success rate of payments methods, based on regions (possible to find out with the dataset provided) - Card Expiry date might be relevant to calculate percentage of fraud happening because of expired date (not enough information to find out)
  • 27. PART C In this section, I will be discussing the Wallet and Combine Features further. After which, I will try to prioritise which feature is recommended to be developed further. At this stage, I will move ahead with 3 features in total. They are: Feature 1: Split Feature 2: Wallet Feature 3: Combine Feature 1: Split (recapitulating) When a user is ordering for a group, during payment, he (/she) can split the payment, by adding friend’s Accounts. Result is, total bill splitted and charged from the individual accounts. This way, their accumulative delivery charge is reduced, and user experience enhanced. It also re- enforces the idea of “account” and encouraged to be used for collecting “Wallet” (to be introduced later) Tokens and Credits. Figure 30 : Wolt Split Feature Feature 2: Wallet Wallet helps users to store credit amount in their account at beginning of each month. In many places, specially like Poland, consumers often don’t have enough money to be paid for an immediate transaction. Moreover, Poland is a very cost-conscious country. Consumers often make calculation of their monthly expenses [22] and follows it through. In such cases, it becomes a useful to have a feature like Wolt Wallet. Step 1: Wallet allows you to store credit (amount) at the beginning of the month. Step 2: The money is transferred from your primary bank account. Step 3: Every Payment you make through the app in that month, is paid from your Wallet.
  • 28. Figure 31: Wallet Feature Feature 3: Combine Many times, in countries like Poland, consumers don’t have enough money to make an immediate transaction. User might want to combine 2 cards or the option of paying with cash (“Cash on Delivery”) along with a card. We should have a feature which allows the flexibility to pay combining two kinds of payment methods. Use Case 1: User is paying with 2 different cards. Use Case 2: User is paying a part with his card and remaining through cash on Delivery. Use Case 3: 2 Users ordered together. User 1 and User 2 is paying with their own cards. This is useful when Wolt Spilt cannot be used because User 2 does not have a Wolt Account. Use Case 4: 2 Users ordered together. User 1 is paying with his(/her) own cards and User 2 is paying with cash. This is useful when Spilt cannot be used because User 2 does not have a Wolt Account. The following are the options, usually consumer has at their disposal while making a payment in Poland.
  • 29. Different Online Payment Methods Figure 32 : Different Payments Method in Poland [4] We will be considering only the options with “Pay Now”. Ideally, we should have atleast one from “Cash Based” and “Bank’s Intermediation”. We might consider the option of “Cash on Delivery” (COD) along with payment through Bank Card/ Digital wallet (like Google Pay). Figure 33 : Combine Feature
  • 30. Feature Prioritisation Features to be build are: Split, Wallet and Combine. We need to prioritise on which needs to be built according to priorities. The factors I have considered to understand the priorities are: - Feature Size and Ease of Engineering: Complexity of a particular feature to be built contributes to the difficulty quotient. With high ease, our priority tends higher as it needs lesser days, number of engineers and manhours. During actual work within Wolt, I will be discussing with the Product Owner or Tech Team Lead to understand the Engineering Effort. - Revenue Impact: a feature will bring in particular amount of revenue. Higher the revenue it brings (revenue impact), higher is our priority. - Customer Impact: higher it enhances the customer experience and empathises with their context, higher is our priority for it. Factors Multiplied by are: - Ease of Engineering (0.25): as it is important but for a well-funded team, we can put it at lower priority. If Wolt was at the beginning of their journey, I might have considered factor 0.35. During actual work within Wolt, I will be discussing with the Product Owner or Tech Team Lead to understand the Engineering Effort. - Revenue Impact (0.4): This is a critical factor for any business, infact, any business is in business because of potentiality of revenue. If Wolt was at the beginning of their journey, I might have considered factor 0.5. - Customer Impact (0.35): We are in business because we are trying to solve pains for our customers but considering other factors critical for developing a product, I have kept the Customer Impact factor at 0.35. Result: Wallet to be developed further. Wallet is a critical feature to be developed for Payment Experience. Especially in countries like Poland, where consumers often don’t have enough account balance to make an immediate purchase. That is why, Digital Wallet Service providers, like PayU have created 30 days pay later service, which is can be used by 42% of the consumers [13].
