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Programmers Can UX Too

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Programmers Can UX Too

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Programmers have a bad reputation when it comes to UX, but it’s time to set the record straight: It isn’t because we don’t care! It’s because we fall in the trap of thinking we can design a user interface and write it at the same time when, the truth is, these processes require different kinds of thinking. But learning how to unlock that part of your brain is worth it– and you’ll be surprised at what you already know. From one developer to another, this talk will discuss why you should think critically about the interfaces you write and give you some strategies you can start applying right away.

This talk is aimed at developers, both front-end and server-side, who implement user interfaces but may not have training in UX. And the truth is, ALL programmers implement user interfaces; sometimes the user is another developer (in the case of an API) or a more advanced user (for a command-line tool), but all software has its users.

Programmers have a bad reputation when it comes to UX, but it’s time to set the record straight: It isn’t because we don’t care! It’s because we fall in the trap of thinking we can design a user interface and write it at the same time when, the truth is, these processes require different kinds of thinking. But learning how to unlock that part of your brain is worth it– and you’ll be surprised at what you already know. From one developer to another, this talk will discuss why you should think critically about the interfaces you write and give you some strategies you can start applying right away.

This talk is aimed at developers, both front-end and server-side, who implement user interfaces but may not have training in UX. And the truth is, ALL programmers implement user interfaces; sometimes the user is another developer (in the case of an API) or a more advanced user (for a command-line tool), but all software has its users.

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Editor's Notes

  • The picture on the programs is out of date, so, that’s what I look like.
  • Design patterns exist for UX, too.Convention enhances discoverability, reduces confusion. EX: “Play” icon on images that indicate video.Graphic: wheel. Video.
  • Graphic: shopping cart or eyebobs glasses

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