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Sabrina Bruehwiler

Sabrina Bruehwiler

9 Followers
6 SlideShares 1 Clipboard 9 Followers 7 Followings
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Personal Information
Contact Details
Tags
gamification games music octalysis group octalysis vision mission ideation ideas brainstorming branding design fun video interaction web design innovation kpop gamification music campaign campaign management music campaign management music concepts kpop industry online community community engagement fan artist interaction fan interaction fanclubs co-creation music industry k-pop kpop bts hr human focused design gender based design stereotype stereotyping gender based gender bias core drives motivation behavioural science behavioural design women superwoman gender video games business strategy simulation game sim simulation business model csr ethics culture leadership branded footwear simulation game simulation business strategy strategy shoes business evolution project greece play testing goal prototyping creativity feedback visualisation growth mindset workflow user stories market analysis design thinking user experience swot understand see user flow pestel objectives programming code humor education web presentation animation technology application learning ui ux wordpress ecommerce
See more
Presentations (6)
See all
Buy a Unicorn - Ecommerce Store
6 years ago • 210 Views
MTV Kids Online Process - Build your own MTV Music Chanel
6 years ago • 271 Views
A practical Guide to Gamification
5 years ago • 857 Views
How to design your Gamification Project
5 years ago • 370 Views
Evolve - the evolution of shoes | BSG - Business Strategy Simulation Game
5 years ago • 1968 Views
Designing a Superwoman’s Journey - Gender and Diversity in Gamification
5 years ago • 574 Views
Likes (26)
See all
Ebay strategy dashboard
Joris Beerda • 4 years ago
Children Healthy Eating Gamification - Octalysis Design for Food Heroes
Yu-kai Chou (yukai@yukaichou.com) • 5 years ago
Habitica Design Challenge Finalist for Octalysis - Rob Alvarex Bucholska
Yu-kai Chou (yukai@yukaichou.com) • 5 years ago
How to Become a Thought Leader in Your Niche
Leslie Samuel • 5 years ago
UX, ethnography and possibilities: for Libraries, Museums and Archives
Ned Potter • 5 years ago
Hype vs. Reality: The AI Explainer
Luminary Labs • 6 years ago
Study: The Future of VR, AR and Self-Driving Cars
LinkedIn • 6 years ago
Visual Design with Data
Seth Familian • 5 years ago
24 Books You've Never Heard Of - But Will Change Your Life
Ryan Holiday • 8 years ago
How LinkedIn built a Community of Half a Billion
Aatif Awan • 5 years ago
Insights from our Workplace Learning Report
LinkedIn Learning Solutions • 5 years ago
The Spiritual and Professional life of Yu-kai Chou
Yu-kai Chou (yukai@yukaichou.com) • 8 years ago
207 - Effective Strategic Planning
Association of University Administrators • 10 years ago
Gamification Highlights of 2016
Gustavo Tondello • 6 years ago
How to design your gamification project workshop
Vasilis Gkogkidis • 5 years ago
An introduction to gamification - University of Macedonia
Vasilis Gkogkidis • 5 years ago
Learner Personas - A Team Challenge
Monica Cornetti • 5 years ago
Small Gamification And How To Design It
Vasilis Gkogkidis • 5 years ago
Green Gamification at Green Growth 2017 Conference
Pete Baikins • 5 years ago
The Economy in South Africa
guest040d58 • 14 years ago
Machine Learning Classifiers
Mostafa Elzoghbi • 6 years ago
Keynote on Games for engagement from Learning Technologies Conference 2017
Pete Baikins • 6 years ago
Gamification: Preparation for the future with insights from the past
Alex Chalkias • 6 years ago
Gamification World Congress 2016 Keynote by Yu-kai Chou
Yu-kai Chou (yukai@yukaichou.com) • 6 years ago
#smallgamification Affordable gamification inspiration
Pete Baikins • 6 years ago
Play Learn in Everyday Spaces - Beaconing
