COMMUNICATION TECHNOLOGY
          2022
  ―It’s not faith in technology. It’s faith in
   people.‖ –Steve Jobs—
      -This is an exceptionally true statement.
There can be new technologies thrown around
but the real test is whether or not people choose to
adapt to them.
      -We can only make an attempt to predict the
future of technology, it is merely uncontrollable.
   The Umbrella perspective
   Roger’s Diffusion of Innovations
   Moore’s Innovation Adoption Theory
   Critical Mass Theory
   Uses and Gratifications Theory
   Media System Dependency Theory
   Social Learning Theory/ Social Cognitive
    Theory
   The theory of the Long Tail
   The Principle of Relative Constancy
   New technologies usually             All five sections of the umbrella are
    spring from developments in          important in understanding theory.
    hardware.                            *In identifying each level of the
   Umbrella Breakdown                   umbrella one must evaluate in terms
       Handle> Individual Users         of enabling, limiting, motivating &
       Bottom level> Hardware and       inhibiting factors.
        software                         -    If an application provides a new
       Next level> Organizational            way to access something
        infrastructure; group of              desirable, limits accessible users,
        organizations involved in             motivates one to use the devise
        production and distribution of        and most of all a competitive
        technology.                           and new innovation.
       Top level> System level;         -    It is important to understand
        Political, economic & media           that when analyzing the success
        systems + other organizations         of a technology political and
        serving function in society.          economical factors should be
                                              the first examined.
Rogers
diffusion of
Innovations
Outline of the process that a person
undergoes during the decision
making stages.
1.) Knowledge- Learn the
information.
2.) Persuasion- Create a positive
opinion.
3.) Decision- I will or will not
purchase this.
4.) Implementation- Using the
device.
5.) Confirmation- did I make a
good decision?
                                       An attempt to explain how an innovation is
                                       communicated over time through different
                                       channels to members of a social system.
   Further explored diffusion
    of innovations & high-tech
    marketing in crossing the
    chasm.
      Gaps between innovators
       & early adopters & so on..
    Who are you??
    1.Innovators- take risk
    2.Early Adaptors- must see
    new benefit before adopting
    3.Early majority- largest gap
    through chasm. Want to see
    improvement through
    productivity & numbers.
   ―Critical Mass‖
    Innovators & early
    adaptors who are
    willing to take the risk
    to try new interactive
    technology
 ―Collective action‖
    Actions by individuals
    that benefit others
       -Technologies
become more useful if
everyone in the system is
using the technology- goal
is universal access.
   This approach views users as actively seeking to
    use different media to fulfill different needs. A
    type of research that adds a descriptive approach
    that gives insight into what people do with
    technology.
   Focus:
     1. Social & psychological origins
     2. needs, which generate
     3. Expectations
     4. mass media or other sources, leads to
     5. Different patterns of media exposure for engagement in
      other activities, result in
     6. needs gratifications &
     7. other consequences perhaps unintended ones
An ecological theory that attempts
to explain & explore the role of the
media in society by examining
dependency relations with and
across levels of analysis.
   -In order to fully understand a
medium one must analyze
relationship at different levels as
well as individual level (Media
level & society in general).
             Six Dimensions
       1.    Self-understanding
          2.   Action oriented
      3. Interaction orientation
             4.Solitary play
              5. Social play           RESEARCH ON INDIVIDUAL MEDIA
       6. Social understanding         SYSTEM DEPENDENCY RELATIONSHIPS
                                       HAS DEMONSTRATED THAT PEOPLE
                                       HAVE DIFFERENT DEPENDENCY
                                       RELATIONSHIPS WITH DIFFERENT
                                       MEDIA.
   Focus of how people
    learn by modeling
    others
  - Symbolic modeling =
watch TV or computer &
learn
 Reinforce &
    Punishment Theory
  -Watching & learing
WII bowling with friends
There are no more ―Hit‖ movies, television shows &
albums like there once was because now the mass
media doesn’t control everything its all distributed.
• ―Our culture & economy is increasongly shifting
   away from a focus on a relatively small number
   of ―hits‖ at the head end of the demand curve &
   toward a huge number of niches in the tail.