  • 31. Work Package 4: Wallet User Persona Figure 34 : Ewa, User Persona User Story Template Figure 35 : Wolt Wallet User Story
  • 32. Wallet Product Requirement Document (PRD) Figure 36 : Product Requirement Document for Wallet Wallet Development Flow Figure 37 : Wallet Development Process Flow
  • 33. Development Effort Cost Considering, the team composition as: Expertise Specialisation Number Design UX Prototype + Research 1 Development Front-End 1 Back-End 2 Data Analyst Market + User Feedback Research 1 Product Manager Product Vision + Backlog + Scrum 1 Total Team Size 6 We can assume that the development effort will take nearly 3 months to complete. The development breakdown is: Figure 38 : Development Timeline for Wolt Wallet [23] Expertise Specialisation Number Approximate Salary (€)/ Month Weekly Cost (Salary) (€) Effort Weeks Effort Cost (€) Design UX Prototype + Research 1 4500 1125 3.5 3937.5 Development Front-End 1 5000 1250 2 2500 Back-End 2 6500 3250 5 16250 Data Analyst 1 4500 1125 2 2250 Product Manager 1 5000 1250 12 (60% Capacity) 9000 Total Team Size 6 Total Development Cost 33937.5 The total cost for developing the Wolt Wallet feature is: € 33,937.5 (+ 5000 € Misc.)
  • 34. Scrum Method for Managing Product Backlog Figure 39 : Scrum Methodology for Development Process [24] The development efforts should be followed through a Scrum Methodology. After features prioritisation, Product Backlog will be decided during Sprint Planning. Core Sprint Week will map onto the core development week which will be of 5 weeks (approximately). Moreover, the Product Manager should work in close loop with the Scrum Master, in this case it will be the Tech Lead.
  • 35. References: [1]: https://en.wikipedia.org/wiki/Wolt#Timeline [2]: https://en.wikipedia.org/wiki/Wolt#Timeline [3]: https://www.workinestonia.com/estonia-is-best-country-in-the-world-for-digital-life-new- internations-2019-report-says/ [4]: Polasik, Michal & Fiszeder, Piotr. (2010). The acceptance of payment methods on the Polish e- commerce market. [5]: European Central Bank, ‘Fifth report on card fraud, September 2018.’ [6]: Oxley, J. E. and Yeung, B. (2001), “E-Commerce Readiness: Institutional Environment and International Competitiveness”, Journal of International Business Studies, Vol. 32, No. 4, pp. 705-723. [7]: 2019 J.P. Morgan Global Payments Trends Report – Poland Country Insights. https://www.jpmorgan.com/merchant-services/insights/reports/poland. [8]: countryeconomy.com |https://countryeconomy.com/countries/compare/hungary/poland?sc=XE15. [9]: CEIC Data: Hungary. https://www.ceicdata.com/en/indicator/hungary/annual-household- expenditure-per-capita [10]: CEIC Data: Poland. https://www.ceicdata.com/en/indicator/poland/annual-household- expenditure-per-capita. [11]: Poland – Why is it a good ground for discount? Foley Retail Consulting. https://www.foleyretailconsulting.com/poland-good-ground-discount/ [12]: Ecommercewiki.org, November 2017. ‘Poland B2C Ecommerce Country Report 2017. [13]: Payu.pl, January 2018. ‘What will 2018 bring for the e-commerce sector in Poland?’ [14]: Online payments trends in Poland by Tap2Pay. https://tap2pay.me/online-payments-trends-in- poland/ [15]: Innovations in Identity, Trulioo Blog. https://www.trulioo.com/blog/payment-fraud- management/ [16]: Payment Tokenization Explained. Square. https://squareup.com/us/en/townsquare/what-does- tokenization-actually-mean [17]: EU law will affect how you pay with Wolt starting Sep 14. Wolt Blog Post. https://wolt.com/blog/hq/2019/09/10/eu-law-will-affect-how-you-pay-with-wolt-starting-sep-14/ [18]: 3D Secure Explained. Sage Pay. https://www.sagepay.co.uk/support/28/36/3d-secure-explained [19]: What is 3D Secure? Securion Pay. https://securionpay.com/blog/3d-secure/ [20]: Calendar October 2018: https://www.calendar-365.co.uk/calendar/2018/October.html [21]: User Interview 1: Conversation with a Polish Friend working at Polish Embassy in Mumbai, India. [22]: User Interview 2: Conversation with a Polish friend working with Slush and living in Helsinki, Finland. [23]: Wolt Blog. How we design and engineer product features at Wolt: Pre-ordering food. https://wolt.com/blog/hq/2017/02/07/design-engineer-product-features-wolt-pre-ordering-food/ [24]: Scrum Process. https://blog.4geeks.io/scrum-for-digital-product-development/