Sylvester Arnab • 6 years ago
  • Activity
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Presentations (6)
See all
Buy a Unicorn - Ecommerce Store
6 years ago • 210 Views
MTV Kids Online Process - Build your own MTV Music Chanel
6 years ago • 271 Views
A practical Guide to Gamification
5 years ago • 857 Views
How to design your Gamification Project
5 years ago • 370 Views
Evolve - the evolution of shoes | BSG - Business Strategy Simulation Game
5 years ago • 1968 Views
Designing a Superwoman’s Journey - Gender and Diversity in Gamification
5 years ago • 574 Views
Likes (26)
See all
Ebay strategy dashboard
Joris Beerda • 4 years ago
Children Healthy Eating Gamification - Octalysis Design for Food Heroes
Yu-kai Chou (yukai@yukaichou.com) • 5 years ago
Habitica Design Challenge Finalist for Octalysis - Rob Alvarex Bucholska
Yu-kai Chou (yukai@yukaichou.com) • 5 years ago
How to Become a Thought Leader in Your Niche
Leslie Samuel • 5 years ago
UX, ethnography and possibilities: for Libraries, Museums and Archives
Ned Potter • 5 years ago
Hype vs. Reality: The AI Explainer
Luminary Labs • 6 years ago
Study: The Future of VR, AR and Self-Driving Cars
LinkedIn • 6 years ago
Visual Design with Data
Seth Familian • 5 years ago
24 Books You've Never Heard Of - But Will Change Your Life
Ryan Holiday • 8 years ago
How LinkedIn built a Community of Half a Billion
Aatif Awan • 5 years ago
Insights from our Workplace Learning Report
LinkedIn Learning Solutions • 5 years ago
The Spiritual and Professional life of Yu-kai Chou
Yu-kai Chou (yukai@yukaichou.com) • 8 years ago
207 - Effective Strategic Planning
Association of University Administrators • 10 years ago
Gamification Highlights of 2016
Gustavo Tondello • 6 years ago
How to design your gamification project workshop
Vasilis Gkogkidis • 5 years ago
An introduction to gamification - University of Macedonia
Vasilis Gkogkidis • 5 years ago
Learner Personas - A Team Challenge
Monica Cornetti • 5 years ago
Small Gamification And How To Design It
Vasilis Gkogkidis • 5 years ago
Green Gamification at Green Growth 2017 Conference
Pete Baikins • 5 years ago
The Economy in South Africa
guest040d58 • 14 years ago
Machine Learning Classifiers
Mostafa Elzoghbi • 6 years ago
Keynote on Games for engagement from Learning Technologies Conference 2017
Pete Baikins • 6 years ago
Gamification: Preparation for the future with insights from the past
Alex Chalkias • 6 years ago
Gamification World Congress 2016 Keynote by Yu-kai Chou
Yu-kai Chou (yukai@yukaichou.com) • 6 years ago
#smallgamification Affordable gamification inspiration
Pete Baikins • 6 years ago
Play Learn in Everyday Spaces - Beaconing
Sylvester Arnab • 6 years ago
Personal Information
Contact Details
Tags
gamification games music octalysis group octalysis vision mission ideation ideas brainstorming branding design fun video interaction web design innovation kpop gamification music campaign campaign management music campaign management music concepts kpop industry online community community engagement fan artist interaction fan interaction fanclubs co-creation music industry k-pop kpop bts hr human focused design gender based design stereotype stereotyping gender based gender bias core drives motivation behavioural science behavioural design women superwoman gender video games business strategy simulation game sim simulation business model csr ethics culture leadership branded footwear simulation game simulation business strategy strategy shoes business evolution project greece play testing goal prototyping creativity feedback visualisation growth mindset workflow user stories market analysis design thinking user experience swot understand see user flow pestel objectives programming code humor education web presentation animation technology application learning ui ux wordpress ecommerce
See more

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