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A Game Without Thrones

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An Agile Organization built from Lego and the XSCALE principles. Think pods of dolphins, not a dancing elephant. Uses Leadership as a Service, Holarchy, Chapter Meetings, Iroquois Councils, and zero Command and Control.

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A Game Without Thrones

  1. 1. GAMEGAME Agile Organization built from LegoAgile Organization built from Lego ## withoutwithout X S C A L E
  2. 2. 〉eXponential return 〉 Simple design 〉 Continuous throughput 〉 Autonomous teams 〉 Learning triple-loop 〉 Ecosystems thinking What’s an Agile Organization?
  3. 3. 〉Products are service ecosystems 〉Product return curves are sigmoids 〉Don’t chain the curves; stack them eXponential return
  4. 4. 〉Design means the elegance of minimum 〉Not look and feel; how the ecosystem works 〉Design, Delivery & DevOps hand-in-glove Simple design BUILDLEARN MEASURE TESTS DATA CODE REFACTOR
  5. 5. 〉At one time there’s one bottleneck constraint 〉Work on other constraints is premature 〉Because it can’t increase Throughput Continuous throughput Throughput
  6. 6. 〉Self-organizing teams don’t have masters 〉Self-managing streams don’t have owners 〉Leadership as a Service + Chapter Meetings Autonomous Teams
  7. 7. 〉Learning What, How & How to learn How 〉Self-Organizing Transformation: Steel Threads 〉Continuous Delivery x Continuous Learning triple loop Learning
  8. 8. Ecosystems thinking 〉Ecosystems are networks of mutual benefit 〉Whole board: think globally, act locally 〉Avoiding hill-climbing: iterative and reductive
  9. 9. 〉Masters & Managers = 0 〉Maximum Meeting Size = 6 〉Collaboration Loop Limit = 4 Collaboration Loops are conversations needed to get two people to work together. The Collaboration Loop Limit is the maximum length Collaboration Loop in some group of people. What’s the difference between Agile Organization and some other kind?
  10. 10. 〉Noble houses can’t build; they’re busy fighting 〉Wildlings barter engineering to avoid fighting 〉Wildlings work as a holarchy, not a hierarchyQuestion: Why would Wildlings build a Castle? Answer: No one else can
  11. 11. 〉5 person squads 〉Each member has a different chapter 〉Each chapter has a different metric Thenns, Giants, Frozen Shore, Ice River Clan, Cave People … Squads
  12. 12. 〉Chapters cross-link the squads The Artist: metric is geometric and scale symmetry. Focuses breadth-first, never losing sight of the whole. The Architect: metric is enclosed volume. Focuses on reusable practices, tools and building techniques The Merchant: metric is # of different rooms. Focuses design on experiences of high-born lords and ladies The Maester: metric is sturdiness. Integrity vs winter, wobbles and walkers. Focuses on root causes. The Coach: metric is balance – the multiple of all the other metrics. Focuses work on the current bottleneck. Chapters
  13. 13. 〉No more than 4 Squads per Stream 〉Each Stream builds separately 〉Integration is via “Treaty Chains” 〉Squad to Squad 〉Stream to Stream Streams Starks Targaryens Baratheons Lannisters Tyrells Martells
  14. 14. Five minutes per ceremony 〉Sprint: each squad builds castle Features! 〉Chapter Meeting: coordinate squads, propose Treaties 〉Retro: improve workflow & Ratify/modify Treaties 〉Stream Refactoring: integrate features into the Castle The Small Council meets during Refactoring Our Four Ceremonies
  15. 15. 〉 Squads make decisions by unanimous consensus 〉 Unless the Coach says that’s taking too long – if so: 〉 The Coach taps the role that best fits the decision 〉 The Coach never makes the decision themselves Leadership as a Service
  16. 16. 〉Chapter Meetings each pick a leader – rotating! 〉Leaders form a Small Council per release cycle 〉Resolves cross-cutting concerns & feature priorities 〉The Coach-chapter Leader coaches the Council The Small Council
