Heredity is the complete set of inherited characteristics of an organism over which an individual has no control. Research shows heredity can influence predispositions to mental health conditions and increase risks for certain cancers. Environment, which one has more control over, can affect physical and mental health through factors like unsafe water, peer influence, and family life. Media is widely influential because it is ubiquitous and can spread information quickly. Research links media like movies, music, and social media to increased risk behaviors. Technology applications have practical uses but their influence can create a false reality and alter perceptions in both positive and negative ways, as seen with computers, television, and video games. Attitude and behavior are highly controllable and strongly shape health
1. Heredity
Our Group
Tech Hater=Uneke
The Psychologist=Adrian
The Tech Guru=Nate
The Research Specialist=Joey
2. Overview of Heredity
• Definition: In genetics the complete set of
inherited characteristics of an organism
• Rating of Control:0
• Selling Point: You have no control over
heredity because it all happens before you are
born, there is nothing you can do
3. Research of Influence of Heredity
Example: Heredity influences predispositions
• Stat: “… heredity influence[s] a persons predispositions…”
Citation: : http://www.todaysseniors.com/wp/senior-health/how-does-heredity-affect-my-mental-health/
Example: Heredity affects mental health
Stat: “It's the same basic principle as if someone inherits back
problems or cancer, it runs in your genes. You can inherit
Anxiety/Depression from your family.”
Citation: http://wiki.answers.com/Q/How_does_heredity_affect_your_mental_health
Example: Hereditary genes can increase your chance of cancer
Stat: “When someone has inherited an abnormal copy of a gene, their
cells already start out with one mutation. This makes it all the easier
(and quicker) for enough mutations to build up for a cell to become
cancer. “
Citation: http://www.cancer.org/cancer/cancercauses/geneticsandcancer/heredity-
and-cancer
4. Environment
Our Group
Tech Hater=Uneke
The Psychologist=Adrian
The Tech Guru=Nate
The Research Specialist=Joey
5. Overview of Environment
• Definition: The surrounding or conditions in
which a person, animal, or plant lives or
oporates
• Rating of Control:7
• Selling Point: You can control where you live
and what friends you choose so you can
control environment to a moderate extent
6. Research of Influence of Environment
Example: Environment can effect physical health
• Stat: “Water containing lead, often caused by the lead pipes used in older
construction, can cause serious damage to the brain, kidneys, nervous
system, and red blood cells.”
Citation http://takingcharge.csh.umn.edu/create-healthy-lifestyle/environment/how-does-environment-impact-your-
wellbeing
Example: Peer’s can influence decision making
Stat: “Many students on the collegiate level begin to test drugs
because their friends or classmates encourage them to do so. ”
Citation http://peerpressurecamelita.blogspot.com/
Example: Family Life can effect health.
• Stat: “family characteristics and finds that such family traits as
education, income, marital status, and family size have an
important impact on the health of family members.”
Citation http://www.cdc.gov/nchs/pressroom/97facts/famhealt.htm
7. Media
Put a Pic Here Regarding
Your Determinant
Our Group
Tech Hater=Arianna
The Psychologist=Joey
The Tech Guru=Rachael
The Research Specialist=Virginia
8. Overview of Media Put Pic
Somewhere
around Here
• Definition :the means of communication, as radio and
television, newspapers, and magazines, that reach or
influence people widely: The media are covering the
speech tonight.
• Rating of Control: would rate media effecting self control
at a 8 out of 10 because society has like a standard on what
you are suppose to be and if you don’t reach those
standards that could cause depression over people judging
you or you not being good enough.
• Selling Point:i think media is more influencentual because
it is everywhere, everyone has a facebook or some other
type of social device. people can start rumors or falsePic
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statements and everyone can find out in secendsSomewhere
around Here
9. Research of Influence of Media
Example: Example: Movies and Drugs
Stat: 98 percent of movies and 27 percent of
• Stat: songs had depictions of alcohol, tobacco or
illicit drug use.
