Session - Debugging memory stomps and other atrocities - Stefan Reinalter - Technology Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-gce2014-masterclass Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014 Amigues marie aaa_loc-gce2014 Amigues Marie-Laurence - Localizing on a shoestring GCE2014 Eugene Youn Let’s Go Whale Hunting: Discover the TRUE Value of your Players - gce2014 Etienne Belmar Affiliate fraud in Browser and Mobile gce2014 Moving to virtual reality chet faliszek Engage and keep your community alive best practises and keys to success - sebastien borget Go big or go home jillian mood The toolbox approach to f2 p design nicholas lovell Session rahim attaba - wargaming europe sas Connect to the consumer john clark Organizational structure how to build an effective free to-play studio- andrew sheppard What interior design teaches us about environment art dan cox