• *In order for niche companies to make money
   they must lower their prices, help people find it &
   make it all available.
The Principle of     People spend a constant
Relative              fraction of their disposable
Constancy             income on mass media over
                      time.
                    When new innovations are
                      introduced people rearrange
                      their spending money.
                         e.i. Satellite radio users are
                   more likely to spend less on
                   iTunes.
BACK IN THE DAY   COMING UP AHEAD
   Through the years the               Early adaptors will jump
    telephone has adapted to our         right on this idea. It is a new
    needs. First it was the home         concept that brings
    phone. Then cell phones              conversation to real life.
    were invented and people            Other reasons people will
    became reachable                     join the band wagan
    throughout their day. Now              - professors can teach many
    there is video chat where               more students at once
    people can see each other
                                          Professionals can leave the
    and communicate. In 2022
    everyone will have hologram             country and still attend
                                            meetings
    phones. People will virtually
    be able to chat like real life        Long distance relationships
    without being in the same               can hold strong
    room.                                * This new technology will be
                                         universally accessible & the
                                         last of the early majority will
                                         be joining in on this device.
BACK IN THE DAY   COMING UP AHEAD
Computers have adapted from big blocks which only held the
 information that we imputed to light weight notebooks that connect to
others in the world around us. Our society has become increasingly more
  dependent on computers over the last decade. In 2022 everyone will
have a notebook at hand. Through this device people are able to carry all
  of their important information and can connect with others. Everyone
  will need a notebook in order to stay up to date and successful in the
                                  world.
BACK IN THE DAY   COMING UP AHEAD
News papers, magazines & books will be a
phase of the past. The future will not bring these
items along. In the world of 2022 people will
need these things ready at their finger tips.
Through the use of an e-reader this will be
possible. With everyone going green, the tree
lovers will be happy with this change. The e-
reader is light weight and wont break your back.
It is easy to carry around and much more
compact. It’s more convenient so why wouldn’t
a person want one? It will be easier to find your
book through a digital library then a library we
use now.
Internet has come a
long way over the
years. People are
becoming increasingly
more dependent on
the internet. In 2022
wifi will be available
for use everywhere,
not just café’s and
libraries. With the
convenience on wifi
people can connect
with others, do work
and find information
at the convenience of
their finger tips.

Comm tech final

  • 1.
  • 2.
     ―It’snot faith in technology. It’s faith in people.‖ –Steve Jobs— -This is an exceptionally true statement. There can be new technologies thrown around but the real test is whether or not people choose to adapt to them. -We can only make an attempt to predict the future of technology, it is merely uncontrollable.
  • 3.
    The Umbrella perspective  Roger’s Diffusion of Innovations  Moore’s Innovation Adoption Theory  Critical Mass Theory  Uses and Gratifications Theory  Media System Dependency Theory  Social Learning Theory/ Social Cognitive Theory  The theory of the Long Tail  The Principle of Relative Constancy
  • 4.
    New technologies usually All five sections of the umbrella are spring from developments in important in understanding theory. hardware. *In identifying each level of the  Umbrella Breakdown umbrella one must evaluate in terms  Handle> Individual Users of enabling, limiting, motivating &  Bottom level> Hardware and inhibiting factors. software - If an application provides a new  Next level> Organizational way to access something infrastructure; group of desirable, limits accessible users, organizations involved in motivates one to use the devise production and distribution of and most of all a competitive technology. and new innovation.  Top level> System level; - It is important to understand Political, economic & media that when analyzing the success systems + other organizations of a technology political and serving function in society. economical factors should be the first examined.
  • 5.
    Rogers diffusion of Innovations Outline ofthe process that a person undergoes during the decision making stages. 1.) Knowledge- Learn the information. 2.) Persuasion- Create a positive opinion. 3.) Decision- I will or will not purchase this. 4.) Implementation- Using the device. 5.) Confirmation- did I make a good decision? An attempt to explain how an innovation is communicated over time through different channels to members of a social system.
  • 6.