  17. 17. Brainstorm & Prototype Whole Castle Layout 〉Work only in your squad’s area: don’t attempt to integrate your work with the other squads yet! 〉Autonomy: focus on getting efficient workflow into your own squad during this initial sprint 〉Breadth-first thinking – experiment and adapt. Sketchy and weird ideas are welcome! Sprint Zero
  18. 18. Chapter Meetings: Proposing Treaties and Features: Treaty: If the Crows will work on foundations of the wall … The Frozen Shore Clan will build towers on either side ... Feature: As a Dragon In order to live under the castle I want a basement cave & exit
  19. 19. Squad Retros: Ratify or Modify Treaties And identify & fix squad workflow problems
  20. 20. Mob Refactoring & Small Council While the Small Council prioritizes New Features Their Stream Refactors finished work into the Castle
  21. 21. Each squad picks the highest priority Feature (finish one before picking another) 〉Build it in your own area: Don’t attempt to refactor your work into the Castle yet! 〉Autonomy: focus on improving your particular metric in your own squad during this sprint 〉Non-interference: don’t worry about what the other squads are doing yet! 〉Don’t add to or remove Lego from the Castle! Sprint One
  22. 22. Chapter Meetings: Proposing Treaties and Features: Treaty: If the Crows will work on foundations of the wall … The Frozen Shore Clan will build towers on either side ... Feature: As a Dragon In order to live under the castle I want a basement cave & exit
  23. 23. Squad Retros: Ratify or Modify Treaties And identify & fix squad workflow problems
  24. 24. Mob Refactoring & Small Council While the Small Council prioritizes New Features Their Stream Refactors finished work into the Castle
  25. 25. Sprint Two Each squad picks the highest priority Feature (finish one before picking another) 〉Build it in your own area: Don’t attempt to refactor your work into the Castle yet! 〉Autonomy: focus on improving your particular metric in your own squad during this sprint 〉Non-interference: don’t worry about what the other squads are doing yet. 〉Don’t add to or remove Lego from the Castle!
  26. 26. Chapter Meetings: Proposing Treaties and Features: Treaty: If the Crows will work on foundations of the wall … The Frozen Shore Clan will build towers on either side ... Feature: As a Dragon In order to live under the castle I want a basement cave & exit
  27. 27. Squad Retros: Ratify or Modify Treaties And identify & fix squad workflow problems
  28. 28. Mob Refactoring & Small Council While each Stream’s Small Council prioritizes New Features Their squads Refactor finished work into their Castle
  29. 29. Stream Integration Council members Integrate all Stream Castles into one great big one. The rest of us finish our last Features for it. Take Photos But Beware the Dragons! An unretouched photo of what happens when we try to Integrate big chunks of Lego without being very careful!
  30. 30. Portfolio Integration Stream Councils split into Chapters Stream Chapters each pick a Leader Leaders form a Portfolio Council Take Photos But Beware the Dragons! An unretouched photo of what happens when we try to Integrate even bigger chunks of Lego without being very careful!
  31. 31. GAMEGAME An Agile Organization built from Lego An Agile Organization built from Lego ##withoutwithout X S C A L E
  32. 32. TheArtist:metricisgeometricandscalesymmetry. Focusesbreadth-first,neverlosingsightofthewhole. TheArchitect:metricisenclosedvolume.Focuseson reusablepractices,toolsandbuildingtechniques TheMerchant:metricis#ofdifferentrooms.Focuses designonexperiencesofhigh-bornlordsandladies TheMaester:metricissturdiness.Integrityvswinter, wobblesandwalkers.Focusesonrootcauses. TheCoach:metricisbalance–themultipleofallthe othermetrics.Focusesworkonthecurrentbottleneck. XSCALEAlliance.org GAMEGAME##withoutwithout For in-house training or to apply to become an XSCALE Coach Contact registrars@xscalealliance.org(or just ask Pete). Use Hashtags #xscale #agilecoach #thrones

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