2. Many things demand your attention but what is actually needed
is the value that your time can be converted into, your
effectiveness determines the cost
How valuable is your time?
3. This is a mental state where you are fully immersed with a feeling of energized focus, full
involvement, and enjoyment in the process of the activity i.e. You graft effortlessly!
4. A well established lean principle is that reducing the number of things you are busy will increase your
overall throughput
6. More about the author…
Marius is the CTO at Inoxico, he has led various teams and projects both locally and
internationally in developing enterprise software solutions.
• LinkedIn - https://za.linkedin.com/in/mariusvrstr
• Twitter Handle - @marius_vrstr
• Emails – marius.vrstr@gmail.com / mariusv@inoxico.com
• SlideShare - https://www.slideshare.net/MariusVorster
Editor's Notes
Nothing new, but it draws our attention closed to existing principles that might have be obscured through a heavy focus on work hours.
How many times do you ask yourself, how many hours did I work today?
When you are touching something that you understand but is still challenging (Has the potential for Flow), get in the zone and crush it through creating a Flow friendly approach.
Red Cards / DO NOT DISTURB
Switch of notifications for periods of blocked out time
Does not work well if you need to manage other people and be disreputable (Then the concept of slack will be more important)
Context Switching
Penalties – Directly related to the number of items and how often you switch (Ramp up as well as administrative)
Thrashing – Parenting from home (Switching between children and work could keep you busy but might not get anything done)
Reduce context switching (Split responsibility times, send to school, get a play-pen or toys that keep them busy for longer)
If your effectiveness drops you will need to work longer hours to get the same work done, the opposite might not always be possible but tend to have a long term effect in better promotions and increases
WIP Limits
There are no reward for partially completed tasks (Make or lose story in Scrum)
More effort goes towards completing and less towards managing work
Increase focus and throughput