The video game sectors continues to report promising results, in a recovering economical environment the game sector is becoming a global phenomenon, dematerialization has enabled the industry to penetrate new markets all around the globe. This reports allows readers to track the changes at work and the outlook for the sector's key indicators up to 2014.Key questionsHow are video games handling the shift to digital distribution'What disruptive impacts new devices such as tablet could create on video game industry'What effect is the new model that Apple has imposed on the handheld gaming market having'Why will online gaming have become the most dynamic market by 2014'What average revenue, unit sales, prices and ARPU do we find in the different market segments' Forecasts up to 2014 by geographical zone and by country:- Handheld & home consoles hardware- Handheld console games- Home console games- Computer games- Games for mobile phones- Online games- App stores games revenues
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World Video Game Market - Data & Forecasts
Published on September 2010
Report Summary
The video game sectors continues to report promising results, in a recovering economical environment the game sector is becoming a
global phenomenon, dematerialization has enabled the industry to penetrate new markets all around the globe. This reports allows
readers to track the changes at work and the outlook for the sector's key indicators up to 2014.
Key questions
How are video games handling the shift to digital distribution'
What disruptive impacts new devices such as tablet could create on video game industry'
What effect is the new model that Apple has imposed on the handheld gaming market having'
Why will online gaming have become the most dynamic market by 2014'
What average revenue, unit sales, prices and ARPU do we find in the different market segments'
Forecasts up to 2014 by geographical zone and by country:
- Handheld & home consoles hardware
- Handheld console games
- Home console games
- Computer games
- Games for mobile phones
- Online games
- App stores games revenues
Table of Content
1. Executive Summary
1.1. Sustained growth in video game software
1.2. Eight key industry trends for 2010
2. Home console segment
2.1. Market trends: focus on user experience
Expansion of digital distribution to home consoles
Increasingly competitive environment
Regaining investment in blockbusters
Integration of Kinect and Move technologies in anticipation of the next generation of
machines
2.2. Hardware: transition phase
Annual home console sales
Next generation machine
Home console installed base
Market and price
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2.3. Software: waiting for the next generation
Volume of games sold
Market and price
Digital distribution through console manufacturers' appstores
3. Handheld console segment
3.1. Market trends: Apple vs. Nintendo
Digitizing opens the way for competition and convergence of mobile platforms
3.2. Hardware: waiting for 3DS
Annual handheld console sales
Handheld console installed base
Market and price
3.3. Software: DSi games, growth driver
Volume of games sold
Market and price
Digital distribution through console manufacturers' appstores
4. Mobile telephone segment
4.1. Market trends: the appstores war'
Apple's ecosystem: iPhone and iPod Touch + AppStore
iPad and the appstore for iPad, the birth of a new video game market segment
4.2. Players and market: burgeoning outlook
Number of players
ARPU
Market
5. Offline gaming segment
5.1. Trends in the offline gaming market: the end of an era
The offline gaming market on physical media in decline
5.2. Trends in online gaming market: more segmentation
WoW rules!
Expansion of 'browser games'
Expansion of 'social games'
5.3. Players and market: potential confirmed
Number of players
ARPU
Market
6. Methodology
Estimated video game market segments
Estimating methodology
Geographic breakdown
List of Tables
Table 1 : Worldwide hardware market by segment
Table 2: Worldwide video game software market by segment
Table 3: Commercial launch of the last generation of home consoles
Table 4: Home console unit sales
Table 5: Expected launch dates for next gen home consoles
Table 6: Installed base of home consoles
Table 7: Home console hardware market
Table 8: Home console software units sold
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Table 9: Home console software market
Table 10: Home console digital video game market
Table 11: Price comparison between DSiWare games and appstore games
Table 12: Commercial launch of last gen handheld consoles
Table 13: Handheld console unit sales
Table 14: Installed base of handheld consoles (PSP series, DS series, GBA)
Table 15: Handheld console hardware market
Table 16: Handheld console software units sold
Table 17: Handheld console software market
Table 18: Handheld console digital video game market
Table 19: Main appstores for mobile phones
Table 20: Mobile gamers
Table 21: Annual ARPU for mobile games
Table 22: Mobile games market
Table 23: Offline computer game software market
Table 24: Online gamers
Table 25: Monthly ARPU for online gamers
Table 26: Online video game market
List of Figures
Figure 1: Change in video game revenue and revenue from digital sales
Figure 2: Number of applications available on the iPad by type
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