Citation http://news.stanford.edu/news/1999/april28/
Example: movies-428.html
Stat: Example: Affects of Music on the Human Brain Put Pic
Citation Stat: Music has the potential to alter a person's Somewhere if
state of consciousness. you can fit one
Example: http://www.livestrong.com/article/157461-
how-music-affects-the-human-brain/
• Stat:
• CitationExamples: Facebook and Depression
• Stat: the more friends people have on Facebook, the more likely they were to be
stressed out
• http://www.brainphysics.com/news/mental-health/new-report-facebook-causes-
stress-depression-anxiety
10. Technology
Our Group
Tech Hater= Jawahn Downing
The Psychologist= Haley Gilke
The Tech Guru= Zach Hoffman
The Research Specialist= Jamie Kraska
11. Overview of Technology
• Definition: The application of scientific
knowledge for practical purposes, esp. in
industry: "computer technology"; "recycling
technologies".
• Rating of Control: 3
• Selling Point: The influence of technology creates
a false reality for the user and can alter his or her
perception of real life events. Essentially,
technology acts as propaganda for self
destructive behaviors.
12. Research of Influence of Technology
• Example: Computers and Health.
• •Stat: "In all computer countries it is common practice that the
computer operator work is one of the most intensive and
tiring."
• Citation: http://library.thinkquest.org/C0123325/
• Example: Television and Health.
• •Stat: “Number of minutes per week that the average child
watches television: 1,680”
• Citation: http://www.csun.edu/science/health/docs/tv&health.ht
ml
• Example: Video Games and Health. (Columbine Massacure)
• •Stat: “…He believes that the students' immersion in video
games caused them to feel most gratified while playing in a
virtual world.”
• Citation
:http://en.wikipedia.org/wiki/Columbine_High_School_massacre
#Video_games
13. Attitude
Our Group
Tech Hater= Kierra
The Psychologist= Amber
The Tech Guru= Jacob
The Research Specialist= Brandon
14. Overview of Attitude
• Definition: A position of the body or manner
of carrying oneself
• Rating of Control: 10
• Selling Point:
15. Research of Influence of Attitude
Example: Reduce stress by eliminating negative self-talk
• Stat: Positive thinking helps with stress management
and can even improve your health. Practice
overcoming negative self-talk with examples provided.
Citation-http://www.mayoclinic.com/health/positive-thinking/SR00009
Example: Attitudes structure can be described in terms of
three components.
• Stat: Affective component, behavioral, cognitive
Citation-http://www.simplypsychology.org/attitudes.html
Example: Four functional areas
• Stat: Ego-expressive, adaptive, ego-defensive,
knowledge
Citation-http://www.simplypsychology.org/attitudes.html
16. Overview of Behavior
• Definition: Manner of behaving or acting.
• Rating of Control: 10
• Selling Point:
17. Research of Influence of Behavior
Example: People sometimes feel sick and litany of coplaints,
and they probably have a sore throat or achy joints that can
conflict with their health
• Stat:
• Citation-http://www.chiro.org/ChiroAssistant/Articles/Your_Attitude.shtml
Example: People may take risk with their health. Some drive
drunk, smoke, or take certain risk that can affect their life.
• Stat: Nearly 1.5 million people in the United States die each
year from risking their lives that could affect them then or
later on in life.
Citation-http://familydoctor.org/familydoctor/en/prevention-wellness/staying-healthy/healthy-living/healthy-
living-how-common-behaviors-affect-your-health.html
Example: Quit smoking, dont start. Eat fewer high-fat foods
and more fruits and vegetables. Be more physically active.
• Stat:
Citation-http://familydoctor.org/familydoctor/en/prevention-wellness/staying-healthy/healthy-living/healthy-
living-how-common-behaviors-affect-your-health.html
18. Behavior
Our Group
Tech Hater= Kierra
The Psychologist= Amber
The Tech Guru= Jacob
The Research Specialist= Brandon