    Further explored diffusion of innovations & high-tech marketing in crossing the chasm.  Gaps between innovators & early adopters & so on.. Who are you?? 1.Innovators- take risk 2.Early Adaptors- must see new benefit before adopting 3.Early majority- largest gap through chasm. Want to see improvement through productivity & numbers.
  • 7.
    ―Critical Mass‖ Innovators & early adaptors who are willing to take the risk to try new interactive technology  ―Collective action‖ Actions by individuals that benefit others -Technologies become more useful if everyone in the system is using the technology- goal is universal access.
  • 8.
    This approach views users as actively seeking to use different media to fulfill different needs. A type of research that adds a descriptive approach that gives insight into what people do with technology.  Focus:  1. Social & psychological origins  2. needs, which generate  3. Expectations  4. mass media or other sources, leads to  5. Different patterns of media exposure for engagement in other activities, result in  6. needs gratifications &  7. other consequences perhaps unintended ones
  • 9.
    An ecological theorythat attempts to explain & explore the role of the media in society by examining dependency relations with and across levels of analysis. -In order to fully understand a medium one must analyze relationship at different levels as well as individual level (Media level & society in general). Six Dimensions 1. Self-understanding 2. Action oriented 3. Interaction orientation 4.Solitary play 5. Social play RESEARCH ON INDIVIDUAL MEDIA 6. Social understanding SYSTEM DEPENDENCY RELATIONSHIPS HAS DEMONSTRATED THAT PEOPLE HAVE DIFFERENT DEPENDENCY RELATIONSHIPS WITH DIFFERENT MEDIA.
  • 10.
    Focus of how people learn by modeling others - Symbolic modeling = watch TV or computer & learn  Reinforce & Punishment Theory -Watching & learing WII bowling with friends
  • 11.
    There are nomore ―Hit‖ movies, television shows & albums like there once was because now the mass media doesn’t control everything its all distributed. • ―Our culture & economy is increasongly shifting away from a focus on a relatively small number of ―hits‖ at the head end of the demand curve & toward a huge number of niches in the tail. • *In order for niche companies to make money they must lower their prices, help people find it & make it all available.
  • 12.
    The Principle of  People spend a constant Relative fraction of their disposable Constancy income on mass media over time.  When new innovations are introduced people rearrange their spending money. e.i. Satellite radio users are more likely to spend less on iTunes.
  • 13.
    BACK IN THEDAY COMING UP AHEAD
  • 14.
    Through the years the  Early adaptors will jump telephone has adapted to our right on this idea. It is a new needs. First it was the home concept that brings phone. Then cell phones conversation to real life. were invented and people  Other reasons people will became reachable join the band wagan throughout their day. Now  - professors can teach many there is video chat where more students at once people can see each other  Professionals can leave the and communicate. In 2022 everyone will have hologram country and still attend meetings phones. People will virtually be able to chat like real life  Long distance relationships without being in the same can hold strong room. * This new technology will be universally accessible & the last of the early majority will be joining in on this device.
  • 15.
    BACK IN THEDAY COMING UP AHEAD
  • 16.
    Computers have adaptedfrom big blocks which only held the information that we imputed to light weight notebooks that connect to others in the world around us. Our society has become increasingly more dependent on computers over the last decade. In 2022 everyone will have a notebook at hand. Through this device people are able to carry all of their important information and can connect with others. Everyone will need a notebook in order to stay up to date and successful in the world.
  • 17.
    BACK IN THEDAY COMING UP AHEAD
  • 18.
    News papers, magazines& books will be a phase of the past. The future will not bring these items along. In the world of 2022 people will need these things ready at their finger tips. Through the use of an e-reader this will be possible. With everyone going green, the tree lovers will be happy with this change. The e- reader is light weight and wont break your back. It is easy to carry around and much more compact. It’s more convenient so why wouldn’t a person want one? It will be easier to find your book through a digital library then a library we use now.
  • 19.
    Internet has comea long way over the years. People are becoming increasingly more dependent on the internet. In 2022 wifi will be available for use everywhere, not just café’s and libraries. With the convenience on wifi people can connect with others, do work and find information at the convenience of their finger tips.