Gonzalo 'Phill' Sánchez
245
Followers
Personal Information
Organization / Workplace
Naucalpan de Juárez Area, Mexico Mexico
Occupation
Mentor, Professor, Game/UX Designer and CG Artist.
Industry
Technology / Software / Internet
Website
www.mntorcreativo.guru
About
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Tags
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
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industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
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empresas videojuegos
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industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
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videojuego
game design
branding
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See more
- Presentations
- Documents
- Infographics
Tipografia
juan_jesus verdeguer
•
10 years ago
Games as business
Plínio Okamoto
•
11 years ago
What Is A Game Engine
Seth Sivak
•
14 years ago
Game in progress new business models for the videogame industry
Luc Bourcier
•
12 years ago
Data Gone Wrong - GDCNext 2013
emily_greer
•
10 years ago
GDC 2014 Core Games, Real Numbers: Going Cross-Platform
emily_greer
•
10 years ago
Diseño de Personajes
Giselle Escandón
•
9 years ago
It's Not About You: A Scientific Approach to Effective Indie Game Marketing
IndieGameGirl
•
9 years ago
Libro Blanco del Desarrollo Español de Videojuegos
DEV, Desarrollo Español de Videojuegos
•
9 years ago
Naughty Dog Vertex
Naughty Dog
•
11 years ago
One pagedesigns
dkoontz
•
11 years ago
Modular Level Design for Skyrim
Joel Burgess
•
11 years ago