Personal Information
Organization / Workplace
Naucalpan de Juárez Area, Mexico Mexico
Occupation
Mentor, Professor, Game/UX Designer and CG Artist.
Industry
Technology / Software / Internet
Website
www.mntorcreativo.guru
About
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Tags
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
game industry
industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
vmx
reporte
bigminigeek
empresas videojuegos
directorio
industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
mdj
videojuego
game design
branding
videojuegos
marcas
See more
Presentations
(12)Documents
(3)Likes
(32)A Gaming Company Structure
Juan Gabriel Gomila Salas
•
8 years ago
How to make people love your game in 90 seconds or less
Dori Adar
•
9 years ago
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
•
8 years ago
Game designer's journey 2.0
Andrew Dotsenko
•
8 years ago
On the way to good Game Design
Andrew Dotsenko
•
8 years ago
¿Cuanto cuesta el desarrollo de realidad virtual?
Fausto Cantú
•
7 years ago
Playing Games with Healthcare - serious games in healthcare education and training
Curatr
•
10 years ago
Tyson Greer - Mobile Edugame Market Innovations 2014
SeriousGamesAssoc
•
9 years ago
SEO: Getting Personal
Kirsty Hulse
•
7 years ago
The Build Trap
Melissa Perri
•
7 years ago
Why Marketing should care about Entertainment
WAKSTER Limited
•
7 years ago
10 Insightful Quotes On Designing A Better Customer Experience
Yuan Wang
•
7 years ago
You Are Not As Rational As You Think
Yang Ao Wei 楊翱維
•
7 years ago
Introduction to Game Development
Sumit Jain
•
8 years ago
Final version empathic design v2
Valeryia Kazheunikava
•
9 years ago
Let’s Get Serious With Games
Martin Reimer
•
14 years ago
Level Design Workshop - GDC China 2012
Joel Burgess
•
11 years ago
GDC 2016: Modular Level Design of Fallout 4
Joel Burgess
•
8 years ago
U.S. Gaming Trends Report
Adobe
•
8 years ago
Estudio de Consumo de Medios y Dispositivos entre internautas mexicanos
IAB México
•
9 years ago
Tipografia
juan_jesus verdeguer
•
10 years ago
Games as business
Plínio Okamoto
•
11 years ago
What Is A Game Engine
Seth Sivak
•
14 years ago
Game in progress new business models for the videogame industry
Luc Bourcier
•
12 years ago
Data Gone Wrong - GDCNext 2013
emily_greer
•
10 years ago
GDC 2014 Core Games, Real Numbers: Going Cross-Platform
emily_greer
•
10 years ago
Diseño de Personajes
Giselle Escandón
•
9 years ago
It's Not About You: A Scientific Approach to Effective Indie Game Marketing
IndieGameGirl
•
9 years ago
Libro Blanco del Desarrollo Español de Videojuegos
DEV, Desarrollo Español de Videojuegos
•
9 years ago
Naughty Dog Vertex
Naughty Dog
•
11 years ago
Personal Information
Organization / Workplace
Naucalpan de Juárez Area, Mexico Mexico
Occupation
Mentor, Professor, Game/UX Designer and CG Artist.
Industry
Technology / Software / Internet
Website
www.mntorcreativo.guru
About
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Tags
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
game industry
industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
vmx
reporte
bigminigeek
empresas videojuegos
directorio
industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
mdj
videojuego
game design
branding
videojuegos
marcas
See more